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App description: ORB is a challenging puzzle game totalling 80 head scratching levels.

The objective is simple: pass the ORB to the exit. It is your job to work backwards through the puzzle and choose the correct starting point. The game might seem easy at first, but once the 5x5 grid is filled with elastics, teleports and timers only the most logical thinkers will succeed.

ORB comes with 3 free passes, use them wisely!

RGM1990's comments:

ORB: A Puzzle Logic Game

Richard Mochrie
Genres: Games Educational Puzzle
Free


A word from me

ORB is my first app game and I started this project to gain some Unity/coding experience. I have decided to adopt a clean and simple art style and focus on puzzle development and gameplay. The game is difficult (but not impossible) and I will be impressed if anyone completes it.

I hope you enjoy playing and feedback is much appreciated!

ORB is free to download and compatible with all iPhone and iPad devices.



Trailer




Screenshots











Minimum iOS Version: iOS 7.0
Download Size: 59MB

09-07-2016, 08:14 AM
#2
Almost finished chapter 2. It's a pretty neat game so far, but I don't like the timers. Not sure what the counting down reset number means. I'm on 22 right now.

09-07-2016, 11:58 AM
#3
Joined: Sep 2016
Posts: 4
Thanks for the feedback.

I included the timers as I thought it added an extra dimension to the game. They are also used later to change colour states.

The counting down numbers will eventually get to 0, at which point you will be prompted to view an advert in order to get back to 30 resets. A few people have questioned this. I think i will blank out the numbers in order to stop people getting confused.

Good luck with the rest of the game!
09-08-2016, 09:25 AM
#4
Joined: Jun 2010
Posts: 1,466
How is the timer and reset counter going to work if you are offline (no WiFi or cellular)? The game seems to lock out the player from continuing while offline.

Quote:
Originally Posted by RGM1990 View Post
The counting down numbers will eventually get to 0, at which point you will be prompted to view an advert in order to get back to 30 resets. A few people have questioned this. I think i will blank out the numbers in order to stop people getting confused.

Last edited by y2kmp3; 09-08-2016 at 05:29 PM.
09-09-2016, 12:10 PM
#5
Joined: Sep 2016
Posts: 4
Hello. Thanks for your comment.

You're right, it will lock the game until the player can view an advert. Not ideal! I'm finding it hard to think about how else I can implement ads without getting this issue. Do you have any advice? I will then build it into a future version release
09-09-2016, 11:36 PM
#6
Joined: Jun 2010
Posts: 1,466
In other games, I have seen offline ads being use in such a scenario. For example, you can show offline ads for your other games (even if they are not mobile). This way, the player will be exposed to your other works and be motivated to check them out later when they are back online. Obviously, some solution is better than none, as you may risk stonewalling the player who may just move onto another game.

Quote:
Originally Posted by RGM1990 View Post
Hello. Thanks for your comment.

You're right, it will lock the game until the player can view an advert. Not ideal! I'm finding it hard to think about how else I can implement ads without getting this issue. Do you have any advice? I will then build it into a future version release
09-10-2016, 12:47 PM
#7
Joined: Sep 2016
Posts: 4
Thanks for the suggestion. This is my first game or app on any platform so I literally have nothing else to advertise at the moment but I will keep this in mind and update as soon as I release my second project