Alliance: Heroes of the Spire Rumble Entertainment, Inc. Welcome to Alliance: Heroes of the Spire, the latest action-packed RPG! Collect powerful Heroes and create the perfect s… Free Buy Now Watch Media DetailsWelcome to Alliance: Heroes of the Spire, the latest action-packed RPG! Collect powerful Heroes and create the perfect superhero team. Gather your Alliance to challenge fearsome enemies, develop cunning strategies, and clash with other players to prove your strength! Alliance: Heroes of the Spire is available in 7 languages: English, French, Italian, German, Spanish, Portuguese and Russian. Meet players on our official forums: alliance-community.rumblegames.com/forums Like us on Facebook: facebook.com/alliancegame Follow us on Twitter: twitter.com/Alliance_HOTS Collect and Upgrade: ● Over 400 unique Heroes available to build your ultimate team ● Craft Heroes to continue expanding your collection ● Ascend your Heroes to unlock strong new Skills ● Skill Up your Heroes to make them more potent in combat ● Choose from over 20 unique Equipment sets which provide bonuses to your Heroes ● Combine Equipment sets for epic bonuses ● Socket Jewels to make your Equipment even more powerful Fight! ● Continue your battles when you are away from the game with Offline Battle Mode! ● Face off against the elements of Fire, Water, Nature, Order, Chaos, Shadow, and Ethereal ● Optimize team strategy based on Hero Skill synergies ● Explore countless Rifts and claim their treasure ● Defeat mythical boss encounters for legendary rewards ● Conquer other players in the Arena Hero Events: ● Fight Heroes from many worlds for a chance to secure their allegiance and summon them to your Barracks ● Progress through Hero Event Rifts to try your hand at obtaining the most powerful Heroes in all of Fracture ● New Heroes released each month! Alliance War: ● Battle against two other Alliances to seize control of territory ● Hold your position on the battlefield to earn Banners for your Alliance and secure victory ● Earn rewards for your entire Alliance - the higher you place, the better the spoils of war! ● Climb through the ranks to fight against the toughest Alliances in Fracture Co-op Dungeons: ● Grab an Alliancemate and take down the strongest bosses in Fracture together ● Challenge yourself to conquer higher floors of the Co-op Dungeon for better rewards! ● Equip your Heroes with Crowns and Crown Jewels to boost their strength further Alliance Raids: ● Complete Bounties to take down tough bosses with your entire Alliance and earn Commander Skill Points ● Use Commander Skill Points to upgrade Hero stats ● Meet additional Bounty requirements to earn bonus rewards! Social: ● Join an Alliance, or create one of your own ● Level up your Alliance to unlock additional benefits for all members ● Share your latest strategies and Hero builds with other players ● Challenge Alliancemates and friends to PvP duels ● Make new friends across all of Fracture! Information Seller:Rumble Entertainment, Inc. Genre:Action, Role Playing Release:Feb 17, 2017 Updated:Aug 26, 2022 Version:5.4 Size:202.1 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Boardumb Administrator Staff Member Patreon Silver Patreon Gold Apr 14, 2009 8,738 791 113 THE BOSS Sacramento, CA #2 Boardumb, Feb 23, 2017 This is out now. Amenbrother Well-Known Member Jun 24, 2011 6,659 7 38 #3 Amenbrother, Feb 23, 2017 Sweet thanks for the heads up! Laire Well-Known Member Feb 4, 2012 586 0 0 Overworked Graphic Designer :) https://www.facebook.com/Peridot.Weapon #4 Laire, Feb 26, 2017 Pretty much the same 'freemium' formula that's been used for years in action here. * The typical five elements (Fire ==> Earth ==> Water ==> Fire, and Light <==> Dark) * An endless flow of stamina that gets abruptly cut off once you reach double digits in levels * A "VIP" system where you'd literally have to spend over $30,000 to max it out * A 'spending gives gifts to your guild members' system to encourage players with disposable income to unite and dominate the game with their wallets * A half-year Beta that wasn't reset so new players are hopelessly behind the 'testers.' When the best "feature" is being able to auto-battle without having the game open, that says something. scape211 Well-Known Member Jun 20, 2012 318 3 18 Graphic Designer #5 scape211, Feb 27, 2017 This game it very reminiscent of Summers War so if you've played that you will probably like this. It does have stamina, timers, higher level currency, VIP system, etc. But if you've put up with that from Summoners War, then you know how this goes. I do appreciate the auto battle system and how you can basically 4-6 star any character (where Summoners War had a max limit based on each character's upgrade path). Some might say its improved upon that system, but its debateable and having beta players way ahead of the curve doesnt exactly help (aide from providing guides in their forums) I do find the game decent and have been playing it for a couple days. I dont know for sure if it will hook me the same way summoners war did back in the day, but i have my doubts. 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Pretty much the same 'freemium' formula that's been used for years in action here. * The typical five elements (Fire ==> Earth ==> Water ==> Fire, and Light <==> Dark) * An endless flow of stamina that gets abruptly cut off once you reach double digits in levels * A "VIP" system where you'd literally have to spend over $30,000 to max it out * A 'spending gives gifts to your guild members' system to encourage players with disposable income to unite and dominate the game with their wallets * A half-year Beta that wasn't reset so new players are hopelessly behind the 'testers.' When the best "feature" is being able to auto-battle without having the game open, that says something.
This game it very reminiscent of Summers War so if you've played that you will probably like this. It does have stamina, timers, higher level currency, VIP system, etc. But if you've put up with that from Summoners War, then you know how this goes. I do appreciate the auto battle system and how you can basically 4-6 star any character (where Summoners War had a max limit based on each character's upgrade path). Some might say its improved upon that system, but its debateable and having beta players way ahead of the curve doesnt exactly help (aide from providing guides in their forums) I do find the game decent and have been playing it for a couple days. I dont know for sure if it will hook me the same way summoners war did back in the day, but i have my doubts.