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App description: Blast off and join the fight in this faction based, top down space shooter!

Take control of a variety of different spaceships as you suit up and participate in a never-ending intergalactic conflict between three warring factions! Engage in frantic skirmishes, whilst upgrading your vessel and competing for high scores!
Broadside hosts beautifully colourful 2D graphics, easy to pick and play controls, as well as a local high score leader board.

Features:

Top down space combat
3 playable factions
4 different class of ships
12 different ships to take control of
Upgradable weapons
A massive map to explore and scavenge salvage
Local high score leader board to see
No in app purchases
04-11-2017, 02:06 PM
#2
Joined: Jun 2012
Posts: 110
I cant find gameplay or trailer on internet

04-11-2017, 03:31 PM
#3
Joined: Dec 2015
Posts: 160
I really like the way this looks. Anyone know of there is any story or plot with this game?
04-11-2017, 06:58 PM
#4
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 2,327
Gameplay video please ^^
04-11-2017, 11:45 PM
#5
Ummm wtf..... I feel misled.

Hard pass on this.

Coordinator @ Fat Thunder
Fatthunder.com/portfolio.html
facebook.com/fatthunder
twitter.com/fat_thunder
04-12-2017, 06:16 AM
#6
Joined: Sep 2009
Location: ohio
Posts: 1,581
i TOFT ill let you all know my impressions, its 2.00 it looks awesome. its just a small indy dev so there is no videos does not mean its bad just bad pr for the game lol.

ok so i played it for a bit and its deff a small indy game. everything is 2d. its a space rogue like there is no progression saving that i can tell. it has a terrible tutorial but its pretty easy to figure out the dev needs arrows or something on screen to tell us where to go, you tap the screen and your ship goes there. there is 3 factions to choose from just diff ships, you choose the faction and you start out as a small ship, you want to follow the ai ships and you will auto fire when an enemy comes on the screen they drop salvage. when you get hit there is a shield that regenerates and you have ship hitpoints as well so once shield goes it starts taking damage you can recover damage at your factions space station. when you collect a certain amount of salvage you can upgrade your ship which upgrades not only guns but the ships size i just got a battle cruiser size thing after 3 upgrades so the scale is noticeable. when you do upgrade so do the ai around you and enemies also stack the same way. if you die its game over and you try again. The game has potential but you can tell not much of a budget. still a novel try there is a leader board but its just local as far as i can tell. there is alot of polishing that needs done and this game could be pretty cool.

Last edited by Delusionaltool; 04-12-2017 at 06:33 AM.
04-12-2017, 07:11 AM
#7
Joined: Mar 2014
Location: Germany
Posts: 122
@Delusionaltool: thanks for tofting and Impressions! *thumps up*

GC: Fukamushi-San
04-12-2017, 08:29 AM
#8
Quote:
Originally Posted by Delusionaltool View Post
i TOFT ill let you all know my impressions, its 2.00 it looks awesome. its just a small indy dev so there is no videos does not mean its bad just bad pr for the game lol.

ok so i played it for a bit and its deff a small indy game. everything is 2d. its a space rogue like there is no progression saving that i can tell. it has a terrible tutorial but its pretty easy to figure out the dev needs arrows or something on screen to tell us where to go, you tap the screen and your ship goes there. there is 3 factions to choose from just diff ships, you choose the faction and you start out as a small ship, you want to follow the ai ships and you will auto fire when an enemy comes on the screen they drop salvage. when you get hit there is a shield that regenerates and you have ship hitpoints as well so once shield goes it starts taking damage you can recover damage at your factions space station. when you collect a certain amount of salvage you can upgrade your ship which upgrades not only guns but the ships size i just got a battle cruiser size thing after 3 upgrades so the scale is noticeable. when you do upgrade so do the ai around you and enemies also stack the same way. if you die its game over and you try again. The game has potential but you can tell not much of a budget. still a novel try there is a leader board but its just local as far as i can tell. there is alot of polishing that needs done and this game could be pretty cool.

It would take a lot of polish. There are a lot of issues with the graphics / collision. They have really cool art style but there isn't a lot done with it. It feels like the anaimatoons are half way done.

The auto fire is a sloppy mechanic. It's locks combat into a certain formula.


The huge map...... isn't huge.


Sorry, I could go on. You are right, there is potential here, but there is a large amount of work to be done.

Coordinator @ Fat Thunder
Fatthunder.com/portfolio.html
facebook.com/fatthunder
twitter.com/fat_thunder
04-12-2017, 11:47 AM
#9
Joined: Nov 2014
Posts: 456
Is there any reason why someone rated his one star? Please don't say because it had no preview video. 🙄 Try the game before rating, and please leave your reasons for rating it so low...especially since no one else has mentioned any problems with it.

This game looks interesting to me, and like anyone I don't want to buy a dud, but rating games without playing them first really screws things up for both potential customers and the devs who put their heart and soul into their game.

Hopefully, this is not the case and whoever rated the game has indeed played the th game, but who knows. Just sayin 😊
04-12-2017, 11:52 AM
#10
Joined: Mar 2017
Posts: 131
I played this game on my ipad pro. I would have prefered a dedicated button to shoot.
Currently it is an autofire which triggers when you are in front of an enemy.