Gladihoppers - A 2D Physics Gladiator Game (Devlog)
(incredibly work in progress logo)
Gladihoppers is a physics based 2D gladiator game where you rise to glory as a fighter in the arenas of Rome by defeating opponents in gruesome duels, earning denarii, and upgrading your character and equipment in the process.
The character movement and attacks are controlled by directional swipes (left, right, up, down) with your thumbs on both sides of the screen. A combination of the inverted pendulum physics (popularized by Soccer Physics) and 2D animations are used for this.
- 2 game modes: Career mode (singleplayer) and Quick Fight mode (singleplayer and same-screen multiplayer).
- Play as fighters from three different peoples (for now); Romans, Gauls, and Nubians, unlocking more characters by earning denarii in Career mode.
- Lots of unique pieces of equipment of various sorts to buy and unlock: swords, axes, maces, hammers, shields, armours, tunics, helmets, wrist guards, gloves, pants, shin guards, boots and sandals.
- Gain Fame with your gladiator in Career mode by winning duels and completing certain objectives. Fame will determine things such as the arena you fight in, the crowd size and ultimately be the highscore as your character is defeated.
The game is still in very early development and everything is obviously subject to change.
About This Devlog
I plan on keeping this thread up to date with the current state of the game and share the progress. Please feel free to come with critique and suggestions! I realize it's not super detailed right now but I'm still kind of figuring things out as I go, so I'll add more information with each post.
Thanks for reading!