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  • Publisher: James Gamble
  • Genre: Puzzle
  • Device: Universal
  • Size: 8.1 MB
  • Version: 1.0
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: Can you destroy all the bugs in the arena?
You only have 3 bombs, so be sure not to waste them.
Time your explosions and blast away as much as you can by creating chains of explosions.

Jayenkai's comments:


This is a nice and simple Chain Reaction type of game.
Hover your bomb over the level, find a good place, then detonate it with epic timing to destroy as many of the roaming bugs as you can in a single blast.
Destroy all the larger bugs and you can move on to the next level.
Fail to destroy them all with 3 bombs, and its game over.

A Little Test Game - Explanation

Whilst doing my AGameAWeek project, I occasionally stumble upon a game that I think might work REALLY well on iPhone.
The trouble is, the old "You have to wait a week and a half before review" thing would often put me off from even bothering to release things onto iOS.

Recently, after a nice long 2-year break from doing anything iRelated, I came back to the world of iOS, and was shocked to find the review time was now approximately a single 24-hour period.
This means that, should I decide to do so, (and if a game is worthy enough!) I can now very easily whip up a normal AGameAWeek game and have it appear on iPhone before I've already moved on to the next project.
I won't be flooding the market with garbage. I'll pick and choose the better examples, and have them be nicely playable. But it's good to know that I can now do this without the ridiculously lengthy wait, in between.

So, think of this as a test!

It's not the greatest game that I've ever made, but it is still a fun little "plaything"

For test purposes, I've set the game to be free for the first few days, but after that it'll be "Tier 1 - 99p/equivalent"

I hope you get a kick out of it, even if it isn't an awesome game.
08-09-2017, 07:37 PM
That's some cool news James! I'm grabbing Bugsplodings and I'll keep an eye out for more frequent releases. Rock on man 🤘
08-09-2017, 10:52 PM
TA says it's free, App Store says a buck. Just letting y'all know
08-09-2017, 11:31 PM
Despite the price error, I grabbed it. No idea how to play it though. The bomb seems to run from my finger like a golf swing mechanic, but it passes through all creatures and blocks. One time it randomly exploded. I need some instructions.
08-10-2017, 04:42 AM
Joined: Jan 2011
Location: Bolton, England
Posts: 253
Send a message via ICQ to Jayenkai
Apologies for the pricing discrepancy. It was most definitely free for the first couple of days, (8th until 10th August) but apparently "Apple Time" is whatever the heck they want it to be.
It'd be SO much easier if they added times to their sales, but they don't. They just give you a day, and you have pretty much guess what timezone that'll be in, and whether it's the beginning of the day or the end of the day.
It's all incredibly frustrating. Grrr..

As for - how to play
Scroll around the map like a standard scrolling iOS map, then hold down the bomb until it goes pop!

Creator of many many games. (Seriously, LOADS!)
I'm currently working on building a new iOS collection after Apple decided to delete all my old games. My Daily Blog will be helping to track my progress.

Last edited by Jayenkai; 08-10-2017 at 04:43 AM. Reason: Grammar has been errorcised