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App description: A strategic survival card game --- Use your talents to survive - by selling your drawn cards and draw more SSR!

-There's drawing games everywhere. Like drawing cards? SSR? Or card games?
-This is a game purely based on drawing cards - only by drawing SSR can you survive.
-Free to draw with real chances.
-This is a survival game too - you need to live to continue drawing. All your food and water are obtained by drawing. Remember to heal your diseases too!
-Randomized talents - everyone is born with 4 different talents, which will affect your drawing and/or survival. Some are good, some are bad. Try yours now.
-Trading - prices of cards are changing everyday. Exchangeable stuff changes everyday. Be prepared.
-Gears of fate - feeling unlucky? Change your luck forever.
-Target - draw 100 SSR cards in 365 days and you've done it.

Game story:
Year 2419,Game industry developed rapidly in US,but games look all the same nowadays.
Also, import of foreign games are banned.
Moreover, this "business pattern" in games are now used in every industry.
Want chocolate ice-cream?Sorry, cant just buy it, you need to have a ice-cream lottery.You may get vanilla, strawberry, etc.
Want that coat in the showcase? With money?No sir, you have to play lottery in that shop to get it.
Vendors get maximum profit from it. And the GDP increased. A lot.
Even prisoners needs cards to get food and water to survive.If they are lucky enough to draw 100 most rare cards - then they are free!
...
Im in jail now, for cheating in the card pool. Its a heavy offence now.They will release me If I can draw 100 SSR cards with my daily income.
But thats too difficult. I need to get my living necessities first.
I need to survive
01-18-2017, 09:15 AM
#2
Joined: Nov 2014
Location: Eos
Posts: 2,239
Played this a few minutes and it's not all that bad at all
Just wish it had a tutorial kind of clueless on what next to do at times but I will figure it out
It's unity and looks good that's for starters
In a way it reminds me of the frost survival card game in a way
01-18-2017, 12:45 PM
#3
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,800
Quote:
Originally Posted by Dailon80 View Post
Played this a few minutes and it's not all that bad at all
Just wish it had a tutorial kind of clueless on what next to do at times but I will figure it out
It's unity and looks good that's for starters
In a way it reminds me of the frost survival card game in a way
Being a potential Frost like card game is why I had to check it out myself...but I would say about the only real comparison between the 2 is they're both solo card games about survival.

The gameplay mechanics are fairly simple, but how to actually get anywhere might be tricky.

You are locked in a prison cell with very limited supplies and a random daily cash allowance. You'll use this daily allowance to buy cards, just random draws from some infinitely huge deck of cards. These cards are then your supplies, which consist of basics like food and water as well as a few random medications to keep you from getting various diseases or going insane.

The true skill of this game comes from how you manage your randomly scavenged supplies. Each day you'll have access to a dynamic daily market you can trade cards either for straight cash (the only currency you can use to draw more random cards) or trade for a specific card (each day there will be 3 different card trades, usually in the form of trading a big batch of a given card type for 1 of the game's essential supplies).

Do you risk selling off some food when you know you can get a great price for it, or hoard it in case no further food shows up for days on end in your random draws?

You win the game by saving up 100 SSR cards before the deadline passes (some 350 or so days).

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews

Last edited by LordGek; 01-18-2017 at 12:53 PM.
01-18-2017, 09:39 PM
#4
Joined: Mar 2013
Posts: 37
Quote:
Originally Posted by LordGek View Post
Being a potential Frost like card game is why I had to check it out myself...but I would say about the only real comparison between the 2 is they're both solo card games about survival.

The gameplay mechanics are fairly simple, but how to actually get anywhere might be tricky.

You are locked in a prison cell with very limited supplies and a random daily cash allowance. You'll use this daily allowance to buy cards, just random draws from some infinitely huge deck of cards. These cards are then your supplies, which consist of basics like food and water as well as a few random medications to keep you from getting various diseases or going insane.

The true skill of this game comes from how you manage your randomly scavenged supplies. Each day you'll have access to a dynamic daily market you can trade cards either for straight cash (the only currency you can use to draw more random cards) or trade for a specific card (each day there will be 3 different card trades, usually in the form of trading a big batch of a given card type for 1 of the game's essential supplies).

Do you risk selling off some food when you know you can get a great price for it, or hoard it in case no further food shows up for days on end in your random draws?

You win the game by saving up 100 SSR cards before the deadline passes (some 350 or so days).
Nice review! Thanks!