Universal Catgirl Cocoa, a Fantasy Item Shop Tale (DevBlog)

Discussion in 'Upcoming iOS Games' started by FancyGames, Feb 27, 2018.

  1. FancyGames

    FancyGames Well-Known Member
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    #1 FancyGames, Feb 27, 2018
    Last edited: Nov 15, 2018
    Hello, guys!

    Motto: Cute catgirls doing cute things in this Recettear and Minesweeper like game.



    Game concept:
    Manage and improve your item shop by raiding dungeons filled with monsters and slimes.

    Game resembles Recettear (item shop management) mixed with classic Minesweeper (dungeon crawling part).

    Key game features:
    + Manage your item shop: sell goods, improve store and earn guild experience points
    + Raid dungeons, find monsters and unlock new skills
    + Open new adventurers and characters
    + Study receipes and craft items to sell
    + Buy a farm and breed slimes and cute pets
    + Open your own neko-maid cafe
    + React to random events
     
  2. FancyGames

    FancyGames Well-Known Member
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    #2 FancyGames, Feb 27, 2018
    Last edited: Feb 27, 2018
    What I have now. I have simple mini-game (video below) in location, resembling Ragnarok's Nifhelm.

    Nifhelm:
    [​IMG]

    Skeletons are inspired by this cool guy, living in Payon cave dungeon:
    [​IMG]

    I've also made item shop screen and filled it with goods, that can be found in dungeons and sold later.
    [​IMG]

    Now I'm planning to add several dungeons and Payon cave dungeon will be the first of them. Also I'll add several loot items and various types of monsters.
     
  3. FancyGames

    FancyGames Well-Known Member
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    #KawaiiKingdom
    Finished another game prototype. Here you can see world map, locations and item shop with goods, collected from dungeons.

    Still have to make different monsters and loot though.

    My artist made hunter village preview, inspired by Payon from RO.
    [​IMG]

    #RagnarokOnline
    And here is inspiring cute picture from Ragnarok Online.
    [​IMG]
     
  4. FancyGames

    FancyGames Well-Known Member
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    #4 FancyGames, Mar 3, 2018
    Last edited: Mar 3, 2018
    #KawaiiKingdom
    New "Hunters' Village" location, inspired by Payon from Ragnarok Online. Here you can take quests and visit item shop.
    [​IMG]
     
  5. FancyGames

    FancyGames Well-Known Member
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    #KawaiiKingdom
    Added animated hit effect. This occurs when monster hits player.
    [​IMG]

    Now working on quests.
     
  6. FancyGames

    FancyGames Well-Known Member
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    #6 FancyGames, Mar 12, 2018
    Last edited: Mar 12, 2018
    #KawaiiKingdom
    Item shop craft screen with first items that can be crafted. It's cat ears and big ribbon =^.^=
    [​IMG]

    Finally, I've formulated game concept.

    Concept
    + It's a game about catgirl Cocoa and an item shop she owns
    + Game goal is to fulfil item orders, coming from customers
    + You can take quests or just visit dungeons to find loot
    + Loot is needed to craft items for sale
    + I'm inspired by Ragnarok Online game art and fanart and Recettear's gameplay

    + Finished another game prototype. Here we visit different locations and see various loot and monsters.
     
  7. FancyGames

    FancyGames Well-Known Member
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    Working on the adventurers guild, where you can take quests.

    [​IMG]
     
  8. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    Working on quests. (Need to translate the game to English though)

    [​IMG]
     
  9. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    I'm working on progress bar, displayed when running a dungeon. Added a little bit of dynamics to it: moving slime and obtained loot.
    I'll work on monster encounters next.

    [​IMG]
     
  10. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    Added first customer to the item shop.

    [​IMG]
     
  11. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    Made a dungeon crawling part.

    [​IMG]

    Here is how it looks like:


    Now working on item shop part and translation into English.

    + updated the first post.
     
  12. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    I finished day clock (in upper left corner). There will be morning, day, evening and night time. Player should choose when to trade or visit city / market / dungeon.

     
  13. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    Made selling items part like in Recettear.

    [​IMG]
     
  14. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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    Made simple character animation on movement. They got much more lively

    [​IMG]
     
  15. FancyGames

    FancyGames Well-Known Member
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    Apr 10, 2014
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  16. FancyGames

    FancyGames Well-Known Member
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    Created new gameplay video.
     

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