★ TouchArcade needs your help. Click here to support us on Patreon.
App description: CLICKPOCALYPSE II is an incremental game disguised as an idle RPG.

Create a party to bravely explore terrible dungeons and mercilessly exterminate every monster in the world. Find items, go up levels, learn spells, upgrade abilities, and earn achievements.
09-12-2017, 07:01 AM
If you like idlers, this is a terrific game. No IAP that I can find, just videos to activate certain timed quality of life buffs. Really interesting and well made game, check it out.

GameCenter: Havelcek
BattleTag: Xerxian#1237

09-13-2017, 10:10 AM
Joined: Aug 2011
Posts: 1,583
May be too idle for my liking, there literally seems to be nothing to do! I do however quite like it in an odd way, but I've no idea what is going on, I've levelled my heros up to level 2 but there doesn't seem an option to take them any higher....
09-14-2017, 01:08 AM
Do I have to reset to add a 5th character?
09-14-2017, 05:17 PM
Joined: Aug 2011
Posts: 1,583
Originally Posted by Truffled View Post
Do I have to reset to add a 5th character?
Yeah I was wondering what kind of prestige there is going on - I can't see any info that there even is a prestige in the game or if you just keep 'playing'.

I've got to say I'm finding this strangely mesmerising, even though I'm basically doing nothing.
09-16-2017, 03:25 AM
Joined: Jan 2013
Posts: 620
Been enjoying this one quite a bit.

As for prestige, I haven't fully beat the first playthrough (I'm close!), but it looks like progression is through AP. The more you play the faster you acquire it, and the more powerful you become.

5th character slot is also locked behind AP. Additional classes look locked behind playthroughs. Curious to see what they are, and try out different ones. Definitely gonna build a much different party next time!
09-16-2017, 03:26 AM
Joined: Jan 2013
Posts: 620
Oh forgot to mention that videos don't work for me, at all.

I want to suppprt the dev, but there's not even a way to.
09-16-2017, 12:59 PM
Joined: Jan 2013
Posts: 620
Did a reset after a clear and got two new classes. And a skill point.

Guessing the progression stuff isn't in besides AP atm?
09-18-2017, 06:54 PM
Joined: Jan 2013
Posts: 620
I've had a surprising amount of fun out of this simple, silly little title. Probably what I love best is how "light" the app is while still doing things effectively. What I mean by that is it isn't a resource hog, and I can leave it running on my phone without it churning through battery life or overheating it, which is a nice change of pace from most incrementals.

So, on to the tips! First, general stuff.

1) goal is to reset fast and often. First playthrough took like 36 hours, and they're down to less than 24 now. I've only done a few but playing better. You get new classes and more inventory/skill points for restarting. Skill point = you start with extra skills at the start. You also get achievements for beating it with new classes, and funky class setups.

2) don't put too many points into "more monsters per room" early on. Your party will suck at killing big groups until they're around level 30-35. Best to keep it small-ish until then, and steadily push it up slower than the other kill-rewards.

3) you can play actively and greatly speed things up. It's all about the potions, and either burning them or building combos, like infinite scrolls and boss/+10 mobs, double xp, and extra duration pots (for example). Toss the crap ones, like docile enemies (it slows things down).

4) clear dungeons, then castles when prompted. From castles you can now buy the dungeons you cleared, which will reward 100 kills periodically. (Good pot timing can seriously buff that). Oh, and castles always have two guaranteed chests, so it's great to hit these up right after upgrading monster levels. Huge boost in items to help speed things along, making it great to do after picking up the phone again.


Warrior - he's probably the worst class. You don't need a true tank in this game, and his killing power sucks.

Rogue - contrarily, the best class. He's got two abilities which greatly speed up runs, namely, loot chests automatically and insta-loot the room. His insta loot costs a lot of mana, so the best move with him is to skip the sneak attack... your party will move much faster if all his mana goes to looting. If you skip rogue (I rarely do), you better bring a pet class or you'll be looting forever. He's also a decent killer, who seems to defer to long range.

Priest: you need a healer more than a tank, but not much. If your party isn't at least 40-50% life, they'll pause at a door before going in. So healers help this. Priest might actually pair well with a melee or pet heavy class, but I haven't tested yet whether he buffs pets.

Ranger: worthless. I thought he'd kill well but completely underwhelmed by him. Uses chain attacks.

Druid: surprising powerhouse. He had a HUGE kill count in the game I played with him, and he's a passable healer and crowd controller. His pets also do extra duty in tanking and looting, making him a great Everyman that could easily replace rogue, warrior, and priest all in one class. Start with pets.

Pyromancer: he's very slow to get started but once he gets rolling he's beastly for killing huge rooms packed with enemies. by the end of the game his kill count will put the other classes to shame. Start with Fireball and do the other trees later... rain is OK but it SUCKS until you get it bigger, so it's a horrible first tree, for example.

Barbarian: if you want a tanky char that can actually kill, he's VERY good at it. I'd choose him over warrior every time. His main attack is an AoE smash that gets huge, and he rages which literally doubles his damage, which is insane in a game with linear scaling.

Electromancer: he's a crappy pyro. He does more crowd control at the expense of most of the killing power. pick pyro and/or Druid over him every time.

Ninja: not bad. He's what you would expect... a glass cannon melee that deals lots of damage. It's fun watching him zip all over the place! I doubt he brings as much to the table as a barb tho, since AoE trumps single target and chain spells in this game, and his special is a chain attack.

Necro: I thought this would be an offensive version of Druid, but it turns out he's just a far inferior version of Druid. His kill count is waaay lower and he can't heal or have as many pets, so he's another to do just for the achievement.

There's two more I haven't unlocked yet and about to. Also, keep in mind that it's possible there's synergies out there that will help faltering classes, or some classes can't shine if another's mechanic hinders them. Hard to tell, but from what I've seen there's clear winners and losers. I'm curious to try an uber party after I clear all the classes at least once (I'm also saving for the 30mil 5th class unlock before doing other things with it), and the core seems to be Rogue, Druid, Pyro, and Barb, in that order of importance.

Last edited by Cronk; 09-18-2017 at 06:59 PM.
09-20-2017, 07:56 PM
Thanks for the tips Kronk. Yeah this has some really great features. There doesn't seem to be a way to see prestige bonuses once you are in game, I'm wondering how AP can get earned faster as you gooffline time and walking speed seem like the biggest helps.

Very idle, but has some great good things going on here. I think this is a developer to watch especially if they can get a better budget!