★ TouchArcade needs your help. Click here to support us on Patreon.
  • Publisher: Slitherine
  • Genre: Strategy
  • Device: iPad
  • Size: 226.2 MB
  • Version: 1.08
  • Price: $9.99
  • Average User Rating: 1 (1)
App description: Drive on Moscow is a triumph, a game as sweeping as the campaign it seeks to simulate. - Gamezebo

Drive on Moscow: War in the Snow is a strategy game from the makers of Battle of the Bulge. You will take command of a pivotal battle of World War II as you seek to defend the homeland as the Soviets, or lead a bold push to seize the Soviet capital as the Axis.

As commander, you direct your troops across a detailed campaign map, capturing territory and planning strategies. You must overcome your opponent, vast distances, and extreme weather to achieve victory. Featuring turn-based gameplay and an award-winning UI design, you will play online, face-to-face or against a challenging AI opponents.

With accessible rules, Drive on Moscow is a great wargame experience for casual and veteran players alike.

Key Features:
Play as the Soviets or the Axis across three scenarios and the full campaign
Command tanks, cavalry, infantry, airborne and more
Play against multiple distinct AI opponents tailored for each scenario
Online play is better than ever with enhanced chat features, new Game Center UI, and more opponent information
Experience Russian winter on a map that changes with the weather
Replay entire games to see every move and savor your triumphs
New leaderboards and stats let you compete on a global scale
Learn with the tutorial and quick start guide, or visit our online strategy forums to learn from other players
Full rules are included for advanced players
Includes extensive historical photos and commentary
Designed by Ted Raicer, award-winning designer of Paths of Glory

What Reviewers are Saying:

Not only does Drive on Moscow match the deft, beguiling presentation of its predecessor, but nearly every decision has the heft of a Soviet hammer. - Pocket Tactics

if you liked Battle of the Bulge, this is about as must-have as it gets for you. - Touch Arcade

The ultimate question isnt whether Drive on Moscow is the most realistic war game of the Moscow campaign, but rather whether it teaches you something about history, allows you to have fun and makes the experience convenient. Where the Germans failed to take Moscow, Drive on Moscow succeeds as a game. War is Boring

This sequel is just as deep and engrossing as the original - Pocket Gamer

"Drive on Moscow is in so many ways the ultimate example of strategy gaming, because it's one of the few that requires genuine military strategy of its players in order for them to succeed." - Digitally Downloaded

"Für Liebhaber von Wargames geht kein Weg an diesem Schmuckstück vorbei, zumal man sich auch online wunderbar duellieren kann." - 4Players.de
10-28-2016, 08:49 PM
#2
Joined: Jan 2013
Location: U.S.
Posts: 384
Thanks for making sure I never give your company another cent again. I own all three of the crisis in command games, and would encourage all my friends to sit an play them with me. Glad that trend never caught on with us.

By the way, not being profitable to give out keys to all the purchasers versus not being able to are very different things.

Paradox blows you Slitherine clowns out of the water anyway, give me Hearts of Iron 3 any day over this.

---------------------

To anyone who didn't originally buy these but wants to support a company who overcharges for digital board games and then tells their customer base "sorry, you just have to buy the same game again" this is a very good game.

There are multiple ways to win, and despite a ridiculous system that in no way resembles WW2 warfare at all (since you take turns moving one area's worth of units at a time, and then your opponent moves).

The AI does use encirclements, and blitzes, and I've had some genuinely tense afternoons wondering if Zhukov's counterattack would work, or if the Reich would claim Moscow.

It's a great game. But it's a crap publisher.

Last edited by CalinR; 10-28-2016 at 08:58 PM.

10-29-2016, 01:34 AM
#3
Joined: Apr 2015
Posts: 296
Quote:
Originally Posted by CalinR View Post
Thanks for making sure I never give your company another cent again. I own all three of the crisis in command games, and would encourage all my friends to sit an play them with me. Glad that trend never caught on with us.

By the way, not being profitable to give out keys to all the purchasers versus not being able to are very different things.

Paradox blows you Slitherine clowns out of the water anyway, give me Hearts of Iron 3 any day over this.

---------------------

To anyone who didn't originally buy these but wants to support a company who overcharges for digital board games and then tells their customer base "sorry, you just have to buy the same game again" this is a very good game.

There are multiple ways to win, and despite a ridiculous system that in no way resembles WW2 warfare at all (since you take turns moving one area's worth of units at a time, and then your opponent moves).

The AI does use encirclements, and blitzes, and I've had some genuinely tense afternoons wondering if Zhukov's counterattack would work, or if the Reich would claim Moscow.

It's a great game. But it's a crap publisher.
Did you want them to update Moscow like they did with Bulge? If you don't want 30FPS, PBEM and all the problems raised from the Bulge rewrite, then having a new app is one way round it. I appreciate they could have looked after existing owners, but I'm just going to play the original anyway!
10-29-2016, 05:52 AM
#4
Joined: Mar 2013
Posts: 147
This new app is so much better than the updated bulge anyway...yeah I paid again for this game just to support Shenandoah dev.
10-29-2016, 08:32 AM
#5
Joined: May 2014
Posts: 12
Hi guys, i'm one of the (new)shenandoah devs.
It's such a relief to see people appreciating this remake. I'm glad we were able to learn from our mistakes with Bulge and deliver the quality you expected.
Regarding the keys on Itunes: I wasn't part of this decision, but from what I've heard apple only allows for 10 free redeem codes?
10-29-2016, 08:57 AM
#6
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,158
Send a message via MSN to syntheticvoid
*100
But agreed, unless people go into iTunes and screen capture an image of their purchase, which could easily be counterfeited, there's no real good way to handle this decision once you decide to junk the previous app.

It sucks, yes... It happens more often than we as consumers would like, but as with every game in the AppStore, you're basically renting until the game breaks. Unless Apple gets involved (ha!), we're just gonna have to accept it ATM.

Just my opinion... Sorry...

Not saying you shouldn't be upset about it, but there's not a whole hell of a lot you can do. Thankfully the old version still runs.

Last edited by syntheticvoid; 10-29-2016 at 09:02 AM.
10-29-2016, 09:47 AM
#7
I'm not saying it doesn't suck when this type of thing happens, but when people get so mad about it I always wonder how many special edition Star Wars box sets those people have purchased of basically the same thing with minor changes and or additions.
10-29-2016, 10:49 AM
#8
Joined: Jan 2013
Location: U.S.
Posts: 384
Quote:
Originally Posted by skoptic View Post
Did you want them to update Moscow like they did with Bulge? If you don't want 30FPS, PBEM and all the problems raised from the Bulge rewrite, then having a new app is one way round it. I appreciate they could have looked after existing owners, but I'm just going to play the original anyway!
So, I'm a PC player first, and anything else second. That's where I'm coming from with this, and yea, it sucks that when you buy an app, you're basically renting it 'till Apple makes you buy a new device. That being said.

I'm not big on multiplayer or caring about the visual fidelity of my board game apps, so I'm not entirely sure what the downsides of PBEM are (I assume that's their multiplayer client).

My problem is the crassness of their PR team.

Wastelands Interactive, the people who made Planar Conquest, an actual small studio, gave ALL THE ORIGINAL owners of Master of Magic a free copy of Planar Conquest on steam after they had to code the entire game from the ground up because their first iteration MoM, wasn't that good.

Slitherine, a company that can afford to BUY OUT Shenandoah Studios, a seperate financial entity, had this to say on their forums, about why they went this route:

"....Being in Unity allows us to maintain the code and update it but also to add additional platforms, which mean the team can generate new revenues streams allowing them to keep working on the games."

See full post:

http://www.slitherine.com/forum/view...0f688568c6bf9c

End of the day, coding jargon and rhetorical hairsplitting aside, unless you stick to the original like you and I seem to be, you're paying for the same product twice. Some people are gonna be ok with that, others won't.

It's ENTIRELY doable to verify original purchases, not with screenshots, but with communication between Slitherine and Apple. How many die-hard people are going to want this app again, maybe a hundred or so? I don't know consumer metrics, but an intern would waste a day verifying these purchases, it wouldn't break the bank.

I'm not saying I want it for free, that'd be ridiculous, I don't take on clients and go to court if they don't wanna pay me. I am saying that even a 5% off coupon would have garnered them more goodwill than no goodwill at all, considering the volatility of the mobile market. For their PC version, whatever, not like it's gonna get broken by the next windows update.

Last edited by CalinR; 10-29-2016 at 11:39 AM.
10-29-2016, 11:01 AM
#9
Joined: Oct 2008
Location: Italy
Posts: 3,021
Does this version have proper native notifications (and more important are them coming to the 'new' Battle of the Bulge) or are they still sticking to (abysmal) email notifications?

EDIT: Just read the Siltherine forum post linked and no, this new version still uses the abysmal PBEM notification method which frankly is another huge disappointement.
Also...its not that people didn't want old app updated...People just expressed the disappointment because the updated Battle of the Bulge was such a mess and such a massive downgrade in comparison to the old app.
I don't want to be rude and being in the business is harsh and such, and I was literally jumping in joy when I knew Siltherine bought Shanendoah and could update the apps...till I actually played the updated version.
Besides initial bugs (hopefully now solved) and the evident 30 FPS (more like 15) thing which was annoying but not critical, they removed the endgame recap and more important they ditched the (fantastic) mp async notifications for the abysmal PBEM ones (which doesn't work at all on mobile) in the name of cross platform mp (which I personally don't care at all).

The hands down best async strategy game became a generic and not really optimized port, which really saddened me.

I wish all the luck to the new devs, but imho they should shrug away the port mentality thing.
Some things work better on PC, so,e better on touch devices...and not always they overlap so some decisions may doom one version (they are clearly first and foremost a PC developer).

If you don't care about mp (which was fantastic) and assuming the game are the same, all 3 games in the series are fantastic (Battle of the Bulge being imho the best, despite the improvements of the two following ones), so I guess this new versions are ok for people willing to buy again (they are a steal anyway) or people that never were able to experience them in the first place.

Last edited by Pitta; 10-29-2016 at 11:21 AM.
10-29-2016, 11:43 AM
#10
Joined: Jan 2013
Location: U.S.
Posts: 384
Quote:
Originally Posted by Pitta View Post
Does this version have proper native notifications (and more important are them coming to the 'new' Battle of the Bulge) or are they still sticking to (abysmal) email notifications?

EDIT: Just read the Siltherine forum post linked and no, this new version still uses the abysmal PBEM notification method which frankly is another huge disappointement.

If you don't care about mp (which was fantastic) and assuming the game are the same, all 3 games in the series are fantastic (Battle of the Bulge being imho the best, despite the improvements of the two following ones), so I guess this new versions are ok for people willing to buy again (they are a steal anyway) or people that never were able to experience them in the first place.
Did not realize that, good insight, never tried their MP.

100% agree, they're very innovative games, I'm an eastern front guy myself so Moscow was my favorite, and never got to play Alamein despite buying it because of the long AI turns issue. Shame Shenandoah got bought out, but folks who never tried any of them DEFINITELY should. Just caveat emptor.