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App description: Guide Bob back to his spaceship! Each level in this crazy physics puzzle game is split across 2 planets that you "flip between with a swipe!
Bend your mind around wacky interplanetary puzzles as you teleport Bob (and other things!) between planets at different screen rotations, dodging other aliens and making use of black holes and giant space magnets!

Features:

* More than 80 levels with over 170 planet locations to solve.
* Innovative Planet-Flipping gameplay - solve puzzles across 2 planets at once!
* Explore a variety of planets with different gravity, weather, screen orientations and visual styles across multiple galaxies. Some levels are even in outer space!
* Game Center and iCloud save game support.
* Bonus levels for completionists!
* Encounter grumpy aliens, black holes, alien spaceships, giant space magnets and more!

Boardumb's comments:


03-23-2017, 03:36 PM
#2
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,957
This is a fun game with a mechanic I did not see before, just played a few levels but it's very fun so far.

5 years ago games like this came out every week, not with this mechanic but physics puzzlers I mean.

Is this mechanic new or did someone else see this somewhere please post it here.

03-24-2017, 03:48 AM
#3
Joined: Oct 2012
Location: NL
Posts: 635
Quote:
Originally Posted by ROGER-NL View Post
This is a fun game with a mechanic I did not see before, just played a few levels but it's very fun so far.

5 years ago games like this came out every week, not with this mechanic but physics puzzlers I mean.

Is this mechanic new or did someone else see this somewhere please post it here.
True that physics puzzlers are not that popular as they used to be unfortunately. The game mechanics slightly remind me of splitter gritters where you also need to manipulate the backgrounds.

Is there a reason why I need two moves, click and slide, to go to the other screen?
03-24-2017, 06:03 AM
#4
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,957
Quote:
Originally Posted by Cowboy.Henk View Post
True that physics puzzlers are not that popular as they used to be unfortunately. The game mechanics slightly remind me of splitter gritters where you also need to manipulate the backgrounds.

Is there a reason why I need two moves, click and slide, to go to the other screen?
You need to tap the character and than swipe the screen, but I think when you tap the character you just could tap random on the screen to go to the other side, there must be a reason why they used the swipe gesture.

Last edited by ROGER-NL; 03-24-2017 at 06:05 AM.
03-25-2017, 07:05 AM
#5
Joined: Oct 2012
Location: NL
Posts: 635
Game is cool. Would be nice if level high scores were shown.
03-25-2017, 08:11 AM
#6
Hi,

I'm Steve from Scheming Cat Software and thanks for the feedback!

Quote:
Originally Posted by ROGER-NL View Post
You need to tap the character and than swipe the screen, but I think when you tap the character you just could tap random on the screen to go to the other side, there must be a reason why they used the swipe gesture.
I think I did try that in the early days of prototyping. The problem was it was easy to mis-tap on the screen when Bob was moving quite fast, meaning you ended up swapping planet instead of teleporting him, which was really annoying! Having a separate swipe gesture meant fewer cases of accidentally doing the wrong thing.
03-25-2017, 11:54 AM
#7
Joined: Oct 2012
Location: NL
Posts: 635
Quote:
Originally Posted by sguest View Post
Hi,

I'm Steve from Scheming Cat Software and thanks for the feedback!



I think I did try that in the early days of prototyping. The problem was it was easy to mis-tap on the screen when Bob was moving quite fast, meaning you ended up swapping planet instead of teleporting him, which was really annoying! Having a separate swipe gesture meant fewer cases of accidentally doing the wrong thing.
Hi Steven, thanks for joining the conversation. Congrats on a great game. It even has iCloud synchronization. Could you find a way to show level high scores in the game?
03-26-2017, 03:25 PM
#8
Thanks for the nice words, Cowboy.Henk.

Just to clarify, do you mean you'd like to see your personal best score so far for a given level? Or am I misinterpreting what you mean?
03-27-2017, 12:37 AM
#9
Joined: Oct 2012
Location: NL
Posts: 635
Quote:
Originally Posted by sguest View Post
Thanks for the nice words, Cowboy.Henk.

Just to clarify, do you mean you'd like to see your personal best score so far for a given level? Or am I misinterpreting what you mean?
You are right, personal best per level. I like to replay levels and see if I can improve my scores.

Last edited by Cowboy.Henk; 03-27-2017 at 07:35 AM.
03-27-2017, 06:06 PM
#10
Fair call. I'll consider that for an update.