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App description: FEARLESSLY OWN THE SLOPES WITH DARING TRICKS, BIG AIR, AND RAD COMBOS

Welcome to one of the most remote mountains in the world, Peak Mountain, reserved only for elite riders! Grab your snowboard and show off your tricks on the slopes in sub-zero temperatures and whiteout conditions that arent for the faint of heart.

Ride down the slopes at high speeds to catch big air to attempt and land intense and wild tricks. Avoid hitting rocks and trees as you can carve your own path down the mountain. Get close but avoid crashing to score big points. Compete with other players around the world in online multiplayer, rack up points in arcade mode, and complete weekly competitions to build your status as a pro rider.

FEATURES
- 10 signature tricks and tons of grabs
- Experience unbelievable speed for adrenaline-rushing rides
- Procedurally generated mountain for different runs every play-through!
- 4 game modes for diversified gameplay: Arcade, Flags, Stunts, and Multiplayer
- 30 beautiful snowboards with unique handling and trick combos
- 6 skilled characters
- 30+ outfits and accessories to mix and match
- Play across your iOS devices
- Intuitive tilt controls and optional touch controls

Extreme sports and adrenaline-pumping snowboarding! Nail rad tricks as you fly through the crisp, snow-filled air. Build the ultimate trick combos and leave your competition buried in the snow.

Supports iOS 9 and up, iPhone 6S or better recommended.
This game contains advertising.

Follow us on Twitter @batteryacidapps
For support or feedback contact us at support@batteryacid.co

KeKhan's comments:


https://itunes.apple.com/us/app/peak-rider-snowboarding/id1097932133?mt=8
02-28-2018, 01:07 PM
#2
Joined: Nov 2008
Location: San Francisco
Posts: 433
Thanks for making this thread. I wanted to add our Trailer Video:


I've made a lot of games. You've played them.

02-28-2018, 01:16 PM
#3
probably the best looking snowboarding games on iOS? there are few things that annoyed me: lack of controlling your freestyle when jump, or even the lack of ability to jump over obstacle. i dont know maybe they added that ability to jump on the later levels? dont wanna hold my breath on that. the last thing is, no settings on that sensitivity controls. as far as i know, you only doing a near miss on the tree and rocks, jumps off the cliff and tap and hold your screen to do a freestyle move, thats all. please cmiiw, but this is what i get on my first impression.


Beta Testing : Forgotten Memories, Sky Force 2014, Rush Rally 2, GRID Autosport & Many More

02-28-2018, 01:27 PM
#4
Joined: Nov 2008
Location: San Francisco
Posts: 433
We worked on a wide number of control systems for the jumps. I very much wanted a system similar to SSX. The original control was touch to begin a jump and release to jump, and you could jump off anything (like SSX). As we added more freestyle controls it just got messier and messier.

I still want to revisit more ways to dictate control over what you do, but without placing a bunch of messy virtual buttons on the screen.

You will also find that as you advance up in Rank, more and different challenges will come up (the game delivers new challenges daily) that start to add more objectives and things to accomplish.

I'll looking into adding some sensitivity settings, but we based our controls on our game Highway Rider.

I've made a lot of games. You've played them.
02-28-2018, 01:43 PM
#5
Joined: Dec 2010
Posts: 1,042
Does anyone knows if any in-app remove the ads? I can see only 3 but don't any mention for the ads.
02-28-2018, 11:04 PM
#6
Quote:
Originally Posted by Hippieman View Post
We worked on a wide number of control systems for the jumps. I very much wanted a system similar to SSX. The original control was touch to begin a jump and release to jump, and you could jump off anything (like SSX). As we added more freestyle controls it just got messier and messier.

I still want to revisit more ways to dictate control over what you do, but without placing a bunch of messy virtual buttons on the screen.

You will also find that as you advance up in Rank, more and different challenges will come up (the game delivers new challenges daily) that start to add more objectives and things to accomplish.

I'll looking into adding some sensitivity settings, but we based our controls on our game Highway Rider.
thank you and i know developing games is not as easy as it looks, especially for a small studio. i appreciate everything you've done with this game but we have high hopes on this game since we dont have a decent SSX games on mobile within 10 years? so if you really love your game then please make it more like SSX, im definitely sure that all SSX fans will spent their times on your games. oh and please give the option to remove ads, $4.99-7.99 i dont care as long as you keep adding more feature into the game. thank you and best luck.

ps. looks wise? this is the closest thing we got to ssx on mobile. it has potential if you ask me.

Beta Testing : Forgotten Memories, Sky Force 2014, Rush Rally 2, GRID Autosport & Many More

03-01-2018, 04:09 PM
#7
Joined: Nov 2014
Posts: 1,006
I also would like to know if IAP removes ads.
03-01-2018, 08:47 PM
#8
Joined: Jul 2014
Posts: 238
As echoed by others, disappointing that removing ads isn't even an option. Not going to play this anymore till this becomes an added feature.

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