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  • Publisher: Bigosaur
  • Genre: Simulation
  • Device: Universal
  • Size: 94.8 MB
  • Version: 1.0
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: A New Life is a role playing real-life simulation of an entire human life.

Unforeseen game that allows equal fun for hard core RPG-ers and casual players:

build happiness, experience and legacy by your actions
play to your genetic strenghts presented by 10 unique characteristics
cope with unexpected accidents and opportunities
enjoy the laid back athmosphere with cool graphics and matching music
earn achievements and get to the Hall of Fame

Quick setup and an easy and intuitive gameplay put you in command instantly:

the game puts you in infinite scenarios through various locations in the Unites States of America and an inherited DNA, gender and name
choose between two options for each year of your life in a specifically designed graphic mode and build your life path
ANL engine tracks your choices and interests allowing you to play a different life each time the way you imagine it

Live your life the way you want:

be a bully or a nerd
pursue any career
settle for comfort or move across US
show your sexual orientation
build a family
become a criminal
get involved in politics
earn a fortune
connect yourself with nature or navigate the crowd of a megapolis
travel across the world or become a sports fan
write a book or record an album
pick a college
be trendy or enjoy the food
live in a monastery
buy or restore a classic car

and much, much more...
09-01-2016, 08:11 AM
#2
Joined: May 2012
Posts: 12
Maybe it gets better at some point (although I'm struggling to imagine that, given what I've seen so far), but my first impressions are truly dreadful. The 'unique DNA' system the description hypes up is just 10 random stats from 1-100, with the option to reroll one of them or boost one of them by 5 (these actions cost karma, and maybe you can get enough to reroll more than one stat on later characters - the game doesn't explain how that works, which is a recurring theme with this title). My first character started with all but one stat very high, and I rerolled that to an 80, so I guess I'm good at this game /s

After character creation, the entire core gameplay loop seems to consist of a series of choices, each with two options. Some of them are pretty self-explanatory and make sense (e.g., choosing between military academy and a business school at 18, or saying yes/no to a job offer or marriage proposal), while others are completely nonsensical (the last choice I made before writing this post was 'math equation' or 'jury duty' - lolwut? That isn't a cherry picked example - at least half of the paired options I've seen made no sense). One of the most jarring examples of nonsensical choices is that events/choices about my romantic partner pop up sometimes, despite the fact that I'm single. After each choice, some of your stats may change slightly, and there are three additional stats that start at 0 (happiness, experience, legacy) that also change with choices (usually they increase, but not always). For the choices that make any sense to begin with, the stat changes make some sense more often than not, but sometimes they seem arbitrary or even the exact opposite of what you'd expect (I chose to watch a talk show instead of a documentary and my happiness went down - I assumed I was choosing between a happiness boost and a boost to intelligence and/or culture, but apparently not). Sometimes, there is no choice at all, it just says 'another year has passed' and your Wealth changes slightly depending on your job.

The biggest problem I have, though, is that VERY little information is shown to the player. Based on the app description and some of the stat tooltips, it seems that the stat effects for the choices vary based on your current stats. However, the game doesn't tell you anything about those interactions - all you see is some numbers changing slightly after each choice. Some of the random events have a couple sentences of exposition describing what happened - unfortunately, a lot of times, these events don't give you a choice to make, so it's just RNG-driven stat fluctuations, but at least you get some narrative description. However, for the regular choices that make up the bulk of the gameplay, there is literally just a name for each choice (usually one or two words). That's it. No description providing context for the choice, no description of the result of your choice, no periodic summaries of what's going on in your character's life - nothing.

I think you get the idea. This is not worth $0.99. It wouldn't be worth your time if it were free. Hard pass.

09-01-2016, 08:35 AM
#3
Joined: Oct 2014
Posts: 622
Thanks for the impressions, was debating to take one for the team but glad I held of for a bit.

I am reviewing and beta testing games on the TA-Forums, if you are interested pm me!
See my post history for examples: http://forums.toucharcade.com/search...rchid=14822353
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09-01-2016, 08:40 AM
#4
It's drab and monotonous. I regretted spending the dollar almost immediately.
09-01-2016, 10:20 AM
#5
Sounded like a fun idea, but the screenshots didn't make me want to even take the chance on a dollar to try it. I was hoping there might be something more to it and they're just bad at showing off the game. But I guess I'll just skip it after all.
09-01-2016, 10:33 AM
#6
Joined: Jun 2013
Location: Indonesia
Posts: 607
This is actualybreally good for me
My first playthrough i born in countryside attend school got a job as a musician married twice with one kid that goes to college
Get abetter job as agricultural inspector
And voted for town mayor at the age of 60
Died at the of 78 with a lot of money.

This is pretty fun
For
0.99$ it's really a bargain
09-01-2016, 11:27 AM
#7
I should have checked this forum before purchasing, but I was really looking forward to this game and thought "Hey, it's just a dollar. Even if the game's not that good it'll still probably be worth a dollar." I was wrong. I would rather have spent that dollar on some chewing gum and I don't even chew gum.

The majority of choices in the game have no description, very little impact on your sim, and feel completely pointless.
09-01-2016, 02:39 PM
#8
Joined: Mar 2013
Posts: 13
After seeing the trailer I had decided to buy it because I was interested in the consep. Unfortunately the game is nothing like the trailer promises. First time in my life I feel rip off for a buck. 😔
09-01-2016, 06:08 PM
#9
Joined: Oct 2013
Posts: 20
Doesn't seem to gel or matter what choices you make.I thought this was going to be like a modern version of Alter Ego,that was a great game.
09-01-2016, 09:57 PM
#10
Joined: Aug 2011
Posts: 868
Concept seemed... Promising and maybe interesting but also wasn't sure how much gameplay would be included since it is a life simulator and from the first post it appears it is a rapid pace of little to nothing for overall exprience.