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App description: After your car mysteriously crashes in the forest, you find shelter in an old and sinister mansion. As you explore your surroundings, strange events start to occur around you. Do you have the courage to unveil the houses macabre past? Little by little, investigate, gather information and discover what lurks in the dark

White Night. Black-and-white, Hitchcock-esque, and very cool. Kotaku
White Night will scare you in style! Hardcore Gamer
White Night Is Beautifully Unnerving Rock, Paper, Shotgun

HORROR ON MOBILES - The critically acclaimed survival horror comes back in a mobile version that features revamped controls, an adjusted saving system as well as an overhauled interface.

IMMERSE YOURSELF IN THE NOIR - Discover a unique black & white art style inspired by masterpieces of the film noir genre.

UNVEIL THE PAST - Investigate a nearby dilapidated mansion and interact with your surroundings in search of aid and answers.

SOLVE PUZZLES OF LIGHT & SHADOWS - Collect matches to light your way and solve puzzles based on the use of light.

AVOID APPARITIONS - Confront the nightmares of the past on an adventure in which darkness is the enemy and darkness is everywhere.

CLASSIC SURVIVAL HORROR EXPERIENCE - White Night is both a survival horror with its own identity and an homage to classic horror titles such as "Alone in the Dark".

Filled with psychological horror and melancholy, the story of the game will unfold as the player discovers the dark events which built the manor a past, spinning a yarn in the style of an old noir story that you would be reading at candle light. Plunge into the mysteries of White Night!

White Night is optimized for iPhone X.

Visit us at: www.playdigious.com
Follow us on Twitter @playdigious
Like us on Facebook /playdigious
If you experience any problem with White Night, please contact our customer support team at playdigious@gmail.com. Don't forget to specify which device and operating system you are using.
11-15-2017, 10:11 AM
#2
Quote:
Originally Posted by BigDich View Post
Great game, but I think, that tap controls ruins the game.
You can tap, but you can't hide from monsters, because the hero runs any way HE wants, but not the way you want.
Also, you pick items from couple of tries. But it's scary and the ending is not happy...

Last edited by Brightsiderus; 11-15-2017 at 10:14 AM.

11-15-2017, 10:43 AM
#3
Joined: Jan 2011
Location: England
Posts: 10,980
Hows the main control ? Do you tap on the screen to move there or just areas to move to ?

Graphics look stunning, cant believe you can just tap anywhere to move there ?
11-15-2017, 11:44 AM
#4
Quote:
Originally Posted by psj3809 View Post
Hows the main control ? Do you tap on the screen to move there or just areas to move to ?

Graphics look stunning, cant believe you can just tap anywhere to move there ?
Tap on the screen to move there. The game was originally designed for joystick on PS4 or keyboard on pc. Dunno, why they haven't added virtual joystick
11-16-2017, 06:22 AM
#5
Joined: Jan 2011
Location: England
Posts: 10,980
Surprised this games not getting more love. Just bought it and had a quick go. Nice intro to it, very impressive how you just tap to move and the scene/camera angle all changes. Nice change of pace game compared to other ones i have, bit slow at first with the guy walking slowly but so far so good
11-16-2017, 06:59 AM
#6
Quote:
Originally Posted by psj3809 View Post
Surprised this games not getting more love. Just bought it and had a quick go. Nice intro to it, very impressive how you just tap to move and the scene/camera angle all changes. Nice change of pace game compared to other ones i have, bit slow at first with the guy walking slowly but so far so good
He will run after first chair. Also, you will hate tap controls near the middle of the game

Last edited by Brightsiderus; 11-16-2017 at 07:13 AM.
11-16-2017, 03:19 PM
#7
Joined: Nov 2011
Posts: 317
Quote:
Originally Posted by Brightsiderus View Post
He will run after first chair. Also, you will hate tap controls near the middle of the game
Hopefully, the dev will add the appropriate controls. Looks good, but will hold off a bit.
11-18-2017, 07:15 AM
#8
Joined: Mar 2014
Location: Gazorpazorp
Posts: 184
Quote:
Originally Posted by Brightsiderus View Post
Tap on the screen to move there. The game was originally designed for joystick on PS4 or keyboard on pc. Dunno, why they haven't added virtual joystick
This is the weirdest thing: Yes, why didn't they add Virtual Stick? And after the game was originally for Joystick on PS4/PC why no mfi controller support?? Instead they introduce this overhauled tap control system which even makes the easiest tasks - Like just examining or picking up an item - a real chore.

Reminds me so much of the control scheme for Talos Principle - My first mfi controller just had seized to function and I hated the game's standard tap controls: Slow, inaccurate and leading to a myriad of unnecessary deaths (Same issues as in White Light) - I had been ready to give up on the game because of always dying in one of the easiest levels ("Things to do with two Boxes") due to the inaccurate tap controls when - thanks to a TA article - I luckily realized that there was an option to change the controls to virtual stick.

From there on out I didn't have the slightest issues anymore and a huge blast with the game. Strangest thing though: When you attempt to change the controls to virtual stick in Talos the game says something along the lines of: "Warning, game has been designed with tap controls in mind, we strongly suggest not using virtual stick" ... (This mindset probably also is the reason that there's never any mention during the tutorial/introduction that one is able to change the controls at all)

Still don't get how the Talos devs could think the tap scheme was superior: Both games - Talos and White Light - were ported from a Controller (or keyboard) controlled Console/PC version after all! But at least the Talos devs were as farsighted to implement an alternative option for virtual stick (and mfi support too of course).

Just hope this still gets added to White Light. Tap controls are ruining an otherwise amazing game right now,

Last edited by Gambler; 11-18-2017 at 10:37 PM.
11-18-2017, 07:39 AM
#9
Joined: Mar 2014
Location: Gazorpazorp
Posts: 184
Quote:
Originally Posted by Brightsiderus View Post
Also, you will hate tap controls near the middle of the game
P. S.: I wrote the devs to please include virtual sticks and/or mfi controls as tap is pretty much ruining the experience. If you want them to add those other control schemes you guys should do the same:
HP: https://osome-studio.com/contact/
Mail: contact@osome-studio.com

Last edited by Gambler; 11-18-2017 at 07:45 AM.
11-18-2017, 10:19 AM
#10
Quote:
Originally Posted by Gambler View Post
P. S.: I wrote the devs to please include virtual sticks and/or mfi controls as tap is pretty much ruining the experience. If you want them to add those other control schemes you guys should do the same:
HP: https://osome-studio.com/contact/
Mail: contact@osome-studio.com
I contacted Playdigious. They said that if there will be many people complaining about taps, they will add virtual stick