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App description: Z-Exemplar is a side-scrolling shooter in the tradition of R-Type, Gradius, Nemesis and other classic arcade games from the past. Borrowing its aesthetic from the computers of yesteryear (specifically the Sinclair ZX Spectrum) Z-Exemplar combines bright, bold, 8-bit pixel art with frantic action and an epic mission to conquer a galaxy of almost 1000 planets.

The Background

Z-Exemplar was conceived as a love letter to the ZX Spectrum. Proudly retro, the game embraces the limitations of its 8-bit inspiration to deliver a fast-action, guns-toting, laser-blasting quest with intuitive gameplay and long-lasting appeal.

But it's not just nostalgia for its own sake.

There is something hugely appealing in the 8-bit aesthetic, something that can be absent in photo-realism. There is space for interpretation, for imagination and a vague assemblage of pixels can evoke in players a different emotion from that engendered by more detailed, distinct images. With the added vibrancy of the ZX Spectrums colour palette, this pixellated aesthetic gives Z-Exemplars visuals a unique and distinctive feel.

On its surface Z-Exemplar's gameplay appears simple - shoot anything that moves and collect the booty they leave behind - but the over-arching goal of the game is anything but. You are tasked with conquering all 960 planets that make up a hostile galaxy with each planet's defenses uniquely configured. As you explore the outer reaches of the galaxy, the defenses become stronger and enemies more lethal and numerous. There is abundant challenge in Z-Exemplar, challenge that grows with your experience.



To turn the battle in your favour you can access an arsenal of over 20 upgradeable weapons that transform your basic fighter craft into a devastating war machine - selecting the right loadout for each planetary battle is essential.

Features

* 960 Unique planetary battlegrounds
* 10 Planet themes
* 21 Awesome Weapon loadouts
* 16+ Hours of gameplay
* A galaxy full of secrets
* Conquest leaderboard - who'll be first to take over the entire galaxy?
* Hundreds of enemy types
* Huge end-of-level guardians
* Authentic 8-bit pixel art style and audio

SuminellStudios's comments:
Hey everyone,

I'm excited to say that Z-Exemplar is now available for iOS devices.



Z-Exemplar is a side-scrolling shooter in the tradition of R-Type, Gradius, Nemesis and other classic arcade games from the past. Borrowing its aesthetic from the computers of yesteryear (specifically the Sinclair ZX Spectrum) Z-Exemplar combines bright, bold, 8-bit pixel art with frantic action and an epic mission to conquer a galaxy of almost 1000 planets.



The Background

Z-Exemplar was conceived as a love letter to the ZX Spectrum. Proudly retro, the game embraces the limitations of its 8-bit inspiration to deliver a fast-action, guns-toting, laser-blasting quest with intuitive gameplay and long-lasting appeal.

But it's not just nostalgia for its own sake.



There is something hugely appealing in the 8-bit aesthetic, something that can be absent in photo-realism. There is space for interpretation, for imagination and a vague assemblage of pixels can evoke in players a different emotion from that engendered by more detailed, distinct images. With the added vibrancy of the ZX Spectrum’s colour palette, this pixellated aesthetic gives Z-Exemplar’s visuals a unique and distinctive feel.



On its surface Z-Exemplar's gameplay appears simple - shoot anything that moves and collect the booty they leave behind - but the over-arching goal of the game is anything but. You are tasked with conquering all 960 planets that make up a hostile galaxy with each planet's defenses uniquely configured. As you explore the outer reaches of the galaxy, the defenses become stronger and enemies more lethal and numerous. There is abundant challenge in Z-Exemplar, challenge that grows with your experience.



To turn the battle in your favour you can access an arsenal of over 20 upgradeable weapons that transform your basic fighter craft into a devastating war machine - selecting the right loadout for each planetary battle is essential.

Features
  • 960 Unique planetary battlegrounds
  • 10 Planet themes
  • 21 Awesome Weapon loadouts
  • 16+ Hours of gameplay
  • A galaxy full of secrets
  • Conquest leaderboard - who'll be first to take over the entire galaxy?
  • Hundreds of enemy types
  • Huge end-of-level guardians
  • Authentic 8-bit pixel art style and audio

Controls have been optimized for iPhone and we are really happy with how it plays.



It's available from iTunes and we hope everyone will give it a go.

Get your conquer on!

Suminell

01-17-2017, 08:28 AM
#2
Joined: May 2014
Posts: 689
yes! yes! YES!!!

01-17-2017, 10:23 AM
#3
Joined: Aug 2011
Posts: 216
this is very cool, i love zx specy

free, first person view scifi adventure game: https://www.facebook.com/Dead-Cyborg-157189304366315/
01-17-2017, 10:31 AM
#4
I have to say the touch pad of movement in ipad is not very good. It's really easy to miss it. I also met one crash and some small gitches.
01-17-2017, 11:01 AM
#5
This is unfortunately the third twin stick shooter in a row where i have to write "I have to get used to the controls". But i'd really like to write "They're great right off the bat", for once.
So yeah, it seems to be my problem lately, ouch.

But i can see me spending lot of time with this gorgeous looking and sounding gem. A beautiful throw back in time, even for an Arcade gamer only back then. Oh, and it's no walk in the park!

Control issue:
Should my thumb leave the screen with the d-pad on the left, i can't touch it anywhere to play on. I have to find/touch the d-pad again, so no relative touch controls, again. That kills me usually. But this could be easily adressed with an update. I hope. Please!

And while my settings work for the next games, going back to the option screen will always set everything back. No biggie. And yes, the screen is only that big, so it's maybe better played on an iphone 7plus and up. (Installed MB 101.2)
I'm playing on an iphone 7.

Edit: imho, it would be possible to make the actual playing field a bit bigger with relativ touch controls and touch the right side of the screen anywhere to shoot.
I'm still surprised to see how only a few developers seem to understand/realize how to use the touch screen to the fullest, that is No visible buttons (where it's possible of course).
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My 2017 GOTY contenders...
Glitchskier, Slayaway Camp, Full of Stars, Steredenn, Arkanoid vs Space Invaders

Last edited by Qwertz555; 01-17-2017 at 12:48 PM.
01-17-2017, 02:30 PM
#6
Joined: Jun 2014
Posts: 77
Hey there,

Thanks for the awesome feedback and I'm really sorry you're experiencing problems with the controls. Be assured we're taking on board your comments and we'll address the issues you've raised.

We understand how important intuitive, responsive controls are in a game like Z-Exemplar so we'll issue an update as soon as we've identified and rectified the bugs you've highlighted.

Thanks again,

Suminell.

Z-Exemplar homepage: www.zexemplar.com
Like Z-Exemplar on Facebook
Follow Z-Exemplar on Twitter @SuminellStudios
01-17-2017, 02:38 PM
#7
Joined: Oct 2013
Posts: 806
I agree, controls on Ipad are bad, drag would work but should be rescaled or smth. On 6+ its good but I prefer playing ipad
01-17-2017, 02:46 PM
#8
Joined: May 2014
Posts: 689
this. this and this.

Quote:
Originally Posted by Qwertz555 View Post
imho, it would be possible to make the actual playing field a bit bigger with relativ touch controls and touch the right side of the screen anywhere to shoot.
I'm still surprised to see how only a few developers seem to understand/realize how to use the touch screen to the fullest, that is No visible buttons (where it's possible of course).
01-17-2017, 03:07 PM
#9
Joined: Oct 2011
Location: NYC suburbs (New Jersey)
Posts: 1,523
I am wondering if there is Game Center Achievements integration...$3.99 is steep without knowing. Game looks classic!
01-17-2017, 03:24 PM
#10
So pumped to dive into this

ROSSMANBROSGAMES.COM
DOWNLOAD JUMP JACK ON iOS
New Project in the works (Love to hear your thoughts)
Twitter: @rossmanbros @rossman_eric