Hang Line - grappling hooks, avalanches and exploding goats.
I'm the developer for Hang Line and I wanted to share a little bit of my progress.
Hang Line is an extreme physics climbing game where you use a grappling hook to swing up dangerous mountains, avoiding all kinds of hazards from angry mountain goats to avalanches and explosives. It's basically what you would get if Super Meat Boy and Spiderman went on safari on a snowy mountain
My aim was to make a game that was extremely easy to pick up but had a lot of mastery and tons of emergent gameplay. Every element in the game interacts with every other element. Goats can kick cats, cats can pounce on explosives, explosives can explode stalactites, stalactites can crush goats... When this number of systems are all interacting as the player swings and bounces around on an elastic grapple line - you never know what to expect. And to me that's what makes it special.
It's my first game as a solo developer and has been a long and difficult journey! I've been making games for 15 years at different studios, mostly console AAA, but this is the first time I've gone solo and tried to make my own game. Way harder than I thought it would be! I've been working on the game almost 2 years but it's very close now.
This video shows a level about half way through the game, which is on a mountain that is characterised by having giant boulders which must be carefully yanked free so the player can pass onwards to the top. But the local wildlife don't take kindly to climbers intruding... I hope you enjoy it!
PS. For more info or to find out when the game will be released, feel free to sign up to the newsletter here: www.hanglinegame.com
Last edited by edform; 02-21-2018 at 06:24 AM. Reason: Forgot to include some details