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App description: Explore the ruins of the City of Mordheim, clash with other scavenging warbands and collect Wyrdstone - valuable shards from the comet that destroyed the city.

Legendary Games adaptation of Games Workshops classic table top game: Mordheim, set in the Warhammer world. Multi player turn-based arena strategy right at your fingertips, youll have the freedom to play how YOU want to play. Hide in the shadows and wait for the right moment to strike, get a vantage point and pick your targets off with ranged weapons, or bring the fight straight to your opponent in an up close and personal confrontation, the choice, is yours!

Beware all who enter Mordheim the Warhammer Universe is brutal and it doesnt get more dangerous than a ruined city teaming with rival warbands and monstrous horrors. A core game feature is a permanent death and permanent injury! Players must prepare for death, destruction and disability. You will need to hire replacements, dismiss warriors from your band that get too badly injured and sometimes you may need to disband a warband completely and start again.

From release three mercenary factions are available: Reiklanders, Middenheimers and Marienburgers each with different traits and play styles. Each represents one of the factions pitted against each other in a brutal civil war over who should sit in the throne as Emperor. Can you harvest more Wyrdstone from Mordheim than your rivals to fuel your masters war effort?
More factions will follow as DLC, including:

Skaven Skulking sinister rat men who need Wyrdstone to thrive
Sisters of Sigmar The only faction with remotely honourable intentions
Witch Hunters Agents of the Grand Theogonist who will burn first and ask questions later
Cult of the Possessed Men who have turned to the dark powers for salvation
Undead Agents of the Vampire Counts, helping their bid to control the living

Key Features:
Tactical turn-based gameplay with incredible action sequences
Recruit, customise and train your Warband
A rich, powerful and immersive fantasy world
Multiplayer online you will go up against other player made Warbands
Available for both iPhones and iPads!
Continuous planned updates, including extra content and map variations.
Graphic novel art style with a grim undertone perfectly setting the scene of the harrowing city of Mordheim


About Legendary Games
Legendary are award winning multi-platform, multi-player developers specialising in Unity and HTML5 Games. Web site: Legendary-games.com

Mordheim: Warband Skirmish Copyright Games Workshop Limited 2016. Mordheim: Warband Skirmish, the Mordheim: Warband Skirmish logo, GW, Games Workshop, Mordheim. Warhammer, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either or TM, and/or Games Workshop Limited, variably registered around the world, and used under license. All rights reserved.

Boardumb's comments:


05-24-2017, 04:28 PM
#2
Joined: May 2016
Posts: 210
Having just bought the PS4 version last week, I've got to ask what exactly are the differences between the PC/Console versions?

05-24-2017, 05:27 PM
#3
Joined: Jan 2011
Location: England
Posts: 1,593
Hmmm intriguing..... can't decide if this is worth getting or not.
Is MP real time?
05-24-2017, 06:28 PM
#4
Joined: Jul 2016
Posts: 238
Why is this not available here in Portugal? Aaargh
05-24-2017, 06:34 PM
#5
Joined: Jun 2011
Posts: 6,639
Looks slow...but thats just what I saw so thats imo.

Last edited by Amenbrother; 05-24-2017 at 08:24 PM.
05-24-2017, 09:14 PM
#6
Joined: May 2014
Posts: 651
Quote:
Originally Posted by Amenbrother View Post
Looks slow...but thats just what I saw so thats imo.
It is. It's interesting. I like the customization and seems like a large skill tree. I like it, but not ready to recommend. I can't tell if I'm fighting bots or people, bots I think. I may still be in the tutorial. The cell shaded graphics are cool for me. It's no Demons Rise, but fun and I'm going to give it more
05-24-2017, 09:20 PM
#7
Joined: Jun 2011
Posts: 6,639
Quote:
Originally Posted by ashmike3 View Post
It is. It's interesting. I like the customization and seems like a large skill tree. I like it, but not ready to recommend. I can't tell if I'm fighting bots or people, bots I think. I may still be in the tutorial. The cell shaded graphics are cool for me. It's no Demons Rise, but fun and I'm going to give it more
Nice man let us know!
05-24-2017, 09:33 PM
#8
Joined: May 2014
Posts: 651
Sometimes my guys flee, or there guys flee, obviously resulting in defeat. I can't tell what's driving that behavior. The game calls it routing. Seems random. I like how I have no idea where the enemy is at the start, ala xcom. Fells like its building to something, hope so, if it's continues as I've seen so far, I'll likely get bored. It's not bad, just not super exciting yet. Not sure why, some rng that needs tweaking perhaps.
05-24-2017, 09:42 PM
#9
Joined: May 2014
Posts: 651
Minions get injured during battle. Costs shards to heal. Earned in game but also available for purchase. I have none left I have an injured hero. I don't want to spend more to heal. Not sure if I can win to get more because I don't get all of the reasons for routing.I would hold off on buying this one for now. I know I formed an opinion quickly, but I make decsision fairly fast on games. I'll watch for others opinions.

Edit

So, without using shards, my injured guy is available again after 1 battle without him, so I can progress without additional purchase. Still on the fence

Last edited by ashmike3; 05-24-2017 at 09:57 PM.
05-24-2017, 09:58 PM
#10
Joined: Jun 2011
Posts: 6,639
Quote:
Originally Posted by ashmike3 View Post
Minions get injured during battle. Costs shards to heal. Earned in game but also available for purchase. I have none left I have an injured hero. I don't want to spend more to heal. Not sure if I can win to get more because I don't get all of the reasons for routing.I would hold off on buying this one for now. I know I formed an opinion quickly, but I make decsision fairly fast on games. I'll watch for others opinions.

Edit

So, without using shards, my injured guy is available again after 1 battle without him, so I can progress without additional purchase. Still on the fence
Ughhhhhhhh