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  • Publisher: Michael Le
  • Genre: Puzzle
  • Device: Universal
  • Size: 78.9 MB
  • Version: 1.02
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: Lynk is a new kind of puzzler with a unique line drawing mechanic

- 130 hand designed levels, no filler
- No text, discover the game rules as you play
- A variety of game mechanics
- No ads, no in-app purchases

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" another game thats built around the strengths of the touchscreen" ~ AppUnwrapper

chandler55's comments:


hey everyone, this is my new puzzler, hope you enjoy it!


Youtube link | Pop Up
09-06-2017, 03:17 PM
#2
Joined: Oct 2008
Posts: 49

09-07-2017, 09:41 AM
#3
Played 40 levels now (of 130 total) and I do like this. The implementation is basic in the sense of no skip level, no hints, it is just focusing on the puzzles. There is only a level overview menu, and has one setting: game sounds on/off (there is no music but that is fine for me, it is the first thing I turn of anyway).

The puzzles themselves teach you what to do and that works fine. When a new mechanic is introduced, a level will teach you how it works, first. There have been a few already, like collecting items, mirrored drawing (inverted too), separating dissimilar items, gates, and combinations with them. I can't wait to see more mechanics and more combinations.

It's hard to explain what you exactly need to do, so I won't try
The YouTube clip from the dev gives a good idea, I think.

Congrats on the game, Michael!

Last edited by saosijs; 09-07-2017 at 09:44 AM.
09-07-2017, 10:35 AM
#4
Joined: Jun 2010
Posts: 1,656
Chandler55,

Very curious about your game. How much dexterity is needed? To what extent is the "drawing" mechanics similar to Blek? Must each "stroke" be always drawn in a single shot without interruption? Is there a length limit to the stroke?

Quote:
Originally Posted by chandler55 View Post
released some promo codes here

Last edited by y2kmp3; 09-07-2017 at 10:44 AM.
09-07-2017, 11:53 AM
#5
Joined: Sep 2012
Location: Denver
Posts: 1,081
Not sure I understand what I'm suppose to do with the orange and purple dots? I'm stuck on level 23. I thought I knew what to do, but apparently not! 🤔

I have really enjoyed playing Lynk. The puzzles, animations, and minimalist aesthetic hit that sweet spot for me.

Edit: I figured it out.

Last edited by paulkane; 09-07-2017 at 11:58 AM.
09-07-2017, 01:33 PM
#6
Joined: Oct 2008
Posts: 49
Quote:
Originally Posted by y2kmp3 View Post
Chandler55,

Very curious about your game. How much dexterity is needed? To what extent is the "drawing" mechanics similar to Blek? Must each "stroke" be always drawn in a single shot without interruption? Is there a length limit to the stroke?
there's only 10 or so blek-style levels, otherwise you can take your time with your stroke. theres no length limit, but some levels do require you to draw some decent sized lines
09-07-2017, 01:36 PM
#7
Joined: Oct 2008
Posts: 49
@paulkane, @saosijs

thanks for the kind comments
09-07-2017, 02:12 PM
#8
Joined: Sep 2012
Location: Denver
Posts: 1,081
Quote:
Originally Posted by chandler55 View Post
@paulkane, @saosijs

thanks for the kind comments
I love how each level dissolves if you get it wrong and the explosion of tiny triangles when you get it right! That extra level of polish really shines through. Congratulations on making a great game.
09-07-2017, 03:08 PM
#9
Joined: Jun 2016
Posts: 25
Finished the game in two sittings and had a blast all the way through. Happy to see it's featured by Apple in the new lineup as well. Congrats!
09-07-2017, 04:05 PM
#10
Joined: Jun 2010
Posts: 1,656
Thanks for the info. Will try it out soon.

Quote:
Originally Posted by chandler55 View Post
there's only 10 or so blek-style levels, otherwise you can take your time with your stroke. theres no length limit, but some levels do require you to draw some decent sized lines