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Resynth - Minimal musical puzzler

10-13-2016, 11:48 PM
#1
Joined: Oct 2016
Location: Melbourne, Australia
Posts: 6
Resynth - Minimal musical puzzler

Hi guys!

We just wanted to let you know about our new company and our first game! We're a couple of ex-console developers who worked at Blue Tongue here in Melbourne on de Blob, and we've now struck out on our own. Our first game is Resynth, a minimal musical puzzler where you remix the loops to solve the levels.







We have more info and a presskit available at our website. The game will be coming out in November. Check it out and let us know what you think in the comments, and follow us on twitter!

Cheers,
Sam & Andy
10-14-2016, 01:52 AM
#2
Joined: Jan 2009
Posts: 1,916
Hey guys, this looks fantastic. And obviously you have a great pedigree.

Can you tell us a little bit more about the mechanics of how the game is played.
I think I kind of get it after watching http://www.indiedb.com/games/resynth/videos/resynth-level-playthrough

It's like an interactive sequencer where you move around changing the patterns of the music to match the requirements, yes?

Last edited by Misguided; 10-14-2016 at 02:07 AM.

10-14-2016, 02:35 AM
#3
I think the glowing white square is the player, a bit like a sokoban game?

Looks really awesome and I love games which combine music with puzzles. Definitely going to pick this up!!!
10-14-2016, 02:36 AM
#4
Joined: Oct 2016
Location: Melbourne, Australia
Posts: 6
Quote:
Originally Posted by Misguided View Post
Hey guys, this looks fantastic. And obviously you have a great pedigree.

Can you tell us a little bit more about the mechanics of how the game is played.
I think I kind of get it after watching http://www.indiedb.com/games/resynth...el-playthrough

It's like an interactive sequencer where you move around changing the patterns of the music to match the requirements, yes?
Thank you so much! Yeah the game is a mash up of a step sequencer with Sokoban, the classic box pushing puzzle game (in fact the working title was Sokoband - also as a kind of tribute to Draknek's Sokobond . You remix the tracks in order to solve the levels, so as you play you get different melodies, but there's only one correct melody which completes each level. Each level also has a moves and time par value which you can try to beat so there is replayability there for the completionists.

Andy has been doing a PhD on synaesthesia and game design, and this idea came out of his PhD work. I'm also a jazz pianist so this game covers a lot of our own personal interests. It also ties back in to de Blob in some ways as well.

Thanks again for your interest and your encouraging comments! It's scary showing your new game to the public when you've been living with it so closely

Cheers,
Sam
10-14-2016, 02:38 AM
#5
Joined: Oct 2016
Location: Melbourne, Australia
Posts: 6
Quote:
Originally Posted by TheGreatEscaper View Post
I think the glowing white square is the player, a bit like a sokoban game?

Looks really awesome and I love games which combine music with puzzles. Definitely going to pick this up!!!
Yep that's basically it! Thanks! We can't wait to get it out there!
10-14-2016, 10:51 AM
#6
Joined: Jan 2009
Posts: 1,916
This is definitely one to watch and hopefully TA will do a feature. The aesthetic and music both look great.

One other question for you: are you able to tell us how you plan to price it yet?
10-14-2016, 02:47 PM
#7
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,563
Music, Puzzler, my passions count me in.

Just wondering as I bought me an IPad Pro the other day as of this could be played in landscape mode as I have a stand were my IPad Pro stands on and it's very relaxed to play games this way as my hands are totally free.
10-14-2016, 02:56 PM
#8
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,563
Here is my setup, very fun to game this way, ha ha.
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10-14-2016, 03:10 PM
#9
Joined: Jun 2009
Posts: 10,963
Looks cool!

Keep us updated!

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
10-14-2016, 04:47 PM
#10
Joined: Oct 2016
Location: Melbourne, Australia
Posts: 6
Quote:
Originally Posted by ROGER-NL View Post
Music, Puzzler, my passions count me in.

Just wondering as I bought me an IPad Pro the other day as of this could be played in landscape mode as I have a stand were my IPad Pro stands on and it's very relaxed to play games this way as my hands are totally free.
Oh that stand looks pretty handy! We've designed the game for portrait though and weren't planning on supporting landscape, at least not on initial release. We might look into it as a post-release update though.