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Balrog - an atmospheric underwater arcade game for iOS

03-15-2017, 11:56 AM
Joined: Feb 2017
Posts: 4
Balrog - an atmospheric underwater arcade game for iOS

Announcing our new iOS game - Balrog.
Pilot your ship through a hand-painted world of submerged caves and lost cities.

Youtube link | Pop Up

Launching on iPhone and iPad soon.
03-15-2017, 12:38 PM
Nice mood lighting and scene depth!

03-15-2017, 01:06 PM
Joined: Feb 2017
Posts: 4
Thanks! We really tried to push the atmosphere as much as possible.
03-15-2017, 04:42 PM
Joined: Jan 2014
Posts: 770
Looks wonderful. What else can you tell us about your game?
03-15-2017, 06:01 PM
Joined: Dec 2013
Posts: 737
This looks amazing!!!!
03-16-2017, 12:41 PM
Joined: Dec 2013
Location: United States
Posts: 2,969
Wow. It is like an underwater flappy game.
I have to admit that I have become a little tired of flappy games. But.... your game has such an atmospheric quality to it, that my faith is renewed. I look forward to the release.

Will there be levels? Will the background scenery change in different levels? ( if there are different levels)

More... more.... tell me more....
03-20-2017, 09:09 AM
Joined: Feb 2017
Posts: 4
Thanks for your responses.
The game is actually now available on the app store: https://itunes.apple.com/us/app/balrog-undersea-challenge/id1215688238?mt=8

Yes, it's split into levels (there are currently 40, I'm planning on adding more once I've gathered a bit of data on difficulty and so on). New elements appear as you progress through the levels but at the moment the background scenery remains mostly the same from level to level. Again, if the game gets enough interest I'm definitely planning to add a second (and possibly third) 'world' with different graphics for each.

As for other info - it's built in Unity (development time 6 weeks), and I'm the sole dev (music, art & code).

It's my first premium game, so we'll see how that goes. When it comes to Android I may make it ad-supported, although that will spoil the atmosphere a little no doubt.