★ TouchArcade needs your help. Click here to support us on Patreon.

James Bond 007 Goldeneye

10-22-2009, 11:27 AM
#1
Joined: Oct 2009
Posts: 3
James Bond 007 Goldeneye

This by far was one of the best games for the Nintendo 64. Anybody know if it might come to the iPhone?
10-22-2009, 11:36 AM
#2
Joined: May 2009
Location: Bonnie old Scotland
Posts: 55
Not really, Rare as far as I know are Microsoft only this gen plus this problem has already happened when the rumoured "Golden Eye for Xbox Arcade" rumour was around, It can't happen because of Licensing issues

10-22-2009, 11:53 AM
#3
Joined: Oct 2009
Location: California
Posts: 220
Ya Goldeneye was the BEST game for Nintendo 64!!! I wish they could pull it off for the iPhone, that would be AWESOME!!!
10-22-2009, 12:02 PM
#4
Joined: Oct 2009
Location: nyc
Posts: 37
agreed
10-22-2009, 12:04 PM
#5
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,711
Quote:
Originally Posted by invader07 View Post
This by far was one of the best games for the Nintendo 64. Anybody know if it might come to the iPhone?
If you're talking about the multiplayer portion, yeah, it will be released soon, it's called Eliminate.
10-22-2009, 12:46 PM
#6
Joined: Jun 2009
Location: California
Posts: 1,506
that would actually be kinda dumb to bring it to the iphone. i can imagine the controls being horrible and the game laggy as hell
10-22-2009, 01:03 PM
#7
Joined: Jul 2009
Location: California
Posts: 1,257
Send a message via AIM to Outkast1
I think it would be epic! I don't see why you automatically think the controls would be bad and it would be laggy.

MC:S got the FPS controls right. I think every or most FPS's should mimic the same control scheme.. No reason they couldn't use the same scheme for Goldeneye... Maybe a tilt to strafe option..?

And as far as it being laggy, I mean it's an old game.. 10-12 years or so I would think. I'd bet iphones have just as much horsepower or more than N64's.

Besides, both controls and optimization are development concerns. It depends on the Dev. Look at Duke Nukem. There is no reason why DN should lag and have bad controls.. it's a 20 yo game! The Dev's dropped the ball. If the right Dev could port Goldeneye, and do a good job, as I said earlier it would be epic!
10-22-2009, 01:07 PM
#8
Joined: Jun 2009
Location: London, UK
Posts: 3,741
The controls for Goldeneye aren't great anyway. Does anyone actually remember that you can't move the gun sight around and move at the same time? Pretty much mean no shooting up or down unless you're standing still and holding R, because the same (only) stick was used for both walking/running and moving the crosshair.

  /l、
゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ
10-22-2009, 01:07 PM
#9
Joined: Jun 2009
Location: Vienna
Posts: 223
I wished they would bring up Mariokart 64 - the. we would finally have a gkod kart racer on the iPhone.

Eyo - I am tired of 99 mini games!
Awaiting: 1112 - Episode 04 Playing: 1112 - Episode 03
Follow me if you understand german Twitter
10-22-2009, 02:36 PM
#10
Joined: Jul 2009
Location: California
Posts: 1,257
Send a message via AIM to Outkast1
Quote:
Originally Posted by MidianGTX View Post
The controls for Goldeneye aren't great anyway. Does anyone actually remember that you can't move the gun sight around and move at the same time? Pretty much mean no shooting up or down unless you're standing still and holding R, because the same (only) stick was used for both walking/running and moving the crosshair.
That's true but it still doesn't mean they couldn't take the MC:S formula and use it. N64 just had funky controls period. It's almost impossible to come up with a decent emulator scheme... Any port on this device is going to have to make sacrifices somewhere imo.