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App description: A beautiful puzzle game with unique mechanics that blends isometric architecture and turn-based movement into an exciting medieval game world.

Shift and rotate the world to change perspective. Solve tricky puzzles to deceive and defeat the evil enemy and its servants.

FEATURES

5 chapters & 40 challenging levels
One-of-a-kind gaming experience
Beautiful cubic architecture
Various enemy types
Fierce boss fights
iCloud sync

"Absorbing Brain-Pleaser" ~ Macworld

"Magnificent rotating puzzles" ~ Kotaku

Relaxing and challenging at the same time. ~ The Verge

"A Masterful Puzzle Adventure" ~ PocketGamer

"Looks and sounds amazing" ~ Stuff
03-11-2017, 11:21 PM
#2
Weird. The dev said he was announcing the release date tomorrow.

I guess he just didn't want it to get out that it's Apple's next feature.

03-12-2017, 12:03 AM
#3
Joined: Jan 2009
Posts: 2,245
Played the first dozen or so levels and really liking this so far. Controls a bit twitchy, particularly moving accidentally when trying to rotate, but this could be one of my favorites in a good while, depending on the level progression.

Otoh: level xvi sucks

Last edited by Misguided; 03-12-2017 at 12:40 AM.
03-12-2017, 12:12 AM
#4
Quote:
Originally Posted by Misguided View Post
Played the first dozen or so levels and really liking this so far. Controls a bit twitchy, particularly moving accidentally when trying to rotate, but this could be one of my favorites in a good while, depending on the level progression.
Yeah, happens to me too. I asked about the possibility of an undo button, but I don't know how likely that is.

It feels especially tight on an iPhone --- the level I'm currently stuck on, I wouldn't even want to play it on there. So I'm glad they included iCloud sync.

Here's video of the first 15 levels 3-flagged. I still have to figure out how to 3-flag level 16.

Edit: I swapped out my old video with a new one since the update added a move counter and I was able to complete all of them.


Last edited by AppUnwrapper; 03-21-2017 at 08:06 PM.
03-12-2017, 12:39 AM
#5
Joined: Sep 2015
Posts: 246
Super stoked to see this released finally. I'm looking forward to trying this one out later today.
03-12-2017, 01:13 AM
#6
Joined: Jan 2009
Posts: 2,245
16 needs to be nuked from orbit. Seriously, I was enjoying the hell out of this and now I don't want to open the app again.

Last edited by Misguided; 03-12-2017 at 01:16 AM.
03-12-2017, 01:16 AM
#7
Quote:
Originally Posted by Misguided View Post
16 needs to be nuked from orbit.
Then you don't want to see 24.

I have mixed feelings about it myself. If you get past 16 (I did it by accident, honestly), there's some really nice ones before it gets insane again.

Last edited by AppUnwrapper; 03-12-2017 at 01:26 AM.
03-12-2017, 02:04 AM
#8
Joined: Jun 2010
Posts: 1,670
AppUnwrapper,

Your efficacy on attacking a new game and putting up a sample playthrough is unmatched!

Quote:
Originally Posted by AppUnwrapper View Post
Then you don't want to see 24.

I have mixed feelings about it myself. If you get past 16 (I did it by accident, honestly), there's some really nice ones before it gets insane again.

Last edited by y2kmp3; 03-12-2017 at 02:10 AM.
03-12-2017, 03:05 AM
#9
What happens at 16 and 24? Are there timed elements, or are the levels just ridiculously complex (not just difficult, but unjustifiably large/elaborate)? I'm tempted to pick this up, but I've been spoilt with so many other solid puzzle releases that I'm not so willing to buy into something that might not hold up as well.
03-12-2017, 03:19 AM
#10
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 9,104
I don't seem to get what the requirements are to get 3 flags. There's no move counter visible, right? Is it time based? I'm asking this and I'm legitimately playing the game.

Everyone's favorite chamber of death, doom and decomposition.