Three Heroes - a smart, texty, Pocket Medieval RPG Campaign for iPhone/Android, Alpha
Three war-weary heroes form a well-armed merchant company and plan to seek their fortune in the rural districts where opportunities abound. Besides trade, they'll explore interesting places, investigate problems and rumors, and tackle the more profitable dangerous quests. The more trouble they create the more likely it is that deadly patrols will hunt them down.
Three Heroes is a smart, texty, single-player, turn-based, pocket medieval RPG campaign. The tiny, unexpected details give the game a sim feel. There's no sound, no animation, no IAP, no cooldown timers, no internet connection required, and the inner workings are board game-like.
Will appeal to: Everyone looking for a smart fantasy RPG thatís fresh and unfamiliar.
Will not appeal to: Those who do not enjoy reading game text, those desiring frequent battles (or heavy violence), or those who love to maximize kills. Nor those who must complete every quest....sometimes you can and sometimes OMG donít try!
What Category is this game? Itís hard to classify this game into just one or two categories. Example, is this game a modern take on the text adventure? A merc/merchant sim? A Strategic RPG Robin Hood Bandit Goblin Simulator?
Player Conveniences: Three Heroes is a living nightmare for IAP enthusiasts unused to getting ďconvenienceĒ without paying gems through the nose.
This project has been in development for more than five years. Adriel Wallick (Train Jam) is the coder, John Stevenson is the illustrator, and Iím Jack Everitt, the gameís designer. Although this is my first video game, Iíve been making games since 1981.
Three Heroes requires careful reading early on. (And I so understand that no one wants to read stupid text.) The screenshots hint at the effort that went into creating a logical play progression. Iím obsessed with getting details right and giving the player the actual knowledge their hero has at that moment on the screen so they can make an informed decision. This game treats players like their time is extremely valuableóbecause it is!
Weíre about to begin the Alpha and have a few spots left. This will be a short test looking for general problems and big-picture issues. The Beta will be larger, longer, and more challenging. To be an Alpha tester, please PM me with your name, AppleID email address and phone model (no iPads or Android). Be sure you have TestFlight installed. (There will be a seeking Beta tester post in a few weeks.)
Our website https://mercatorgames.com, including the bios of our team.
Facebook https://www.facebook.com/threeheroesgame, and Twitter https://twitter.com/MercatorGames.
Iím using this Touch Arcade thread as the devlog through launch, which is sometime this winter - hopefully early winter. You can sometimes catch me in the TA Discord: Kreylix (Mercator Games).
Sorry the hirez images are appearing blurry. (Working on it.)
Last edited by King Krak; 11-10-2017 at 11:14 PM.