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Binding of Isaac Off Topic and Arguing Thread

01-10-2017, 11:37 PM
#1
Joined: Oct 2013
Posts: 128
Binding of Isaac Off Topic and Arguing Thread

$15! Geez might as well get it for PC
01-10-2017, 11:50 PM
#2
Joined: Jul 2012
Posts: 190
$21!? Why so expensive!?? @.@ Never seen anything over $13 at most.

Last edited by bestkevin; 01-11-2017 at 01:05 AM.

01-11-2017, 12:19 AM
#3
Joined: Sep 2011
Posts: 9
Quote:
Originally Posted by bestkevin View Post
$21!? Why so expensive!?? @.@ Never seen anything over $13 at most.

Oh. It's $15 in appstore.
It's $23 in the Australian App Store.
Not sure if I will wait for a sale or not. I really want to see what all the fuss is about.
01-11-2017, 03:03 AM
#4
Joined: Oct 2013
Posts: 128
I'll buy it on sale
01-11-2017, 03:20 AM
#5
Joined: Mar 2015
Posts: 24
Why, just get it now it's worth the full price. this mentality is why good devs hate mobile, I hope it never goes on sale.
My one issue with it(me) is I keep accidentally setting off bombs while moving.

Last edited by ; 01-11-2017 at 03:23 AM.
01-11-2017, 03:20 AM
#6
Joined: Oct 2013
Posts: 814
Ill download it when its free. Actually when its free Ill demand Edmund to pay me to download it and then he must play it for me.
01-11-2017, 04:06 AM
#7
Joined: Jul 2016
Posts: 191
Quote:
Originally Posted by Duke12 View Post
Ill download it when its free. Actually when its free Ill demand Edmund to pay me to download it and then he must play it for me.
Quote:
Originally Posted by View Post
Why, just get it now it's worth the full price. this mentality is why good devs hate mobile, I hope it never goes on sale.
My one issue with it(me) is I keep accidentally setting off bombs while moving.
This kind of mentality and shitty PA posts by fanboys is the reason forums deteriorate.

I mean, why can't a person who is on the fence just wait for some lower price, instead of taking some fanboy's word for it?

I have never played it, but yeah, maybe when it comes down from it's freaking i'm so good i cost 15$ pedestal, maybe i will think about it. Heck it's better to support devs during a sale than not buy it at all.

I love the argument that the sale mentality is why good devs hate mobile, like we don't have great mobile devs, like the trese brothers or demon's rise dev wavelight. And they do sales and don't hate mobile. Or is it just the pc-indy "gods" that hate coming down from their olympus because developing and selling for pc is easier than mobile? In fact i see tons of sales on steam, and they don't care...

Oh and an actually better one, at least mobile hardcore gamers pay for the games on IOS, instead of the pc-pirates... so yeah devs hate mobile for the sale mentality, hate pc for the piracy mentality, hate consoles for whatever reason... those are just lame arguments. Good devs will develop regardless of the platform. Now big companies, they have a strange sense of market and hate mobile because of the target market which they have to rethink because they cannot price it high like on consoles or pc.

So I say, yes i bought a buttload of games (probably90% of the ones i own) on sale, because unlike some people i have a family to take care of, and other interests, like boardgames f.e. (Which i try to buy 2nd hand or on sale). That makes me cheap and unsupportive of devs? At least i buy them...
01-11-2017, 04:07 AM
#8
Instabought. It would be cool if devs could actually charge money for they games on App Store, instead of $2.99 is too expensive bull.

I sympathize with people that really can't afford it. Not with people that spend hundreds dollars on expensive hardware and much more on other things and think that devs don't deserve to be paid by their hard work.
01-11-2017, 04:28 AM
#9
Joined: Oct 2013
Posts: 814
Quote:
Originally Posted by Avaniar View Post
This kind of mentality and shitty PA posts by fanboys is the reason forums deteriorate.

I mean, why can't a person who is on the fence just wait for some lower price, instead of taking some fanboy's word for it?

I have never played it, but yeah, maybe when it comes down from it's freaking i'm so good i cost 15$ pedestal, maybe i will think about it. Heck it's better to support devs during a sale than not buy it at all.

I love the argument that the sale mentality is why good devs hate mobile, like we don't have great mobile devs, like the trese brothers or demon's rise dev wavelight. And they do sales and don't hate mobile. Or is it just the pc-indy "gods" that hate coming down from their olympus because developing and selling for pc is easier than mobile? In fact i see tons of sales on steam, and they don't care...

Oh and an actually better one, at least mobile hardcore gamers pay for the games on IOS, instead of the pc-pirates... so yeah devs hate mobile for the sale mentality, hate pc for the piracy mentality, hate consoles for whatever reason... those are just lame arguments. Good devs will develop regardless of the platform. Now big companies, they have a strange sense of market and hate mobile because of the target market which they have to rethink because they cannot price it high like on consoles or pc.

So I say, yes i bought a buttload of games (probably90% of the ones i own) on sale, because unlike some people i have a family to take care of, and other interests, like boardgames f.e. (Which i try to buy 2nd hand or on sale). That makes me cheap and unsupportive of devs? At least i buy them...
Yea, my post def was shittier and more useless than someone telling everyone hes waiting for sale. Im grateful he let me know that precious tidbit. End of ot for me
01-11-2017, 04:35 AM
#10
This!

Quote:
Originally Posted by Avaniar View Post
This kind of mentality and shitty PA posts by fanboys is the reason forums deteriorate.

I mean, why can't a person who is on the fence just wait for some lower price, instead of taking some fanboy's word for it?

I have never played it, but yeah, maybe when it comes down from it's freaking i'm so good i cost 15$ pedestal, maybe i will think about it. Heck it's better to support devs during a sale than not buy it at all.

I love the argument that the sale mentality is why good devs hate mobile, like we don't have great mobile devs, like the trese brothers or demon's rise dev wavelight. And they do sales and don't hate mobile. Or is it just the pc-indy "gods" that hate coming down from their olympus because developing and selling for pc is easier than mobile? In fact i see tons of sales on steam, and they don't care...

Oh and an actually better one, at least mobile hardcore gamers pay for the games on IOS, instead of the pc-pirates... so yeah devs hate mobile for the sale mentality, hate pc for the piracy mentality, hate consoles for whatever reason... those are just lame arguments. Good devs will develop regardless of the platform. Now big companies, they have a strange sense of market and hate mobile because of the target market which they have to rethink because they cannot price it high like on consoles or pc.

So I say, yes i bought a buttload of games (probably90% of the ones i own) on sale, because unlike some people i have a family to take care of, and other interests, like boardgames f.e. (Which i try to buy 2nd hand or on sale). That makes me cheap and unsupportive of devs? At least i buy them...