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App description: ******this is the full version of Weapon Shop Fantasy, there is no In app purchase,no ad. You can continue your adventure using lite version save data******

Weapon Shop Fantasy is a shop simulator with a whole lot of RPG elements.

Or maybe it's an RPG with a whole lot of shop simulation
You decide.


Craft mighty weapons!!!!

Enchant them with magic!!!!

Here are just a few of the things you can do in Weapon Shop Fantasy

Defeat mighty (pixelated) enemies
Collect rare materials
Learn awesome and useful skills
Make your own skill combinations
Defeat monsters for new materials or just steal them and run away
Bring on new staff, send them on adventures, keep all of the materials they gain
Read some hilarious (and sometimes cheesy) dialogue between some pretty silly characters

In Weapon Shop Fantasy, you can also hire a team of staff members to do specific jobs for you, additionally you can improve their abilities and push them to develop new skills.
The staff training system is almost limitless, so there's always room for improvement and investment in your staff. Combine staff training with enemy battles, collected materials, and skill unlocks, to make your crafted weapons and equipment more and more powerful.

There are over 200 different pieces of gear and equipment to be crafted, with an equally impressive selection of over 200 skills. With skill combinations, you've got almost limitless options.
There's a huge selection of over 70 monsters, as well as a few giant bosses to conquer, in addition to over a hundred missions to complete.

We've also added some unique mechanics to the game. One example is having to lure bosses out of hiding, using food to entice them. Offer them something sweet, then destroy them.
When you craft different weapons and equipment, you'll notice that each one has its own attributes and skill bindings. The weapon crafting also has an element of luck, so you never know when you might just luck out and craft the perfect weapon.
Also, what weapon crafting game would be complete without additional enchanting mechanics to further imbue your equipment with even more raw power.

In addition to crafting and making money, you can also send your staff members on auto-battle journeys where they'll earn materials for you as they progress deeper and deeper into dungeons. You'll see your materials building up, but pay attention to the health of your staff. If you feel there's a chance they might die, you can run from battle at any time and keep any materials they've already earned from that journey.

We hope, whatever you decide to do in the game, that you have a great time doing it.

Digdog Studios Ltd.

Boardumb's comments:

Lite Version: https://itunes.apple.com/us/app/weapon-shop-fantasy-lite/id1335513428?mt=8
02-08-2018, 01:33 AM
Joined: Jul 2012
Location: on the internet
Posts: 1,882
wow this is actually great. like a kairosoft sim or like holy potatoes a weapon shop

im a rpg loving kind of guy
02-21-2018, 07:29 PM
Joined: Apr 2011
Posts: 307
I got a good bit of entertainment out of it.

It could use balance adjustment though. The algorithm for filling random orders is screwy and constantly asks for equipment I'm not capable of producing. I don't know what the 'free' version was like, but the paid one has you wait about a half hour for the next one to generate. That seems like a freemium bottleneck that they neglected to remove. They could have a pass button or something.

The progression is confusing for a lot of the game, and it seemed like I wasn't able to meet the money quota to unlock the next stages, even though they're necessary in order to continue. Especially with the red ore, which is incredibly rare in earlier stages but needed to unlock the stages where you can finally obtain it regularly.

It also felt like the enemy balance was pretty bad. Most of the game was divided into two phases: 1) enemies deal too much damage and quickly wipe out my characters regardless of what I'd do. 2) I eventually became so overpowered that I could finally beat stages consistently, but at this point with zero effort. I never found a middle ground between those two where the game felt like I was playing at an expected pace.

But yeah, overall it's an amusing time management / resource management / Kairosoft style game. It was worth the few bucks.
02-21-2018, 11:48 PM
Joined: Jan 2013
Posts: 620
Played it a while ago on steam

Pretty neat for what it is. Go check steam reviews or somesuch if you want info on this one