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App description: This is the story of a being called Vito.

Vito is a hairy and grumpy but cute little being who sets out for a journey to find his best buddy.

Help Vito in this free jump n run adventure to find his best buddy, a little dog.

Vitos dog has been kidnapped by a bad guy, but fortunately the bad guy left a trace. Follow this trace of bones, overcome distances and enemies by rolling and jumping like in the classic jump n run games.

But jumping and rolling is not everything Vito is able to do! On the search for his dog, Vito will find cannons which Vito can use to overcome big distances.

In this free jump n run adventure Vito will also find the following funny power ups:
* Give Vito wings to fly
* Vito sticks to obstacles and walls with the glue power up
* Make Vito light as a feather to overcome big distances

Many lovely animated enemies and physics based puzzles await you in this adventure. Jump on enemies to collect bones, moves obstacles like crates and ice blocks to overcome heights and defeat bosses in this free jump n run adventure.

FEATURES
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* Jump n run mechanics
* 3 main themes: Jungle, Frost (Ice) und Cave
* 30 rich in variety levels
* Physics based puzzles
* Challenging obstacles
* Handcrafted and lovely enemies
* Bossfights
* Funny power ups (wings, feather and glue)
* Cannons
* Achievements
* Leaderboards
* Story mode
* Time trial mode


* ARE YOU A FAN OF VITO?
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Become a part of the community:

* Twitter
https://twitter.com/gangof_one/

* Facebook
https://fb.me/thegangofone

* Instagram
https://www.instagram.com/gangof.one/

* YouTube
https://www.youtube.com/channel/UCPKRkfUiSxQMLxDGORsCf0Q/


ABOUT THE DEVELOPER
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This free jump n run adventure was developed in spare time by a single developer. Id love to hear what you think about Vito.

Boardumb's comments:


04-18-2017, 12:12 PM
#2
Joined: Feb 2017
Location: Austria
Posts: 9
New Version 1.1.0

Hi guys,

Vito Jump 'n' Roll was my first game that took me more than a weekend to finish. In fact it took me about a year of spare time development. That may sound a lot for a game like this, but it also took me some time to get comfortable with game development.

After releasing my latest game Jelly Inc. I decided to update Vito as well. I tried to improve/fix all those things players have complained about like slow/unresponsive controls and unfair enemy collisions.

Please give it a try and let me know what you think.