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  • Publisher: Donut Games
  • Genre: Arcade
  • Device: Universal
  • Size: 25.9 MB
  • Version: 1.01
  • Price: $4.99
  • Average User Rating:
    Not enough votes.
App description: * Pocket Gamer GOLD AWARD
* "New Games We Love", Apple
* "Best New Apps for October", Vodafone UK
* #1 Hot Game, TouchArcade, Sep 2016

* * * * * * * * * * * *

Vulture Island is a platform adventure with a distinct focus on exploration to tickle your curiosity.

Rather than stacking up high scores and running towards the end of each level, you get to roam freely in an open world and explore caves, swamps, temples, pirate ships and more.

You collect objects along your way, solve puzzles and talk to NPCs, all while being wrapped inside the platform gameplay mechanism we all have to come to love since the golden era of 8-bit computers and consoles.


Benjamin has built a spectacular flying machine to take him and his friends around the world.
During one of the first flight sessions something goes wrong. The youngsters have no choice but to parachute themselves to safety.

After an exhausting swim Alex, Paul and Stella end up on a distant island. Barehanded and with no trace of Benjamin.


* Non-linear gameplay: Explore the island freely
* Non-destructive gameplay: When failing, you're simply thrown back to the overview map instead of losing all progress
* Interact with characters, trade tools and help each other
* Collect items to your inventory
* Solve puzzles
* Battle enemies & bosses

Supports MFi Controllers and ION Arcade Controllers.

Boardumb's comments:

09-19-2016, 06:54 PM
Joined: Jul 2013
Location: Arizona, USA
Posts: 777
Surprise!!! Love Donut games, insta-buy!

09-19-2016, 06:59 PM
Yeah baby
09-19-2016, 07:01 PM
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 8,622

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
09-19-2016, 07:17 PM
Joined: Sep 2012
Location: New York, NY
Posts: 962
Great Monday surprise
09-19-2016, 07:21 PM
So far so cute. I'm already quite clueless in the beginning. So, first sleep then more playing. Charming title, for sure. No immediate homerun.
09-19-2016, 07:35 PM
I could be wrong but: this appears NOT to be a linear "finish level A, then go to level B, and so on..." Despite exploring above ground and underground in the first level, one does not save the man in the cage. Also, in the second level, any progress forward is cut off by fire that needs to be extinguished with no materials that can help (totem pole and anthill). Methinks one has to traverse levels to and fro in order to complete the side-missions. Is my read on-point or am I missing something?

Last edited by ColeDaddy; 09-19-2016 at 09:03 PM.
09-19-2016, 07:36 PM
Joined: Nov 2013
Posts: 564
I'm loving this so far. It shares multiple similarities with Traps N' Gemstones so far, plus the MFi support is great. I've picked up several items and wasted several coins trying to get to areas where I shouldn't have been lol. Donut knows my weakness: shortcuts. :P
09-19-2016, 07:43 PM
Joined: Oct 2009
Location: Massachusetts, USA
Posts: 1,049
Woah, no #41 icon??? 😳 But why?

Not a big deal as I instabuy anything Donut releases anyways.
09-19-2016, 08:26 PM
Joined: Jul 2015
Posts: 101
funny game