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iPhone: Coming soon: Interceptor

09-18-2008, 11:39 PM
#1
Joined: Sep 2008
Posts: 10
Now Available: Interceptor

UPDATE: Interceptor is now available in the App Store! I'd love any feedback, bug reports, or suggestions. Thanks!
http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291167440&mt=8

Hi all. I'd be interested in feedback on the game I've recently completed and submitted to the app store.

The video is a bit grainy, and the game looks A LOT harder than it is in reality, because I was trying to play and film at the same time (and was already up to level 5)

http://www.youtube.com/watch?v=QZV_LJomy_Q

More details here: http://www.ben.geek.nz/interceptor/

Last edited by pivotal; 09-24-2008 at 05:14 PM. Reason: Released!
09-19-2008, 02:08 AM
#2
Joined: Apr 2008
Posts: 2,438
Looks nice. I always thought touch missile command was a good idea.

Does it detect multiple points of contact?

arn

09-19-2008, 02:46 AM
#3
Joined: Sep 2008
Posts: 10
Shhhh! It's not missile command (after all the recent takedowns)

I haven't done multitouch. It could easily support it but I didn't really see the point. You can place 'interceptors' as fast as you can tap anyway, which is damn fast.
09-19-2008, 03:01 AM
#4
Joined: Sep 2008
Posts: 294
Quote:
Originally Posted by pivotal View Post
Shhhh! It's not missile command (after all the recent takedowns)

I haven't done multitouch. It could easily support it but I didn't really see the point. You can place 'interceptors' as fast as you can tap anyway, which is damn fast.
You should've named it "Missile Interceptor" HAHA.

Last edited by dudehuge; 09-19-2008 at 05:00 AM.
09-19-2008, 07:01 AM
#5
Joined: Sep 2008
Location: toronto, canada
Posts: 124
Nice work. Like the different backgrounds on play through. What will be your appStore price?

btw Been waiting for a "missle control" game.
Best of luck.
09-19-2008, 03:01 PM
#6
Joined: Sep 2008
Posts: 10
Quote:
Originally Posted by networkman View Post
Nice work. Like the different backgrounds on play through. What will be your appStore price?
I'm thinking I'll kick it off at $2.99 and see how it goes.
09-19-2008, 08:32 PM
#7
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
The game looks awesome but I don't think i will be buying it for $2.99. You might want to price it at $1.99 considering all of the price drops happening on the store.

Just my opinion though - keep up the great work!!!
09-19-2008, 08:35 PM
#8
Joined: Sep 2008
Posts: 10
Quote:
Originally Posted by BarringtonSoftware View Post
The game looks awesome but I don't think i will be buying it for $2.99. You might want to price it at $1.99 considering all of the price drops happening on the store.

Just my opinion though - keep up the great work!!!
Yeah it's a hard one eh? Prices are INCREDIBLY compressed on the app store. Something that I might pay $40 for on a console is $10 on iPhone, and there is utter, utter crap that people are asking $1.99 for.

Luckily it's fairly easy to adjust pricing, so I'll see how it plays out.
09-20-2008, 05:08 PM
#9
Joined: Aug 2008
Posts: 536
I think it'd be a cool idea to have it on a sale for the first couple of days, and then charge regular price... many publishers have done that and have had a lot of good feedback from it.
09-20-2008, 05:23 PM
#10
Joined: Aug 2008
Posts: 187
or free for the first 12 hours or somethin