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App description: BIG INDIE PITCH finalist combining AR & arcade one-touch gameplay!
iPhone X ready - play unique AR game on your new device!

IMPORTANT:

This game requires ARKit & camera access.

THIS GAME IS NOT SUPPORTED on: iPhone 6, iPhone 6 Plus, iPad 2 Air nor iPads Mini

WORKS GREAT on: iPhone X, iPhone 8, iPhone 8 Plus, iPhone 7, iPhone 7 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, all iPads Pro, iPad 5th Gen

Fly around your room, around the parking spot or playground. Collect stars to fill the fuel tank, pass as many levels as possible. The more levels you pass - the bigger your city is. How many citizens will join you?

Simple one-touch gameplay in AR environment gives tons of fun! Unlock all the planes, collect income directly from your city and become the greatest flying mayor in the world!

Features:
- funny flying in AR environment!
- simple one-touch controls - tap & hold to dive!
- 20+ airplanes to unlock
- developing city + collecting income mode (TAP THE STARS!)
- Global Leaderboards & Achievements (Game Center)
- now Augmented Reality gives even more fun!
- iPhone X fully supported

pstal's comments:


ARcade Plane is a simple arcade game combining easy to play hard to master mechanics and Augmented Reality awesomeness.
Check out the trailer and have fun!

11-15-2017, 03:06 PM
#2
Joined: Apr 2010
Location: California, USA
Posts: 4,942
So, does this game require a marker to put on the table/floor? One thing I dont like about some AR games is having to print out some stupid marker to use with a game to make it work. So if I have 10 of these type of games, I need to keep a pile of markers on hand to play! Personally, I cant be bothered with that. Do you just go around in the same circle diving to pick up stars? Do the buildings grow taller? Fall down, explode, or do anything more? Gotta be more to it than that! Maybe there is? But otherwise, it seems kinda boring to me! 😒
11-16-2017, 04:22 AM
#3
Joined: Mar 2014
Posts: 71
Quote:
Originally Posted by bigrand1 View Post
So, does this game require a “marker” to put on the table/floor? One thing I don’t like about some AR games is having to print out some stupid marker to use with a game to make it work. So if I have 10 of these type of games, I need to keep a pile of markers on hand to play! Personally, I can’t be bothered with that. Do you just go around in the same circle diving to pick up stars? Do the buildings grow taller? Fall down, explode, or do anything more? Gotta be more to it than that! Maybe there is? But otherwise, it seems kinda boring to me! ��
Nope! You don't need the marker anymore! That's the point . ARKit does it in a very tricky way, so we don't need markers. You can just start the game anywhere - indoor, outside, on the parking lot, in the office and it will just work. It recognises vertical and horizontal lines and finally place your device in real 3d space. That's really tricky and I advise you just to test it out and have fun with mixing the game and reality.

Yeap the buildings grow up. On each level there are different mountains, the number of mountains is growing as well. Finally there appear some balloons so the game becomes more and more demanding. As more buildings you have, the more income you can collect from your town (collecting income is other AR mode - just sightseeing your town in AR space and picking up the coins). That's quite simple game but we hope it gives a lot of fun and shows the power of AR technology nowadays - without markers!

Last edited by pstal; 11-16-2017 at 04:25 AM.