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Persistant Blood?

10-25-2009, 02:36 AM
Joined: Jun 2009
Posts: 113
Persistant Blood?

this is a question for any developers or programmers...

is persistant blood a major drain on memory or what?

why do only about .001% of games permanently display the blood that enemies shed?

this question stretches beyond iphones to powerful consoles as well.

if games like oblivion and red faction: guerrilla can remember exactly where each and every piece of armor or steel girder you dropped was, why can't there be a blood stain to remind you of a past epic battle?

i noticed boxhead keeps blood and it got me thinking. not even nazi zombies on COD: WaW can keep bloodstains displayed for more than about 30 seconds.

why the fade??
10-25-2009, 08:54 AM
I can think of one iDevice game that uses persistent blood - Samurai: Way of the Warrior. Otherwise, I think you've answered your own question. It is obviously a drain of resources, and the payoff for most players is minimal.
10-25-2009, 09:10 AM
Joined: Feb 2009
Location: Canada, Québec
Posts: 503
There also Boom Brigade. Well it's alien blood but... it's blood.

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