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Mark Skids

05-08-2017, 10:26 AM
#1
Joined: Nov 2012
Posts: 23
Mark Skids

Hello Touch Arcaders,

I'm releasing my new game, Mark Skids, on Thursday!

It's a single-button endless runner sort of thing, where you skid and jump under and over obstacles.
It has leaderboards, unlockable characters, and it's completely free!

Here's a little trailer:



I'd absolutely love some feedback, so here's a few promo codes if anyone wants to give it a spin before Thursday:

NRM7KNYWX4KX
HRKAXEHNWT4X
3ERJ9A9NL3L3
ML333R66HH63
XT449A9X76KE
AMTT67994W73
R3K4HL6LXYJR
EXERF4F6H3MY
X7LRF4WFF9ME
KT7AFP7TMATT

Thanks!
05-08-2017, 10:48 AM
#2
Took KT7AFP7TMATT
05-08-2017, 02:24 PM
#3
Joined: Sep 2012
Location: Denver
Posts: 1,007
Grabbed X7LRF4WFF9ME. Thanks.

Edit: Played a bunch of rounds in each mode. I like the controls, but I think my ipad3 is struggling a bit, as there were plenty of frame rate skips. Still, it's a fun and charming minimalist arcade runner which is appealing to me. The music is fun and unexpected and I like the variation from game to game. Also the stuff you character says when he dies is great. As far as modes go, I liked the endless mode the best, especially because of the random obstacles. I found the easy and hard modes fairly hard and oddly did a bit better on the hard mode. Jumping over the tall thin blocks proved to be too much, especially on easy mode. I couldn't get past 9 and I probably tried 20-30 times? I like how there are different characters. I'm a fan of unlockable characters and love lots of variation and fun ones, so there's room to add there, especially if you think about animals and weird stuff. A British girl/woman character should be standard too. Good Luck!

Last edited by paulkane; 05-08-2017 at 03:01 PM.
05-08-2017, 03:53 PM
#4
Joined: Nov 2012
Posts: 23
Glad to hear you enjoyed it! I apologise for the frame rate skips, I'll see if I can fix that in an update, this is my first full project in Unity so I'm kind of figuring things out as I go...
05-09-2017, 07:15 AM
#5
Joined: Sep 2012
Location: Denver
Posts: 1,007
Quote:
Originally Posted by Benananana View Post
Glad to hear you enjoyed it! I apologise for the frame rate skips, I'll see if I can fix that in an update, this is my first full project in Unity so I'm kind of figuring things out as I go...
The frame rate got better as I continued playing, so I think it's just my old iPad. Also, after playing endless a lot more, I went back to easy mode and was able to fair much better with the tall skinny blocks. So, I think I just got more comfortable with the controls, which made easy mode easier. Thanks again for the early access. I'm really enjoying your game. There's something about the interplay of the controls that I really like.