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App description: Featured in the Top 25 Best Apps of All Time at MacWorld's Appolooza!

Demonic new baddies! Vivid new maps! Destructible environments! An inferno of upgrades!



The BIGGEST flash game on the Interwebz is now for iPhone!

The zombie apocalypse draws near. Grab your guns, pray for the best and prepare for the worst. Are you ready to take on the armies of hell?



FAST PACED SHOOTER ACTION
Boxhead: Zombie Wars is a fast paced action-shooter with colorful graphics, intuitive game play and an impressive legacy. You play as Jon Bambo, a black-clad mercenary with an arsenal of deadly destructive weapons. Keep him alive against waves of flesh-eating zombies and fire-breathing demons using a staggering array of offensive and defensive weapons. Its easy at first, but dont get cocky. The stronger you get, the strongerand more numerousyour enemies get.

AN ARSENAL OF WEAPONS
Start with a basic pistol and gain new weapons and exciting power-ups as you kill more foes. Hunt them down and blast them to hell with a high-powered shotgun, or blow them sky-high with exploding barrels. Set up traps and gauntlets to defend yourself and thin the herd, or vaporize them with a C4 explosive packthe newest weapon, available only for iPhone and iPod Touch. Its kill or be killed, so use the wide range of weapons and defenses to stay alive as long as possible.

NEW APOCALYPSE-GRADE ARTILLARY
Deliver a rapid blast of bullets with the Uzi, or killem in clusters with Grenades and Rockets. Call in the daisy-cutters and massacre the map with a fiery, violent Airstrike.

OFFENSIVE AND DEFENSIVE TACTICS
Huntem, trapem or defend againstem; how you play is up to you. Play it on the offensive and storm the field in a spray of bullets, blood and fire. Use your turrets and barricades to slow them down while you pick them off. Play it on the defensive and set up a maze of barrels, barricades and turrets. Stay at a safe vantage point while your gauntlet filters them out before making it to your stronghold.

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AS AUTHENTIC AS IT GETS
Sean T. Cooperthe games creatorsaw the iPhone platform as a powerful opportunity to launch the newest member of the Boxhead family. With over 25,000,000 players and over 250,000,000 rounds played, this worldwide sensation is about to get bigger. Are you ready for the zombie invasion?

HAVE SOMETHING TO SAY ABOUT BOXHEAD?
We want to hear it. We are already at work on the next version and we would love to hear from the Boxhead fans around the world what youd like to see. Email us at boxhead@medlmobile.com!

freedog's comments:



Youtube link | Pop Up
10-15-2009, 01:29 AM
#2
Joined: Mar 2009
Posts: 6,272
John Minigore will be jealous

10-15-2009, 01:39 AM
#3
Joined: Mar 2009
Location: Singapore
Posts: 1,770
Send a message via AIM to kohjingyu
I HAVE TO GET THIS....LIKE NOW.

Is there multiplayer?
10-15-2009, 01:41 AM
#4
Joined: Mar 2009
Posts: 6,272
Here is a review for the web version...

http://ezinearticles.com/?Boxhead---...iew&id=1086088
10-15-2009, 01:42 AM
#5
Joined: Mar 2009
Location: Singapore
Posts: 1,770
Send a message via AIM to kohjingyu
I've played the web version before it's really good. I'm going to have to get this for my iPhone.
10-15-2009, 01:43 AM
#6
Joined: Apr 2009
Location: Earth
Posts: 92
YES! john gore can eat it
10-15-2009, 01:46 AM
#7
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,585
I think not.
10-15-2009, 01:48 AM
#8
Sweet

How many levels are there though? I'm not bitching about the price, but I'm beginning to think that the prices of Flash games are starting at 2.99 (Canabalt, etc) because they need to compensate for the money spent on the SDK and the Adobe flash to iphone os (C?) converter.

Beta tester for: Minigore, Defender Chronicles

Quote:
Originally Posted by CanadianGamer View Post
10-15-2009, 01:49 AM
#9
Joined: Sep 2009
Posts: 11
woop

it might be the best shooter ever! its already an immense flash game.

this is gonna reveal how content lacking minigore is too those who love it so much.
10-15-2009, 01:52 AM
#10
Joined: Mar 2009
Location: Singapore
Posts: 1,770
Send a message via AIM to kohjingyu
I've played a few minutes of it. Seems pretty good. It's essentially a port of the flash game, but I think it would be better if the controls light up when you touch them.