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Art of Gravity: Voxel-based Physics Puzzler

02-20-2017, 07:35 AM
Joined: Apr 2015
Posts: 30
Art of Gravity: Voxel-based Physics Puzzler

Hey guys,

Can you check a gameplay teaser of a puzzle game I'm working on, after releasing Zenge - https://itunes.apple.com/pl/app/zenge/id1068416637?mt=8 (thanks for great reviews!)

Link: https://youtu.be/NHzmr38-Y6A

Art Of Destruction is a physics based game, revolving around the theme of destroying things made of voxels and ... well, being quite happy and delighted by looking at everything flying around the screen

It's going to be 1$, and will provide around 1h of relaxing, yet sometimes challenging gameplay. If you played Zenge - you should know what to expect. Art Of Destruction however, involves more strategic planning, but levels should be more rewarding and satisfying to complete. To keep you relaxed, I've implemented time-rewind system, so you won't have to start the game all-over again.

And yeah, I bought new piano, so you can expect soothing, atmospheric piano / orchestra soundtrack. As usual, I'll release it for free

Release date: April / May 2017

Due to heavy physics calculations needed, the game will work on iPhone5S+ devices.

Let me know what you think!

02-26-2017, 05:25 AM
nice game to,this can train our iQ..

02-26-2017, 11:53 AM
Joined: Dec 2015
Location: Poland
Posts: 20
I love every kind of physics based games, especially on mobile, I'll definitelly try that when it land on appstore
02-26-2017, 02:54 PM
You're a guy who made a zenge game? Gonna buy it for sure!
02-27-2017, 05:11 PM
This looks AMAZING!
03-01-2017, 02:38 AM
Joined: Apr 2015
Posts: 30
Thanks guys!
I will look for beta-testers anytime soon. If you want to lay your hands on the game and help me out with balancing levels - I'd really appreciate it
03-01-2017, 01:34 PM
Joined: Apr 2010
Location: California, USA
Posts: 4,629
This looks exciting! I hope there's a good enough amount of content here! I'll be grabbing it right away!
03-03-2017, 04:46 AM
Joined: Apr 2015
Posts: 30
Thanks. It will have decent amount of content. As far as I know from tests, puzzles do require some thinking, but it's a pleasant challenge. I'll try to come up with as many levels as possible, as long as they're fresh, and introduce new concepts / puzzles. Once I won't be able to invent new logic tricks, I'll release the game

Update : added different shapes, rather just colors, to tell difference between features of blocks What do you think?
03-07-2017, 05:56 PM
Joined: Apr 2015
Posts: 30
New graphics - work in progress

This week I'm working on making the game as beautiful as possible. Added some fancy glossy effects, even better lightning, particles and upgraded background. And it's only tuesday....

I hope you'll like it