Bought in my local AppStore! Some quick impressions on my iPhone X.
The game’s first loading screen... starts out boxed as if it doesn’t support the X. My heart absolutely dropped. Then I see the title screen fill up the X’s entire screen and I did a little dance
Intro started with walking to the lighthouse in the storm as usual. But. ONE. GLARING. PROBLEM. The bottom notch like was a big white eye glaring out at me. And it wasn’t going away. It remained through the cutscene and even while I started playing.
As I started playing there was a swipe-to-look around and tap-to-move control setup. Being someone who loathes tap to move controls, my heart dropped again. Made my way to the lighthouse with the bright white eye staring at me on the bottom, which never dims or turns grey by the way, and the clunky controls.
After the intro I managed to get into options to realize there was thankfully an option for joystick controls... hallelujah! Left side of the screen for moving, right side of the screen for looking around. But it still feels clunky, the looking around part as if there’s some input lag and as if it sort of drags around while trying to look around instead of being responsive. Interacting with things in the initial classroom sequence also seemed like a chore since you literally have to get up to someone’s face or within 6 inches of an item to enable the “view/talk/use” options to interact with any given person, door or item.
The game looks amazing graphically but it’s really, really hard to ignore the bottom, bright white bar which essentially needs to disappear during gameplay and cutscenes completely, or at least fade down to an acceptable level. If anyone has questions feel free to ask. Cheers