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iPhone: Hang Line - grappling hooks, avalanches and exploding goats.

02-21-2018, 06:13 AM
#1
Joined: Feb 2018
Location: UK
Posts: 4
Hang Line - grappling hooks, avalanches and exploding goats.



Hi!

I'm the developer for Hang Line and I wanted to share a little bit of my progress.

Hang Line is an extreme physics climbing game where you use a grappling hook to swing up dangerous mountains, avoiding all kinds of hazards from angry mountain goats to avalanches and explosives. It's basically what you would get if Super Meat Boy and Spiderman went on safari on a snowy mountain

My aim was to make a game that was extremely easy to pick up but had a lot of mastery and tons of emergent gameplay. Every element in the game interacts with every other element. Goats can kick cats, cats can pounce on explosives, explosives can explode stalactites, stalactites can crush goats... When this number of systems are all interacting as the player swings and bounces around on an elastic grapple line - you never know what to expect. And to me that's what makes it special.

It's my first game as a solo developer and has been a long and difficult journey! I've been making games for 15 years at different studios, mostly console AAA, but this is the first time I've gone solo and tried to make my own game. Way harder than I thought it would be! I've been working on the game almost 2 years but it's very close now.

This video shows a level about half way through the game, which is on a mountain that is characterised by having giant boulders which must be carefully yanked free so the player can pass onwards to the top. But the local wildlife don't take kindly to climbers intruding... I hope you enjoy it!

PS. For more info or to find out when the game will be released, feel free to sign up to the newsletter here: www.hanglinegame.com


Last edited by edform; 02-21-2018 at 06:24 AM. Reason: Forgot to include some details
02-21-2018, 05:01 PM
#2
Joined: Mar 2016
Location: Sweden
Posts: 15
Looks cool! Just out of curiosity, how do the controls work? Do you swipe to shoot and then tap to get it to attach to the ice?

02-21-2018, 06:42 PM
#3
Joined: May 2012
Location: THE NETHERLANDS
Posts: 3,417
Cool game character, gonna play your game as soon as it is out, wanna now how the controls work too.

Hope you have succes with your game since you worked 2 years on it alone, wow what a dedication, very impressive.
02-22-2018, 02:51 AM
#4
Looking forward to playing this! I'm a big fan of rope swinging games
My favourite part in the video is when the rope attaches to the goat! Looks super fun.
02-22-2018, 03:53 AM
#5
Joined: Feb 2018
Location: UK
Posts: 4
Thanks for the kind comments! The controls are extremely simple - you just tap anywhere on the screen to launch the hook where you want it to go. But it will only launch out if the surface you've tapped is valid i.e. it's snow, ice or an object that you can grapple onto (rock, goat, explosive etc). That's why you see a lot of snow surfaces in the video, any part of those surfaces can be grappled. Once the hook launches out and connects, the climber will be pulled towards that point at a speed that depends on how far away it is i.e. the grapple line is elastic.
02-22-2018, 03:57 AM
#6
Joined: May 2009
Posts: 836
Very slick; I can smell the polish from here.

Keep up the good work; I’m very much looking forward to this.
02-22-2018, 04:00 AM
#7
Joined: Feb 2018
Location: UK
Posts: 4
Just in case anyone didn't see this yet, this is an older video I did of the game about 6 months ago that shows a lot more mechanics. The visuals and animations are a bit outdated, but it gives an idea of how some of the elements can combine together, like cats pouncing on explosives...


Last edited by edform; 02-22-2018 at 04:03 AM. Reason: link broken
02-22-2018, 04:36 AM
#8
Joined: May 2009
Posts: 836
Excellent. The part where you’re grappled to a falling rock, the player and rock fall either side of a static platform and then the player is accelerated over the platform looks very “correct” for want of a better word.

Some robust physics at work there it seems.
02-22-2018, 11:43 PM
#9
Just wanted to know, will this be a free to play game or a paid game. If paid game what would be the price you set for it ??
02-23-2018, 02:41 AM
#10
Joined: Dec 2015
Posts: 154
Gotta have this!

Looks amazing.