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App description: Imagine playing a platformer on a mobile device with just your thumb. Turn when you want, jump when you want, climb ladders, defeat enemies, enter doors, collect items. You're in control!

Simple Controls
1. Long Press to Jump
2. Quick Tap for Everything Else

Wonderful one thumb play
Amazing 8-bit graphics and sound
Keep a snap shot of each "Fail" as a memento (turn on in App Settings)
Great replay-ability, with 6 objectives in each level (something for everyone)
28 exciting levels
Endless lives

"I'm enjoying the game quite a bit, it's easy to learn but hard to master. - Emotive

"Loving it so far.... The fact that it's a 1 button platformer is brilliant.... - DJfelix

"...kind of quirky and out of the blue ...single-thumb platformer 'Run Jump Die'." - Jared Nelson, Touch Arcade

Boardumb's comments:


07-21-2017, 07:55 PM
#2
Joined: Sep 2012
Location: New York, NY
Posts: 1,330
Interesting. Has anyone tried this out?

07-21-2017, 10:46 PM
#3
I tried it out. The bunny moves left/right constantly, and you tap to turn. You do stop on moving platforms. Everything else is executed by a tap or hold. Ladders, switches, and signs are contextual taps. Jumps, double jumps, and wall jumps are holds. Grabbing a hanging ladder seems harder than it should be. You can also jump off ladders which is great for descending larger ones. Level goals are to collect various items and find the carrot. Only the carrot is required to complete the levels which are varied even in world 1. Turtles fart fire. I encountered a bug in the cave of despair. After the first moving platform, I jumped. My bunny continued moving to the right and got stuck at the wall with controls unresponsive. It's a fun game, but the control limitations (which are intentional) feel more difficult to master than the platforming itself.
07-22-2017, 03:00 PM
#4
Hi toofinedog, I'm the developer.

Has the bug happened to you again? It happen to me early on in testing; I thought I fixed it. Any more details on how this happens would be extremely helpful.

Don't forget to check out the Game Hints in the "?" menu.

13 "fails" and you're already on World-2 Level-2. Not bad for a noob! ;^)

Glad you're having fun!
07-22-2017, 03:21 PM
#5
Quote:
Originally Posted by krankyrobot View Post
Hi toofinedog, I'm the developer.

Has the bug happened to you again? It happen to me early on in testing; I thought I fixed it. Any more details on how this happens would be extremely helpful.

Don't forget to check out the Game Hints in the "?" menu.

13 "fails" and you're already on World-2 Level-2. Not bad for a noob! ;^)

Glad you're having fun!
I jumped from the moving platform at the same spot but didn't get stuck this time. I'll see if it happens again since I haven't beat the level yet. I'll let you know if I encounter any other problems.
07-22-2017, 03:41 PM
#6
Thanks for getting back to me. BTW, you can walk through some walls: at the start of 2-2, try jumping into the left wall. Also, on the elevators, tap twice to turn around. (You might be able to wall jump where waterfalls are too.)
07-22-2017, 06:55 PM
#7
Thanks. I actually did wall jump a waterfall after I found that aforementioned hanging ladder to be tricky. I think a double jump would reach that particular platform too. I had the same bug occur in the cave of adventure. This time, I jumped from the moving platform and was not ground level, so I floated until I hit the wall, fell to the ground, and continued to have movement. I have found a lot of secret passages. I like that the level design is not as linear as it appears.
07-23-2017, 02:33 PM
#8
I've submitted an update to the App Store. Version 1.1 should fix the bug. I'm excited that you "like that the level design is not as linear as it appears". 8^)
07-25-2017, 07:43 PM
#9
Update is live.
07-25-2017, 08:41 PM
#10
Your screenshots remind me of the games I played in my childhood.