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powARdup: ARKit based iOS11 arcade survival game

08-28-2017, 04:29 PM
#1
Joined: May 2009
Location: UK
Posts: 754
powARdup: ARKit based iOS11 arcade survival game


Avoid the red things, pick up the blue powerups (powARups? NO) and chase the red things.

Features an incredibly precise and unique to AR 'cat chasing a laser pointer' control system.

We're still looking for more testers if you have an A9 chip or better and are running iOS11.


Note: edited to put a newer video on the first page. The original video is now on the second post

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-

Last edited by GlennX; 09-09-2017 at 01:12 PM.
08-28-2017, 05:13 PM
#2
I like very much what I saw. Gonna keep an eye!

09-01-2017, 04:18 PM
#3
Joined: May 2009
Location: UK
Posts: 754
Original video


Check out the "Cat with a laser pointer" control system. We need to find some cooler locations to film...

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-

Last edited by GlennX; 09-09-2017 at 01:13 PM.
09-09-2017, 01:17 PM
#4
Joined: May 2009
Location: UK
Posts: 754


Work in progress. Now featuring 3D audio and a new replay camera. Now also works in Landscape mode.

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-
09-09-2017, 02:40 PM
#5
Please add me in beta tester
I have iphone 7 plus
My apple id is: mhmdnabil@gmail.com

I will be support for you to achieve most quality needed to your app.
09-09-2017, 04:33 PM
#6
Joined: Jul 2016
Location: Austin, Texas
Posts: 21
Would love to try this! Running A10 Fusion chip

Testflight: chandler.manly@me.com

Owner of therealtechie | Partnered streamer on Mobcrush | Apple and Mobile gaming enthusiast
09-09-2017, 04:43 PM
#7
Joined: Mar 2016
Location: Slovakia
Posts: 24
Id like to test,
My apple id is wlaufsomsak@gmail.com
09-09-2017, 05:43 PM
#8
Joined: May 2009
Location: UK
Posts: 754
Thanks guys. The version you should now have is from a few days ago. No sound and no replay camera mode as we're still figuring out how to present that to the player. The game is pretty basic. The difficulty doesn't ramp up properly and there are only three types of 'wave' in this demo, there will be hundreds. It shows the basic principles of the gameplay though.

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-

Last edited by GlennX; 09-09-2017 at 05:48 PM.
09-10-2017, 12:16 PM
#9
Any form to apply our feedback?
09-10-2017, 02:31 PM
#10
Joined: May 2009
Location: UK
Posts: 754
I'm happy for yu to say what you have to say here if you're happy for me to respond with a bunch of excuses about known bugs, unfinished bits and stuff on the todo list! I'd love to know what you think of the controls and the in-world front end (which is basically a button that follows you around...)

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-

Last edited by GlennX; 09-10-2017 at 02:34 PM.