★ TouchArcade needs your help. Click here to support us on Patreon.
App description: Propel your Puffer Fish to freedom in this adventure platformer for your mobile device. This silly yet challenging side scroller will test your skills, reaction time and memory as you blast your way to safety.

Featuring 36 custom designed levels - can you escape the sushi shop?!

* MEET some crazy enemies!
* BEAT some tricky obstacles!
* COLLECT sushi pieces for higher scores!
* EXCHANGE score points for helpful Power Ups!
* REACH the highest score in our Leader Board!

Don't forget to rate go BlowFish! -- Your feedback helps us make our game the best game experience possible, and visit our website for some TIPS and TRICKS!

Thank you for your support!

camp3studios's comments:


Youtube link | Pop Up


Hey guys!!

I wanted to share a side project a friend and I just released called 'go BlowFish'. Its a silly yet challenging adventure platformer, done exclusively with blueprint scripting in Unreal by two veteran game artists. We have 18 years combined experience making game art for AAA titles but zero programming experience! Unreal Engine blueprint scripting really opened the door for us to build our own adventures and express our creativity. Check it out!



It's now available on iOS and Android.



Here are a couple of shots of the game and I hope you guys enjoy it! If you have any questions about the process in general, feel free to ask!

go BlowFish homepage!




04-13-2017, 06:47 AM
#2
This game is super fun. Ramps up quickly but it keeps a good balance of challenge and achievement. And the art is obviously great given your experience.

I'm a completionist, so one thing that would help with engagement for me is if I knew how many worlds there were and had more of a sense of my progress beyond just knowing I'm on level 2-2.

Overall, great job on a side project. I rated you guys 5 stars in the app store.

Founder of Super Serious Company

Working on Egg Peg
04-13-2017, 10:50 AM
#3
Joined: Apr 2017
Posts: 2
Thank you Neil! That is is a QoL feature we have in the pipe, I completely agree players will want to know how far away the end goal they are chasing is or they will feel stuck on a treadmill. We will update the app asap before submitting for review, thank you!
04-13-2017, 09:46 PM
#4
Joined: Apr 2010
Location: California, USA
Posts: 4,792
This looks super cool and I'm gonna HAVE to have it! Seems like I'll be dying a lot, but that's what we do, right!?