Independent Art Talent | The Higher Eclectic Ground Thread
Founded in August, 2015 and operated ever since by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.
While providing personalised PR & QA based support to games and their developers throughout their creation cycles, the network also caters to professional creators of gaming related media -- working to garner them exposure and freelance opportunities within the industry.
Naturally then, in acting as a resource for professional talent that can be collaborated with on one’s own game projects, we have under our affiliation experienced and professional independent 2D/3D designers looking to provide their services towards the game development process.
The following thread serves to put forward the portfolios and availability of each, hoping to bring their services to the notice of potential iOS based collaborators -- game developers and other visitors -- resident on the Touch Arcade forums here.
On its website, Higher Eclectic Ground maintains a categorically organised Member Catalogue that serves as a portal to all of its associated media creators and games.
Note that each of these creators and games are certified professionals that undergo an extended approval process -- wherein their resume's, prior experience, previous clients and more are evaluated over E-mail and Skype based correspondence (Learn more in our FAQ).
Each member is provided with a Higher Eclectic Space on the network's website, that provides all necessary details and information pertaining to their services, history and experience. Spaces also comprise of slider-styled portfolios, each of which are updated with new content from their respective members' prior/current body of work on a weekly basis.
How This Thread Works
Linked to the original post at all times is be a list of all of Higher Eclectic Ground's affiliated freelance 2D/3D artists, complete with all the necessary details and a hyperlink to their Higher Eclectic Spaces as per the forum's rules.
Subsequent posts will serve to reflect a change in the availability of an artist or to showcase recent additions to their portfolios.
Getting In Touch With An Artist
Each artist's Higher Eclectic Space links to a sub-forum dedicated to that artist on Higher Eclectic Ground -- where all interaction in the form of feedback, collaboration requests and queries may occur.
To contact a 2D/3D artist, simply navigate to their respective Spaces using this OP or any subsequent posts and leave them a message on their Higher Eclectic sub-forum. Alternatively, one may also choose to leave Higher Eclectic Ground a mail or a simple note on this thread.
Either way, all job requests are first validated by the team before discussions with the corresponding artists ensue. Once a collaboration has been agreed upon by both parties, Higher Eclectic Ground periodically monitors job progress/status on both ends before issuing official announcements & press releases of the same across its network.
This is to not only highlight the role its artists have played on an employer's project, but to also provide coverage to the employers and their projects themselves.
While this thread serves to only highlight Higher Eclectic Ground's freelance art talent, it also has a similar thread established for its music/audio talent here on TouchArcade.
We thank you for your consideration and look forward to working with you,
List of Higher Eclectic Ground's Independent Art Talent Available For Hire
Antonio d'Amore | Reading, United Kingdom | 2D illustrations, character designs, assets/props, environments, storyboards & animations; 3D modelling, texturing, rigging & animations | Fixed Rates & Revenue Shares | Available
Originally a Flash animator and illustrator by trade, Antonio d'Amore's career has since involved the creation of diverse visual content for a variety of e-learning applications, casual indie games, fables and animated cartoons, as both a freelancer and multimedia designer within the digital art industry.
His specialities lie in both, the 2D and 3D design of illustrations, characters, assets/props, environments, storyboards and animations. With regards to the production of 3D models, aspects of texturing and rigging are also known to him.
Brandon Crampton | South Africa | 2D Illustrations, Portraits, Vector Art & Sprites, 3D Character Modelling, Texturing, Rigging & Animation | Fixed & Negotiable Fiverr Rates | Unavailable - Busy
A freelancing 2D digital artist and 3D modeller based within South Africa, Brandon Crampton is also an avid game development enthusiast with up to four positively received Android games on his portfolio.
In the 2D digital medium, he specialises in concept artwork and game sprites while being proficient in the creation of portraits, illustrations, vector art and so forth. His 3D creations on the other hand fall within the domain of modelling fantasy creatures, assets and monsters, their rigging and animation.
Indigo Doyle | Etobicoke, Canada | 3D Props, Assets & Environments | Negotiable Rates | Available
Born in Ontario and currently based around Etobicoke, Canada, Indigo Doyle is a professional 3D Modeller pursuing her passion for creating art with a personalised, uniquely stylised flair.
She specialises in developing 3D environments, associated props and their associated textures in nearly any required style, inclusive of low-poly and high-poly work. Stylized art styles however remain of primary interest to her.
Paul Evans | Tipton, United Kingdom | Custom Textures & Materials | Flexible Rates/Rev-Shares | available
Based within the United Kingdom, Paul Evans is a determined, highly motivated 2D artist providing various texture and material based services towards the production of video games in a variety of self-developed styles.
His focus lies primarily in the creation of custom textures and materials while also being open to their application on 3D models by means of 3D painting software or else.
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Last edited by Higher Eclectic Ground; 04-29-2017 at 04:26 AM.