Pathing, Town Building Flow Chart and Cool New House
Hello Touch Arcade community! Welcome to our very first devlog about our game in production. We will be updating our blogs twice a week focusing about features of the game and progress reports. The game has been in production for a while now and it was time to start sharing what we have accomplished and what we plan on doing in the future.
Seeds of Magic Overview
Seeds of Magic is a town and farm simulation RPG with a strong leaning towards dealing with the citizens of the town that will be coming out for iOS, Android and PC.
Welcome to another exciting Friday progress report. Another week has just flown by and we got some pretty cool things accomplished this week. So let's just jump right into it.
Spent time working on the pathing for both the player and NPC. This new pathing allows for more complex collision detection for both local movement and movement between maps. Also the NPC will now make intelligent decisions if they are ever trapped by collision. If trapped they will determine the best way to move through collision back to a legit path. This ensures that they will never become stuck and potentially break.
Town Building Flow Chart
When town building there is a certain order that things will have to be done in. Some buildings create the requirements needed for others. For example, you will need iron tools from the blacksmith in order to get the lumber mill working again.
New House Style
Spent time working on a new style for our buildings. We think that the new style gives the buildings a more happy and fun look to them...at least we think so.
Super Double Secret Plan
Spent a lot of time at end of the week doing some more planning and in the course of this we came up with some ideas that will change up the player's area. We will talk about this is greater detail in some future blog post but the long and short of it is we are planning on moving away from an outdoor farm and into something a bit more suitable for a wizard. We are pretty excited about it and hopefully you will be too once we are ready to show off all the details.
Thanks for reading!
Village Handyman and Building New Houses
Tools for Building a Sandbox World
Magical Crops, Cauldrons, and One Scared Mayor
Progress Report #5
Dev Blog #4: Villager, Town and Farm Sandbox RPG
Progress Report #4
Dev Blog #3: Villager Portraits
Progress Report #3
Dev Blog #2: Conversations and NPCs Part 1
Progress Report #2
Dev Blog #1: Farming Primer
Progress Report #1
Welcome to Seeds of Magic
Last edited by GentlemanRat; 04-21-2017 at 05:15 PM. Reason: Adding new content