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  • Publisher: Kumobius
  • Genre: Strategy
  • Device: Universal
  • Size: 42.4 MB
  • Version: 1.5
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: Exercise a piece of your mind while you exercise your peace of mind as you flip, slide and spin. Introducing: Piece Out a new innovative puzzle game from the creators of hit games DUET and Basket Fall.

Simple Rules
Slide to move
Tap to rotate or flip!

Packed with puzzles!
Over 50 pages of puzzles.
Plus, a new extra-hard puzzle every day!

Just Relax and Solve
There's no time limit and zero pressure just some blocks and your brain.
Stuck? Hints are available for every puzzle.

Boardumb's comments:

08-15-2017, 05:51 PM
Joined: May 2012
Posts: 3,418
Surprise a fun puzzler from kumobius out of the blue, talking about blue was just watching the new Smurfs movie ha ha, but back to the game it's a nice looking game with over 700 puzzles so you have something to do.

I bought the premium unlock for only 0,99 Eurocent, an easy reccommondation for a puzzle lover.

08-15-2017, 06:17 PM
Good pedigree and recommended by Roger-NL is good enough in my book. Cha-ching!

"@ColeDaddy - My wallet hates you. That is all."
08-15-2017, 07:07 PM
Joined: May 2012
Posts: 3,418
Originally Posted by ColeDaddy View Post
Good pedigree and recommended by Roger-NL is good enough in my book. Cha-ching!
Hope you like it, I played 41 puzzles allready and it has some nice new mechanics every now and then, really getting into this.
08-15-2017, 07:26 PM
Joined: Oct 2009
Location: Seattle, WA
Posts: 344
It's Kumobius, instant download!
08-15-2017, 07:29 PM
Glad to hear people are enjoying the game! This is a bit of a departure from our usual action-oriented games; hopefully that doesn't disappoint!
08-15-2017, 07:33 PM
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 2,273
Bean's Quest and Time Surfer, I'm in. Looks really solid
08-16-2017, 05:52 AM
I'm officially addicted! 70 levels solved and counting Every page of puzzles has the perfect spread of difficulty - a few confidence boosters, a few puzzles with enough to make you stop to think (and feel clever when you get past a roadblock), and a few stinkers that will have you going around in circles for a couple of minutes.

One thing I find particularly interesting about this game is that you actually start to get a 'feel' for each individual shape/property combination - once all the mechanics have been introduced, you really do start recognizing certain spaces and go 'cool! I know that's the perfect space for this piece to move in this way!' For such unassuming looking puzzle design, this is a pretty cool feat. The shapes start to feel like familiar friends/enemies. (I hate rotating L shapes... )
08-16-2017, 06:50 AM
P.S. Today's daily puzzle is pretty awesome! I really enjoyed it, as much if not more than the campaign levels. If the daily puzzles keep this up then this game will be even more brilliant than it already is.
08-16-2017, 11:05 AM
Joined: Aug 2011
Posts: 1,583
I had to go back and play the first page of levels (tutorial in essence) because I wasn't paying enough attention to how the pieces move and so it hadn't really clicked - because I was kind of solving by trial end error and accident rather than working it out, but once I'd started again everything came together and I think it's very very good indeed. Just a lovely simple idea really well executed.

It's also a steal at 79p to remove ads, I'd have happily paid a fiver for this as a fully paid game.