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App description: 2080 AD, humans begin traveling farther into space than ever before, discovering numerous races of extra terrestrial beings.

Unavoidable contact with these hostile aliens leads to an interstellar sky war the world has never seen.

Take to the skies in massive airships created using an arsenal of state of the art technology.

Prepare for a war that's out of this world...


Features:
1. High-quality 3D air combat game
2. Super giant warships & carrier
3. Infinite bullets
4. 360 degrees free flight
5. Infinite broad sky
6. 3D stereo clouds
7. Super high-speed sprint flight
8. Different world battles
9. Support Twitter sharing game photo

Operation:
Virtual GamePad (joystick)

Weapons & Functions:
1. Bullet - close range attack
2. Missile - long range attack a single enemy
3. Beam gun - long-range wide-range attack enemy
4. Speed up flight - close range wide-range lightning attack enemy


https://www.facebook.com/SW.AirWar/

(IPhone 6 or above is recommended)

SmartChenTW's comments:
Second World: Air War
AD 2080, humans began to interstellar travel, found numerous alien race,Unavoidable contact,
bring a similar battle, driving a super-tech Airplane, Fight the enemy.



[ Features ]
3D flight + ultra-high speed + attack the air alien warships

Operation: Finger sliding control flight direction, strike to the enemy automatic attack
Weapons: Missiles (Button 1) - A single target tracking,
Cluster Gun (Button 2) - A wide range of targets
High Speed: Fingers slide around a wide range or click the button 3
(High-speed flight, will be close within the target, lightning attack)

[ Pass conditions ]
Clear the warships of all ships and turrets

[Operation ]
Finger sliding up and down left and right control -> flight direction

[Right button ]
(A) Missiles (single target)
(B) large-scale lightning guns (large-scale target)
(C) to accelerate the flight



[V1.1 update]
(1) to increase the range of automatic attack lock
(2) increase the power of weapons
(3) to support mobile phone level reversal (left / right hand) to play
(4) second skills: cluster guns, special effects reduced by 50%, improve the fluency effects

[V1.2 update]
(1) manually adjust the camera speed (upper right button)

[V1.3 update]
1. Virtual GamePad (the lower left of the control direction + lower right weapon)
2. novice teaching illustration
3. Mini Map - Red enemy
4. Large red triangle at the top of the enemy
5. Fixed Unity5.5 Bug - iPhone5 into the game, black screen

[V1.4 update]
(1) stable lens control
(2) modify the enemy label text
(3) To cancel sliding the lens left or right while not operating





Please update, there are problems, and then please tell us, thank you


[AppStore] https://itunes.apple.com/us/app/second-world-air-war/id1037720308?l=zh&ls=1&mt=8

[ FB ] https://www.facebook.com/SW.AirWar



[ Boss4 fighting ]














12-08-2016, 11:19 AM
#2
Joined: Aug 2013
Posts: 408
Wow, this game looks amazing!! I think I'll give it a try!

12-08-2016, 11:49 AM
#3
Joined: Jan 2015
Location: Taipei
Posts: 53
Quote:
Originally Posted by senkoujin View Post
Wow, this game looks amazing!! I think I'll give it a try!
Glad to hear your thoughts, thank you
12-08-2016, 12:38 PM
#4
Joined: Nov 2014
Posts: 4,127
I'm looking for impressions on the on screen controls.

The game does look really phenomenal.

Billy
12-08-2016, 02:36 PM
#5
Joined: Aug 2013
Posts: 408
Purchased!

Quote:
Originally Posted by SmartChenTW View Post
Glad to hear your thoughts, thank you
Hi again SmartChenTW, I just bought the game and tried it on my iPad Air 2; it works pretty well so far, here are some suggestions:

1. 重要:Please allow for screen orientation change (Landscape-Left and Landscape-Right) because playing this upside-down on my iPad is not very comfortable, especially while wearing headphones.

2. Please update some of the graphics/textures for iPad. It might look fine on iPhone, but it should also look crisp on iPad.

3. Please provide a tutorial, game details/manual/info/guide, and make objectives clear to the user.

4. Is it possible to run the game at 60fps for smoother flight on later iDevices?

5. Controls work well, but take some time to get used to while flying, so maybe you can add more controller play style options....maybe motion controls (accelerometer) with on-screen button for firing the normal weapon, etc.


Otherwise, this game is pretty good and has great potential! I hope that there are future updates planned as well.
12-08-2016, 04:36 PM
#6
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 2,110
The video reminds me of Panzer Dragoon. Looks very interesting indeed.
12-08-2016, 04:44 PM
#7
Joined: Jan 2015
Location: Taipei
Posts: 53
Quote:
Originally Posted by LordShad0wz View Post
I'm looking for impressions on the on screen controls.

The game does look really phenomenal.

Billy
Thank you, hope the game can get your favorite
12-08-2016, 04:52 PM
#8
Joined: Jan 2015
Location: Taipei
Posts: 53
Quote:
Originally Posted by senkoujin View Post
Hi again SmartChenTW, I just bought the game and tried it on my iPad Air 2; it works pretty well so far, here are some suggestions:

1. 重要:Please allow for screen orientation change (Landscape-Left and Landscape-Right) because playing this upside-down on my iPad is not very comfortable, especially while wearing headphones.

2. Please update some of the graphics/textures for iPad. It might look fine on iPhone, but it should also look crisp on iPad.

3. Please provide a tutorial, game details/manual/info/guide, and make objectives clear to the user.

4. Is it possible to run the game at 60fps for smoother flight on later iDevices?

5. Controls work well, but take some time to get used to while flying, so maybe you can add more controller play style options....maybe motion controls (accelerometer) with on-screen button for firing the normal weapon, etc.


Otherwise, this game is pretty good and has great potential! I hope that there are future updates planned as well.


Very happy, thank you for your gaming experience and suggestions,
At present 1.1 has been submitted to the trial
(increase the attack distance , attack power , Landscape-Left and Landscape-Right),
After 1.2 ver will amend some of your recommendations,
thank you

Last edited by SmartChenTW; 12-08-2016 at 05:08 PM.
12-08-2016, 04:57 PM
#9
Joined: Jan 2015
Location: Taipei
Posts: 53
Quote:
Originally Posted by sugimulm View Post
The video reminds me of Panzer Dragoon. Looks very interesting indeed.
oh...oh... I also like Panzer Dragoon ...
In the development, often with its spiritual goals, so there will be some sense of similarity
12-08-2016, 05:43 PM
#10
It looks like another game named Dark Star