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App description: "Best Basque VideoGame" AZPlay 2017 - Finalist

MOW offers a totally unique experience in racing genre games. Imagine driving while you respect traffic signals, traffic lights or intersections and avoid countless hazards.

The whole game feels like an art piece to me its been a unique experience that will be hard to replicate. - Snappzilla

"The driving game that requires you to respect the rules of the road... MOW, or initiation to good driving in iOS" - iphon.fr

"A retro and arcade oriented game that will challenge you constantly" - ActualidadIphone

Master the simple MOW controls to reach the end, using your dexterity and reflexes. Beautiful graphics and excellent music will accompany you on your trip with MOW.

Complete the circuits touring beautiful cities, sunny beaches and inscrutable mountains.

Destroy obstacles by throwing bursts of light and get to the end without fail to get extra bonuses. Take care of your car, refuel to keep going and repair faults in the workshop.

- Varied circuits with nice graphics crossing cities, coast and mountains.
- Drive in adverse weather conditions (rainy, snowy, stormy), .
- Great musical atmosphere and FX effects.
- Natural control of the car using gestures.
- Car faults management.
- Car computer on board to help you in your adventure.
- Statistics of your progress.
- Collect coins to redeem for prizes.
- Collect pickups to get advantages on your trip.

Anotherkellydown's comments:

Gameplay video by SNAPPZILLA

Around 2:35 you can see more of how things work.
07-11-2017, 09:07 PM
Joined: Feb 2014
Location: Upstate NY
Posts: 2,255
Found out about this game from an article NOEN wrote for his SNAPPZILLA website. It's really unique and fun. Great art, simple mechanics, unique "follow the traffic laws" gameplay. Sometimes the L/R swipe registers a back swipe which downshifts, when I'm actually trying to swipe right or left to change lanes. I definitely recommended giving it a look. I'll be trying to complete tutorial stage 5 :O

07-11-2017, 09:30 PM
Downloading now...looks good!
07-12-2017, 01:00 AM
Joined: Mar 2017
Posts: 284
Ios 10
07-12-2017, 01:29 PM
Joined: Aug 2011
Posts: 1,583
I think I'd fancy it more if it wasn't just a straight track/road - and from the looks of the video that's all it it. Although I do have to admit I'm quite tempted.....
07-12-2017, 05:34 PM
Joined: Feb 2014
Location: Upstate NY
Posts: 2,255
Originally Posted by orangecan View Post
I think I'd fancy it more if it wasn't just a straight track/road - and from the looks of the video that's all it it. Although I do have to admit I'm quite tempted.....
The production value from graphics to sounds to music & voice is astounding. I definitely see where you're coming from, though. I keeps me coming back often to see if I can get farther. I'm up to level/stage 8.

Some things I noticed:

The settings button is way in the top-right corner (only accessible during/after game) and is extremely small. It took me longer than it seems like it should have to find, and I was actually looking. It should definitely be on the title screen, imo. And of course I always wish games had Game Center, not a deal breaker though. I'd still recommend people try it unless you are waiting on some high profile titles. Hopefully I'll be able to contact the dev and point him in the TA direction.

I'm going to dive in for some more MOW this evening.

Last edited by Anotherkellydown; 07-12-2017 at 06:06 PM.
07-12-2017, 08:05 PM
Joined: Feb 2014
Location: Upstate NY
Posts: 2,255
Sorry for the double post but I wanted to let anyone playing know there is an expansive settings menu complete with a full description of the hud, statistics (GC please), and much more.

All you have to do is swipe left at the bottom of the title menu where the "start" wheel is.

Looks like your progress is saved after every set of 5 levels. Makes sense because each set has its own locale. If you run out of lives before finishing the set you must start over. I've been getting better and making it farther. So far I've made it to level 10. The music on some of these tracks is hilarious and entertaining.

Last edited by Anotherkellydown; 07-13-2017 at 05:43 AM.
07-12-2017, 08:49 PM
Joined: Mar 2014
Location: Reno, NV
Posts: 849
Im all over this. Very cool. And if Noen liked it Im sure Ill love it too.
07-13-2017, 11:40 AM
Joined: Sep 2015
Posts: 20
Quirky, unique, and presentation polished to spit shine. It feels like some bizzaro spinoff of the classic card game Mille Bornes.

My only minor quibble is I wish the swipe controsls were a little tighter. Lots of downshifting and upshifting instead of turning right and left, and vice versa.
07-14-2017, 02:49 AM
Joined: Jul 2017
Location: Spain
Posts: 10
MOW saves the progress everytime you play it, -every single time- even if you exit the level and go to thee main menu. So MOW knows how much time have you played, how many times you died, how much distance you've travelled, etc...

As AnotherKelly pointed out, there is a hole Menu and not only the "Play" button by swiping left/right in that menu.

There are a few hidden surprises in the game... have you noticed you have coins for nothing? Dig a little bit a you'll find where to use them after every single race. And GameOver is not always a Game Over at all, it's a new oportunity waiting to happen!

Jocyf (MOW Programmer).

Last edited by Jocyf; 07-14-2017 at 02:51 AM. Reason: minor changes.