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  • Publisher: Starberry
  • Genre: Word
  • Device: iPhone
  • Size: 7.6 MB
  • Version: 1.02
  • Price: $1.99
  • Average User Rating:
    Not enough votes.
App description: Dingbats is perfect for those who love logic puzzles or are wordsmiths. The app is very well-designed with smooth physics and nicely contrasting colors. This app is well worth the price tag, so go give your brain a workout. - AppSafari.com

Dingbats is a fun, but challenging game. Some of the puzzles are not too difficult to figure out, while other puzzles can be quite difficult. The game is entertaining and definitely passes the time. If you are into word games, you can not go wrong with Dingbats. - CasualGamerChick.com

Top 10 in UK Word Games and in the Top 20 in UK Board Games for over a year!

DINGBATS® - The wordplay game that will drive you crazy.

DINGBATS® are cunningly disguised names, phrases and sayings that are turned around, upside-down, sideways or jumbled up.

You need to work out the hidden word or phrase on each card. It could be the size, position or direction that will give you a clue. Sometimes, the pictures combined with a word or a number will give you your answer.

Known as WHATZIT? in the USA and Canada, DINGBATS® are syndicated internationally, in newspapers, best-selling books and TV shows. The family board game was voted Game of the Year in the UK and Toy of the Year in the USA. With over 2 million DINGBATS board games, travel games and best-selling books have been created. Since the launch of Dingbats for iPhone we have had over 100,000 downloads of the app, from 36 countries!

Celebrate the 30th Anniversary of DINGBATS® with the latest version of the game. Play against the clock and see if you can achieve the fastest time in the world. This highly-addictive assortment contains 15 levels of our favourite 180 mind-boggling puzzles, and we'll be adding MORE packs of puzzles very soon! DINGBATS® is sure to become your favourite must-have app.

We have included a PASS button but use it wisely, as you are only awarded a few passes!

We've included a hint for each puzzle in the game, to give you some help if you get stuck. Once the timer has run out, you can press the HELP button to get the hint.

If you've racked your brains on a puzzle and are still stumped, you can ask The Ding King to email the answer for that puzzle to you. Now you can be sure to complete the game!

If you want a break, or you need to pop into another app for a while DINGBATS® will automatically save your position so you can return to it right where you left off.

Whether you know this game as DINGBATS® or as WHATZIT? in North America, KATCH-ITS in Australia, WAS IS ES? in Germany, or ¿QUE ES? in Spain, the one thing you know for sure is that its an addictive game that you cant put down.

For more hints and tips, and to discuss the puzzles with other players:

FACEBOOK: http://facebook.com/dingbatsgames

TWITTER: http://twitter.com/dingbatsgames

VISIT US: http://www.dingbats.net
10-30-2009, 07:35 PM
Joined: Jun 2009
Location: California
Posts: 1,507
maybe the game is so bad they have to hide the screenshots?

10-30-2009, 07:43 PM
Joined: May 2009
Location: Detroit, MI
Posts: 1,054
found them here

10-30-2009, 07:56 PM
Joined: Apr 2009
Posts: 1,023
well i was gonna resist a new game purchase until i beat undercroft, but decided to have a go at this.

very 1st quick initial impression is that its quite polished looking. a promising start!

Currently playing: Joe Dever's Lone Wolf and FM2014
10-31-2009, 07:56 AM
Joined: Apr 2009
Posts: 1,023
not suprised this one starts to sink without trace when a tonne of eagerly anticipated apps hit the store.

anyways, to further add to my initial look i found dingbats to be a decent experience if you like cryptic word games.

ive never heard of this dev before but it seems they like to create a bit of polish and it does sparkle. the game doesnt crash, the menus are fluid, theres a nifty help section and its generally very pleasing on the eye, although there isnt much you can do with a bunch of cards admittedly, they are also nicely drawn.

the object of the game is to flip over a card (15 levels of 12 cards each) and try and work out what the phrase, object or meaning is based on the diagram shown. some are riduclously easy whilst others are not quite obvious. the answers are typed in via the touch keyboard so decent spelling is required! you are given a genrous time limit to answer the puzzle and the faster you do it the more points you get. once you have solved all 12 cards you goto the next level. simple as that really. theres an online high score chart for points and time (of which the highest i got to was number 20 so far) and the score updates on the fly so if you quit and resume it saves your scorers automatically to the table ready for you to improve it.

the downside is that each new game is the same cards in the same places. so its effectively all about solving them one by one to get the new cards. a bit linear but if you cant solve one you can pause the clock and go to the next puzzle.

it doesnt look like there are plans to release any new card packs via DLC but i hope im wrong as this would add endless replayability to this title. despite a couple of short commings theres a lengthy enough game here and its priced just spot on for a licensed board game title. ive played far far worse and paid a lot more for games in the past. if the concept appeals to you i recommend this

Currently playing: Joe Dever's Lone Wolf and FM2014
10-31-2009, 08:27 AM
Joined: Dec 2008
Posts: 718
Any impressions? Im very optimistic about this title.

People IM A GUY! Jan is a guys name, where I live. Haha crazy!
10-31-2009, 10:19 AM
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761

Cards from the boardgame

Online version is here http://zone.msn.com/en/dingbats/default.htm
12-04-2009, 08:23 AM
Joined: Dec 2009
Posts: 4
DINGBATS® - “The wordplay game that will drive you crazy”

Hi Guys,

I just thought I would like to contribute to this thread, as I am one of the creators of the game.

Here's a bit of background on us:

Dingbats is the first iPhone app that Starberry have developed, and it has been boot strapped by a small 'Family' team. We have one lead developer, one designer, a graphics guy, a sound designer, and myself (Rus Sellers) and my Brother Ben. - That's team Starberry!

The original Board game 'Dingbats' was invented by my father Paul Sellers, and was very successful in its day being voted ‘Game of the Year’ in the UK and ‘Toy of the Year’ in the USA back in about 1988.

We wanted to celebrate 30 years of Dingbats and we felt that this was the first digital gaming platform since the launch of the board game that directly suited the mechanic of the original card game.

Ok thats the background done;-)


Dingbats v1.01 - Minor release

We have just launched v1.01 of the game which has a few bug fixes plus:

- ASK 'THE DING KING': One of the most requested features by players - Now when you are really stumped, you can always ask The Ding King for hints to be emailed to you.
- EXPANDED SCOREBOARD: You can now filter scores by country and by day / week / month.
- TWEET YOUR SCORE: Enhanced Twitter integration to make it even easier to tell the world how well you are doing.


The main thing we added in the 1.01 release was enhancing the clues and hints for the game:

We have developed a 2 tier clue/hint mechanism.

The first level is in-game clues, where when the time is up you will get a crossword style clue that lets you know how many words and how many letters in each word.

The real fun of Dingbats is nto just banging in answers it is trying to solve them, so we have decided to not give out the answers, but help to solve.

We find that it is also something that if the player does not know it himself he could as a friend or member of the family to help, just like in the original board game. This is great for interaction and bouncing ideas around for the possible solution.

However in this digital age that is not always so easy, and for the first few weeks of the apps life we had hundreds and hundreds of email every day from people asking use for help with individual Dingbats.

So, because we wanted to help them progress with the game, myself and Tom, the lead developer, invented hints for each one that was asked and we wrote a personal email back to everyone of them!

From that we quickly realised we needed to make this more efficient and grown up so we created the all knowing, Dingbats guru known as the - 'The Ding King' ;-) This has created an invaluable two way relationship between us and the players, and allows the players to reach out beyond the iPhone and the app.

He gives personalised hints and help to guide the player through the game. This has added a human element to the digital game, and in the first week of this new feature we have had thousands of requests and hundreds of people saying how much they liked having someone in their corner with them! (many of of the reviews on the appstore reflect that too)

We realise that this is an ever evolving thing and we intend to move with the flow and react to comments and add new features and new elements to the game as we go.

What we have instore for the next release hopefully in the next few weeks (apple approvals dependent):

Version 1.2 of the game - due out before Christmas, will have:

- More cards (for free)

- Random cards delivery for each level (at moment it is set cards that progressively get harder and harder Through Dingbats, Thingbats, and Kingbats) then you can choose the path of a fixed set that gets harder or random set that gets harder

- Scoreboard integrated with website

- My Dingbats zone linking to website for extra scores, stats about your game

and if we get time for that release, but certainly the next relase:

- In-app purchases of new packs of cards - ‘More Dingbats’, ‘Junior Dingbats’, and ‘Diabolical Dingbats’

Thats all from me for now, if anyone has any questions or suggestions please let me know.
12-04-2009, 08:29 AM
Joined: Jul 2009
Location: Massachusetts
Posts: 351
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Th graphics look really nice, especially that scoreboard. I used to love doing the WHATZITs in the paper when I was younger, so I'm going to keep an eye on this one for a possible future purchase.

Founder / Editor In Chief - AppAddict.net
Twitter: @OTGGamer
12-04-2009, 08:37 AM
Joined: Apr 2009
Posts: 1,023
thats fantastic, thanks for stopping by and giving us some background information to dingbats, never realised starberry was a family development team from the makers of dingbats themselves

im amazed noone really picked up on this, especially as i know TA has many word game fans.

i honestly recommend this without hesitation, moreso now i see there is news of DLC card packs. awesome!

i recommended this game to a colleague of mine at work and shes played it for weeks, getting the family involved, as have I and we've managed to get to the final level, 15! its hard as nails at times but its more than worth the asking price.

Currently playing: Joe Dever's Lone Wolf and FM2014