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Eliminate's Pricing Issue- Good or Bad?

View Poll Results: Do you think this style of pricing good or bad?
Good(I like it) 88 59.86%
Don't care that much 19 12.93%
Bad(I don't like it) 40 27.21%
Voters: 147. You may not vote on this poll
10-16-2009, 09:42 AM
#1
Joined: Jun 2009
Posts: 1,532
Eliminate's Pricing Issue- Good or Bad?

So recently ngmoco announced that Eliminate would be free, but you have to pay a buck to buy "energy" that enables you to keep playing. I was thinking, this has now basically turned into a "Chuck E. Cheese, pay as you play type thing. So here is the question:

Do you think this style of pricing is good or bad?


They both have their advantages.

Free- Pay as you Play pricing
-Get to try the game free, see if you like it enough to buy energy
-Better for people on a tighter budget if they decide to just wait for energy to charge

Set pricing
-Cheaper for people who can't stop playing
-No more worries about having to keep dishing out a buck every couple
rounds

So what do you think?
10-16-2009, 09:53 AM
#2
Joined: Oct 2009
Posts: 220
good or bad for players?

this is a common pricing model for multiplayer games, i would say it is a fair model.

10-16-2009, 09:56 AM
#3
Joined: Aug 2009
Location: UK
Posts: 1,096
i like it, it means lots more players online.

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10-16-2009, 09:57 AM
#4
Joined: Jun 2009
Posts: 1,532
Quote:
Originally Posted by ufogeek View Post
good or bad for players?

this is a common pricing model for multiplayer games, i would say it is a fair model.
Yes, for players.
10-16-2009, 09:58 AM
#5
Joined: Apr 2009
Location: St Louis, MO USA
Posts: 308
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You are not forced to buy energy man. Why does everyone act like it is required? It is replenished by itslef every 90 minutes, so if you want to wait you can and your energy will return.

My only question is, with the game being free, why is everyone still complaining about pricing? They put quite a bit of time and effort (not to mention money) into this game, so we would enjoy it. Now, why would you not want to support them (with your money) so they can keep the servers running smoothly?

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10-16-2009, 10:01 AM
#6
Joined: Jun 2009
Posts: 10,505
So far it sounds great for the gamers and extremely risky for ngmoco. But until the game actually ships we can't really conclude anything.
10-16-2009, 10:02 AM
#7
Joined: Oct 2009
Posts: 220
Quote:
Originally Posted by K7A7O7S View Post
why is everyone still complaining about pricing?
who is "everyone"? look at the poll results
10-16-2009, 10:10 AM
#8
Joined: Sep 2009
Location: ELIMINATE's lobby
Posts: 807
It's a good think no doubt.
- more players
- bigger plus+ network
- better and cheaper advertising
- more money for game development
- try/buy
- more frequent updates since updates will bring more cash with more DLC
- decide what you need instead up buying the whole package.
- ...
10-16-2009, 10:43 AM
#9
Joined: Apr 2009
Location: St Louis, MO USA
Posts: 308
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Quote:
Originally Posted by ufogeek View Post
who is "everyone"? look at the poll results
Yeah, I was actually surprised to see that, considering all of the nay say I have been hearing from others. I hope everyone is happy with this decision made by NGMOCO. It is a very bold move, but I think it will work out better for them in the long run.

Guys, dont be afraid to make the in app purchases, as it will keep the servers running smoothly.

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10-16-2009, 11:08 AM
#10
Joined: Jun 2009
Location: The Lonely Island
Posts: 1,238
Good for us, bad for Ngmoco. The die-hard fans that will be buying the energy would have gladly dished out 10 bucks to buy it. However players like me, who are patient, would have waited for a sale, then just played when we have energy. Now when it's free, they don't make any money on release, and only the die-hard fans will give them any money for energy.

Now I like the fact that it's free, but I'm not sure if it was a smart move.

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