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Froggler, a retro arcarde endless puzzle-runner

05-03-2017, 03:42 AM
Joined: May 2017
Posts: 6
Froggler, a retro arcarde endless puzzle-runner

Hello everyone!

We have been developing our game for the last months and as we approach a softlaunch for the game, we want to start sharing some updates in toucharcade, as to have everyone that could be interested in playing our game, informed about our upcoming plans.
We will be updating this thread on wednesdays and saturdays, with the latest material that we have for the game, screenshots, renders, animated gifs, and we will also share some of the polls that we usually open on twitter.

What is Froggler?

Froggler is a retro arcade puzzle runner that brings its inspiration on blending old classics like Frogger and Toppler ( Perestroika) with some of new school mobile games as Crossy Road and Subway Surfers to generated an addictive endless-puzzle-runner game that will challenge player skills to its limits. The game is being developed by a small game studio based in Spain, called Hydra Interactive Entertainment. The game is to be released on iphones and ipads in June 2017.

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IN-GAME Screenshots

#UPDATE 1 - Welcome to froggler.
#UPDATE 2 - Fixing bug in the store listing.
#UPDATE 3 - The coins lifecyle.
#UPDATE 4 - Fixing lilypads timings
#UPDATE 5 - New Characters

Last edited by froggler; 05-23-2017 at 02:36 AM. Reason: Adding index to new content
05-03-2017, 01:01 PM
Joined: Feb 2012
Location: Georgia,Cleveland Ohio,Texas,New York
Posts: 3,040
I like the name it made me smile & lol
I will surprise myself on this one 2. Lady & Gentleman TouchArcadians pleaze....

05-03-2017, 02:01 PM
Joined: May 2017
Posts: 6
Game Name

Thanks, that is the intention of the name, a combination of frogger + toppler, because they are the main mechanics behind the gameplay.
05-04-2017, 09:32 AM
Joined: May 2017
Posts: 6
#UPDATE 2 - Fixing store listing

Fixing a last minute bug with the store listing that was blocking the buttons to be scrolled and accessed by players when wishing to expand on gameplay elements.

05-05-2017, 02:57 PM
Joined: May 2017
Posts: 6
#UPDATE 3 - The coins lifecycles

In the game you can get coins to allow you to upgrade the game experience, the more coins you get the more options you are able to get or to improve.

While moving toward the softlaunch, a small bug was detected with the lifecycle of the coins as they spawned over the lillypads and disappeared in the pixelart water.

05-08-2017, 08:51 AM
Joined: May 2017
Posts: 6
#UPDATE 4 - Lillypad timing

Listening to current playtesters and fixing some timing between Lillypads as to decrease the time between new lilypads as to avoid impossible situations where the player isnīt able to find another lilypad before the previous one disappear.

Almost no glitches now and we are thinking of opening a Closed beta. We will be posting the link here in the forum.

05-23-2017, 02:35 AM
Joined: May 2017
Posts: 6
#UPDATE 5 - New characters

Before the release we are adding some extra frog characters to allow players for more options on character selection. In this case we have tried to get some influences from the comic and cartoon.
The game is to be regularly updated with new packs of characters and in some occasions characters+environments.

Last edited by froggler; 05-23-2017 at 02:38 AM.