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App description: TouchArcade 'Game Of The Week' - 3rd September
Nominated 'Best Racing Game' TIGA Awards 2016.

Race futuristic stunt race tracks automatically generated from your mp3s or race tons of songs from our APPLE MUSIC playlists!** Riff Racer also comes with 25 FREE bundled tracks so you can jump straight into the action.

* Only songs purchased from iTunes or imported (mp3 / CD etc) can be converted yourself as a 'new track'.

Apple music subscribers can choose songs from our curated playlists in the Apple Music section. There's loads of songs across multiple genres. We're adding new playlists all the time.

** For Apple Music playlist support, you must be an Apple Music subscriber, you can sign up for a trial in game.

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"Utterly smashed my expectations... A complete stunt racing title, which looks as unfathomably awesome as it sounds" - TouchArcade

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GAMEPLAY:

A fresh twist on music-powered game creation. Action on track is synced to the audio, you literally have to race the music to stay in sync and score points.

Score big by pulling off jumps, drifts and rolls!

Be the first to 'create' a race-track from a song and have your name forever enshrined on the tracks leaderboard.

Challenge other racers ghosts. Have you got what it takes to be number one on your favourite songs?

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REVIEWS:

"Gorgeous... Hugely enjoyable - 4.2/5" - Apple Magazine

Riff Racer is a fantastic bit of fun. I'm pretty sure at one point I didn't blink for an hour, and the game was so engrossing I didn't even notice. IndieGames.com

Riff Racer is an incredibly fun thrill ride... Has everything it needs to become among the greatest music games. 8/10 - Gaming Bits

la5tn1nja's comments:
Developer here. We just launched Riff Racer, our music driven stunt racer on iOS today. It's the first iOS game to use the recently announced Apple Music API. Hope you like!



09-01-2016, 02:54 PM
#2
Looks like amazing.. Waoooowww..

09-01-2016, 03:02 PM
#3
Joined: Aug 2012
Location: On the toilet
Posts: 4,154
I can't believe you're doing this to me. Forcing me to bust out my iTunes gift card. How can I resist an awesome looking game like this?

My screen name is misunderstood. I am not some arrogant person who thinks he's so cool. Cool, because I like cold weather and Pepper because I'm hot.

Game Center: BakedCracker
09-01-2016, 03:21 PM
#4
Joined: Jan 2015
Posts: 1,552
09-01-2016, 05:55 PM
#5
Joined: Jan 2015
Location: London, UK
Posts: 14
Thanks for the kind words guys - glad you like it!
09-01-2016, 07:25 PM
#6
Joined: Oct 2011
Location: NYC suburbs (New Jersey)
Posts: 1,257
Touchy85, thanks for the video!

What are the in app purchases?

240,000+ Game Center Achievement points
Gamecenter ID: Donny K76
PSN ID: donnydj76
Let's go Yankees!
09-01-2016, 08:27 PM
#7
Joined: May 2014
Posts: 121
The PC version is fantastic. I've had it since it was early access released on Steam as D.A.T. (Drive Any Track). Highly recommended! If I had money to spend, I would immediately buy it again for iOS.
09-01-2016, 08:49 PM
#8
Same question as DonnyDJ76
for what IAP?

and in Japanese store, price got expensive
why?
09-01-2016, 10:35 PM
#9
Joined: Aug 2012
Location: On the toilet
Posts: 4,154
I'm confused by most of the scoring elements. What's does it mean to be in sync? Also does beat or rhythm have to do with anything in the game other than track generation? What are those moving scanning lines? What are the benefits of boosting?
09-01-2016, 11:15 PM
#10
Joined: Oct 2013
Posts: 632
Quote:
Originally Posted by coolpepper43 View Post
I'm confused by most of the scoring elements. What's does it mean to be in sync? Also does beat or rhythm have to do with anything in the game other than track generation? What are those moving scanning lines? What are the benefits of boosting?
Not sure but I believe you need to stay between those scan lines to be in sync. (or ahead)