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Cool bugs during development

12-30-2008, 06:39 PM
#1
Senior Member [Original Poster]
Joined: Oct 2008
Location: London, Ontario, Canada
Posts: 349
Cool bugs during development

I figured this might be a fun thread. Share some of the interesting bugs, glitches, or oddities you came across whilst working on your iPhone game. Screen shots, video, text, whatever you have.

- - - - - - -

I kept video of some of my more interesting bugs in Smiles. Some more silly than others.

The first I want to show is a bug in one of the effects for the game mode Zen. It was supposed to be a "toss a rock in to a pond" water ripple. It didn't really work as expected.

http://www.viddler.com/explore/PoVRAZOR/videos/8/

Here's what it was supposed to look like. The problem with this though was the effect would make you queasy.

http://www.viddler.com/explore/PoVRAZOR/videos/9/

In the end I had to tone this down. It's still in the game, but very subtle now. Not a good idea to make your customers get sick.

The next bug is a little more minor. I was building my menu screens, and gave some elements the same ID as one of my buttons.

http://www.viddler.com/explore/PoVRAZOR/videos/14/

The last one is just me being silly. Working on the achievement unlocked effect, I decided the achievements should have a conversation with themselves.

http://www.viddler.com/explore/PoVRAZOR/videos/15/

And that's my list of interesting things that happened during Smiles' development.

Anyone else find anything amusing while making your game?

| Mike Kasprzak | Sykhronics Entertainment | Mike @ Twitter |

Smiles HD for Mac and iPad | Smiles for iPhone/iPod touch (Twitter, Website)
IGF Mobile "Best Game" Finalist | Intel "Elegance in Design" Winner
12-30-2008, 07:39 PM
#2
Joined: Nov 2008
Location: Wouldn't you like to know ;)
Posts: 2,632
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Quote:
Originally Posted by PoV View Post
I figured this might be a fun thread. Share some of the interesting bugs, glitches, or oddities you came across whilst working on your iPhone game. Screen shots, video, text, whatever you have.

- - - - - - -

I kept video of some of my more interesting bugs in Smiles. Some more silly than others.

The first I want to show is a bug in one of the effects for the game mode Zen. It was supposed to be a "toss a rock in to a pond" water ripple. It didn't really work as expected.

http://www.viddler.com/explore/PoVRAZOR/videos/8/

Here's what it was supposed to look like. The problem with this though was the effect would make you queasy.

http://www.viddler.com/explore/PoVRAZOR/videos/9/

In the end I had to tone this down. It's still in the game, but very subtle now. Not a good idea to make your customers get sick.

The next bug is a little more minor. I was building my menu screens, and gave some elements the same ID as one of my buttons.

http://www.viddler.com/explore/PoVRAZOR/videos/14/

The last one is just me being silly. Working on the achievement unlocked effect, I decided the achievements should have a conversation with themselves.

http://www.viddler.com/explore/PoVRAZOR/videos/15/

And that's my list of interesting things that happened during Smiles' development.

Anyone else find anything amusing while making your game?
I kind of like the 3rd one. That would be fun to have. Nobody would ever notice really.
12-30-2008, 08:43 PM
#3
Joined: Aug 2008
Location: Cali-forn-i-a
Posts: 2,302
lol at nice sweater

dirty deeds and their dunderchee