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Coinski - master the odds: promo codes

12-09-2017, 07:55 AM
#1
Coinski - master the odds: promo codes

Coinski has got an update, you can read more about it here.

I'm celebrating it with some new promo codes!
Please reply if you take one :-)

6FYN637477ER
Y9M9L9XWKX64
PXLN3KEXYY6F
K37WW7LRLLAX
EATWKF6FXA7X
3Y3XJW9H667X
R6T647F9KR7J
6KF636XFRT6X
YRTFWXYF73H3
L7AP3J7T6ME9
12-09-2017, 02:38 PM
#2
Joined: Aug 2015
Posts: 547
First code 6FYN637477ER redeemed thank you.

Impossible to see what this does from the screenshots but makes sense after seeing it in action.

It’s an interesting type of physics puzzle. Will practice in solo mode to try and figure out some sort of winning strategy.

12-09-2017, 03:22 PM
#3
Joined: Apr 2012
Posts: 4
Y9M9L9XWKX64 redeemed. Thank You
12-10-2017, 07:14 AM
#4
Quote:
Originally Posted by Stronsay View Post
First code 6FYN637477ER redeemed thank you.

Impossible to see what this does from the screenshots but makes sense after seeing it in action.

It’s an interesting type of physics puzzle. Will practice in solo mode to try and figure out some sort of winning strategy.
Nice thank you, I'm curious what you think
12-10-2017, 12:14 PM
#5
Joined: Feb 2014
Posts: 104
code L7AP3J7T6ME9 redeemed. THANKS!
12-10-2017, 02:49 PM
#6
Joined: Aug 2015
Posts: 547
Quote:
Originally Posted by Doxxic View Post
Nice thank you, I'm curious what you think
I think this will have to be Game of the Year from a design perspective. It’s an ingenious concept and understandably #1 puzzle and board game in Netherlands. It should be everywhere else too. There is much to consider and every coin drop can completely change the board state making each play different. The combination of gate shifting, 3-coin drop timing and tilt ability makes for a unique thought challenge.

Finding a winning strategy is not so easy, especially when there are many coins on the board as the number of interactions can be too overwhelming to calculate. It is for me at present anyway as I have still to reach the 10 game average of 8. Got to 7 and then played a succession of zeros

Who’d have thought dice would provide an interesting opponent. Sometimes it’s stupid and other times it seems to keep selecting exactly the right moves.

I’m wondering how you devised the idea for Coinski. It almost looks like it is based on a physical machine but that doesn’t seem possible.
12-11-2017, 12:54 AM
#7
Gracias
Tomé el código PXLN3KEXYY6F


Enviado desde mi iPhone utilizando Tapatalk
12-11-2017, 03:55 PM
#8
Wow thanks Stronsay!!!

Quote:
Originally Posted by Stronsay View Post
I’m wondering how you devised the idea for Coinski. It almost looks like it is based on a physical machine but that doesn’t seem possible.
I thought no-one would ever ask

It started with the gate-shifting mechanic for a turn based two player game, an idea I got in the eighties for a C64 basic game. I never got it too far because the disk got lost.
I got interested in programming again because of Shift Plaugrounds and decided to give it another try, now with SpriteKit (and its physics engine).
The other parts are solutions to problems the basic mechanic brought. I wanted it to be engaging, which is why it became a betting game. Then it needed a timer because sometimes not moving was the best option.
The game tended to get crammed with coins, which is why three coins on top of a gate make it move (I’ve tried several bad alternatives).
Then it seemed that people would play it alone rather than together. I had no idea how to implement AI for an opponent (hardly understood my own game) so that’s what brought the idea of dice in combination with a ten game average norm for moving up a level.
The tilting came only very late (months after first release in September). I just noticed that I wanted to tilt my device all the time and then I thought: why not? This also happened to solve a nagging problem that sometimes a coin would fall on top of another coin and should move sideways, but didn’t. This felt unnatural and unfair and I tried lots of way too complicated things to make it move to a random side before the tilting was there, making the game double as nice. I’m really happy with it

Thanks a lot again. This is very encouraging.

Last edited by Doxxic; 12-12-2017 at 09:22 AM.
12-12-2017, 08:08 PM
#9
Thank you, I took R6T647F9KR7J

The thread on this game inspired me to try it after the update 🙂