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  #1  
Old 12-30-2008, 05:39 PM
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PoV PoV is offline
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Default Cool bugs during development

I figured this might be a fun thread. Share some of the interesting bugs, glitches, or oddities you came across whilst working on your iPhone game. Screen shots, video, text, whatever you have.

- - - - - - -

I kept video of some of my more interesting bugs in Smiles. Some more silly than others.

The first I want to show is a bug in one of the effects for the game mode Zen. It was supposed to be a "toss a rock in to a pond" water ripple. It didn't really work as expected.

http://www.viddler.com/explore/PoVRAZOR/videos/8/

Here's what it was supposed to look like. The problem with this though was the effect would make you queasy.

http://www.viddler.com/explore/PoVRAZOR/videos/9/

In the end I had to tone this down. It's still in the game, but very subtle now. Not a good idea to make your customers get sick.

The next bug is a little more minor. I was building my menu screens, and gave some elements the same ID as one of my buttons.

http://www.viddler.com/explore/PoVRAZOR/videos/14/

The last one is just me being silly. Working on the achievement unlocked effect, I decided the achievements should have a conversation with themselves.

http://www.viddler.com/explore/PoVRAZOR/videos/15/

And that's my list of interesting things that happened during Smiles' development.

Anyone else find anything amusing while making your game?
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  #2  
Old 12-30-2008, 06:39 PM
brewstermax brewstermax is offline
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Quote:
Originally Posted by PoV View Post
I figured this might be a fun thread. Share some of the interesting bugs, glitches, or oddities you came across whilst working on your iPhone game. Screen shots, video, text, whatever you have.

- - - - - - -

I kept video of some of my more interesting bugs in Smiles. Some more silly than others.

The first I want to show is a bug in one of the effects for the game mode Zen. It was supposed to be a "toss a rock in to a pond" water ripple. It didn't really work as expected.

http://www.viddler.com/explore/PoVRAZOR/videos/8/

Here's what it was supposed to look like. The problem with this though was the effect would make you queasy.

http://www.viddler.com/explore/PoVRAZOR/videos/9/

In the end I had to tone this down. It's still in the game, but very subtle now. Not a good idea to make your customers get sick.

The next bug is a little more minor. I was building my menu screens, and gave some elements the same ID as one of my buttons.

http://www.viddler.com/explore/PoVRAZOR/videos/14/

The last one is just me being silly. Working on the achievement unlocked effect, I decided the achievements should have a conversation with themselves.

http://www.viddler.com/explore/PoVRAZOR/videos/15/

And that's my list of interesting things that happened during Smiles' development.

Anyone else find anything amusing while making your game?
I kind of like the 3rd one. That would be fun to have. Nobody would ever notice really.
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  #3  
Old 12-30-2008, 07:43 PM
Rocketman919 Rocketman919 is offline
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lol at nice sweater
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