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Turbo ZapZap - Beta Testers wanted

12-31-2016, 01:04 PM
#1
Joined: Aug 2011
Location: UK
Posts: 15
Turbo ZapZap - Beta Testers wanted

Hi everyone! I've been working on this over the Christmas break, it's based on a prototype I made last year but has come on loads since then.

Update! - as promised, I've replaced the screenshot with a video, which I hope gets the game across much better.

It's a fast, super easy to play, short session arcade style shoot 'em up! - Fly your Starfighter through treacherous terrain collecting coins and powerups while taking on the invading alien bad guys.



There's 5 different ships to pilot, a variety scenery, and a selection of useful upgrades like better weapons and Turbo Breaks! (surprisingly useful).

I've an iOS build that should be available via TestFlight soon (it's in beta submission), so if you'd like to try it out early, post in this thread.

mikey

Last edited by Red1; 01-04-2017 at 12:14 AM. Reason: Added video
01-04-2017, 12:17 AM
#2
I've renamed the thread, to make it clearer that beta testers are required.

Anyone interested?

řƹȡ1
01-04-2017, 05:33 PM
#3
I'll try it out for you.

My Game Center works again! Hook me up at stvnorman.
01-05-2017, 07:24 AM
#4
Joined: Aug 2011
Location: UK
Posts: 15
Awesome! That'd be very cool- could you send me the email address to send the invite to please and I'll get that out tonight.
01-24-2017, 05:17 PM
#5
Joined: Aug 2011
Location: UK
Posts: 15
I've just got back from Holiday, and thought I'd take a moment to show off the latest progress on the game.



I've changed the wall rendering, so it's not quite as chunky!
Added a few more enemy types (I want to add more yet, and make them a bit more 'unique').
I've also started work on a mission system that seems to be coming along nicely, but that's not obvious in the video.
I'm still working on colour palettes after some useful feedback, but getting something that's both clear for everyone and looks cool is tricky!

If anyone has any questions or suggestions, please do let me know.

mikey
02-07-2017, 04:24 PM
#6
Joined: Aug 2011
Location: UK
Posts: 15
Time for another irregular update!

I've altered the way the walls are generated to make the passages more interesting, there are also a few more enemies to shoot or avoid, turrets, asteroids and crater monsters!

One area I've been working on quite a bit is the Daily Missions - I'm up to 5 'types', eventually there'll be more, and variations on each to give lots of unique challenges.

It's fairly easy to collect coins in game, so I've added more things to spend them on - mostly weapon modifiers. More to come if they prove popular.



If you're interested in having a go - please do let me know, I currently have plenty of TestFlight slots available.

mikey