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[BETA] Raze: Dungeon Arena Hack-N-Slash ARPG on Testflight

07-10-2017, 04:11 AM
#1
Joined: Jul 2017
Location: Guangzhou, China
Posts: 37
[BETA] Raze: Dungeon Arena Hack-N-Slash ARPG on Testflight

Hello all!

I'd like to give everyone here at toucharcade a chance to learn more about our upcoming game Raze: Dungeon Arena. If what you read and see sounds good to you, then you're highly encouraged to sign up for our closed beta going on in Testflight right now.

Test Flight Sign Up Form:https://goo.gl/forms/U41NR9Yr1t1WvNIg2
Alternatively, you can PM me with your AppleID to get an invite.

Game Description
Your enemy is on his last leg. Swap out your mage for your warrior in real time and deliver the decisive blow to your arena foe. Welcome to Raze: Dungeon Arena. Collect new heroes, raid PvP and single player dungeons, craft epic gear sets, and save the world from its demon plight.

Raze is a meticulously crafted dungeon crawling, boss battling ARPG experience for your cell phone. Like solo quests? Make your way through Raze’s 60+ single player dungeons. Prefer to make things a bit more personal? Raze: Dungeon Arena offers 1v1, 2v2, guild battles, and co-op modes.

Tag team battle system
- Mix and match to find the best hero combination and fighting strategy

Stunning Unity 3D Graphics & SFX
- Immerse yourself in a dark world filled with detailed character models, gorgeous dungeon environments, and eye-catching hero abilities.
- Detailed sound effects providing unparalleled immersion

Satisfying Single Player Experience
- Challenging single player dungeons require you to think on your feet in order to survive
- Outmaneuver enemies who possess spatial awareness, reacting according to their own strengths and weaknesses
- Outwit bosses that use unique skills to stun, bind, burn, freeze, and kill all who oppose them

Intense Arena PvP
- Get big in 1v1, 2v2, domination, guild battles, and survival multiplayer modes
- Craft ultimate gear sets and form the ultimate hero combinations for the PvP arena
- Form your own unique play style -- there is NO auto-battle or auto-questing in Raze

Video Preview


A Few Gifs








I don't want to overload this post with media -- so if you want to see some screenshots and art concepts you can checkout our presskit site here: http://razepresskit.wonderent.net/


Thanks for your time! All feedback is greatly appreciated -- as this is our very FIRST attempt at making a game on our own!

**UPDATE**
The response of everyone on toucharcade has far exceeded our expectations. We've received 500+ people asking to test Raze. Some of you, unfortunately, might not receive an invitation for this phase. We're trying to do our best to include everyone, but we can't guarantee everyone will get an invite.

The huge amount of support and feedback we've received is highly encouraging. Thanks everyone, and we'll try to get an invite out to everyone if we can!

**FOR MORE INFO**
We're on Facebook, Twitter, and Reddit. I don't want to be too spammy -- but feel free to join our communities to get regular updates on the progress of our game. :-)

Last edited by johnny_x; 07-14-2017 at 04:48 AM.
07-10-2017, 11:00 AM
#2
Looks great.

07-10-2017, 03:09 PM
#3
Joined: Jun 2011
Posts: 6,635
Wow looks amazing!
07-10-2017, 05:17 PM
#4
Joined: Jan 2009
Posts: 2,254
In the videos, it appears that the player is rapidly tapping the attack button. If it isn't currently possible to hold the attack button to repeatedly attack, please make this change. Those of us with hand problems will thank you.
07-10-2017, 05:25 PM
#5
Joined: Mar 2012
Posts: 200
I swear, umma get diabetus from all the eye-candy. Looks awesome.

IGN: KD220
07-10-2017, 06:02 PM
#6
Joined: Oct 2016
Posts: 17
Wanna tested it, and i allready sent apple id, but when started beta?

Last edited by Sanderok; 07-10-2017 at 06:05 PM.
07-10-2017, 10:51 PM
#7
Joined: Mar 2014
Location: Reno, NV
Posts: 844
Oh wow! Double wow and a Big WHOA!
07-11-2017, 12:05 AM
#8
Joined: Jul 2017
Location: Guangzhou, China
Posts: 37
Quote:
Originally Posted by Misguided View Post
In the videos, it appears that the player is rapidly tapping the attack button. If it isn't currently possible to hold the attack button to repeatedly attack, please make this change. Those of us with hand problems will thank you.
I'll ask the UI / controls team about that. Actually, you don't need to tap the attack button so frantically -- but I just do it out of habit. Thanks for your suggestion. We'd like to make the game accessible to everyone. :-)
07-11-2017, 08:39 AM
#9
Joined: Jul 2017
Posts: 1
TestFlight

Andistuku@yahoo.it
07-11-2017, 12:46 PM
#10
Joined: Jun 2011
Posts: 6,635
This game is freaking stunning!