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  • Publisher: DaVoid Digital
  • Genre: Arcade
  • Device: iPhone
  • Size: 7.3 MB
  • Version: 1.0.2
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: SALE - NOW 50% OFF!

Hear what players are saying about AstroSerf!

"Your fingers will be flying around your iPhone's screen like they're possessed!" -GFoley83

"Out of the handful of line drawing games I have, this one is probably the best." -FFIX fan

"Boy am I glad I bought this. Very unique for the genre." -jerrylives41

AstroSerf is an action-packed new game from DaVoid Digital designed from the ground up as pure fast-paced, manic path-drawing, time-management, physics-based fun. If you think you've done the path drawing thing before, think again. Just when most similar games tell you "Game Over, man!", AstroSerf is only getting warmed up.

NEW in this update:

- AstroSerf is now OpenFeint enabled, with online leaderboards and loads of achievements!

- "Audit Mode", a new harder gameplay mode where the boss is watching you!

- Mysterious Monoliths, a new junk type with a very dramatic effect! Don't let them fill up a planet, or it's bad news!

Plus all the same good stuff from before:

- Orbiting planets to land on!

- Ships to unload and send off again!

- Physics-based bouncing junk balls to shift and avoid!

- Dynamic environments that change as the game progresses!

- Crashes that interrupt your carefully drawn paths instead of just killing you!

Can you keep your cool and land the ships when the junk really starts flying?

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POSITION AVAILABLE: Sanitary engineering technician for an up-and-coming interstellar resort chain. No experience necessary. Your official title will be "AstroSerf".

So you've been a flight controller. You've been a harbour master. Heck, maybe you even did a moon drop or two back in college. But when things get messy, who sticks around to clean up the mess? Well, now that can be you... in SPACE!

Just imagine it, captaining great big manly space vessels, ready to unleash fiery electric death on your possibly-insectoid enemies. Sounds exciting, doesn't it? Now picture... cleaning up after those space vessels! The economy models, mind you, without the fiery electric death. Wow, right!?

Still excited? Great! Welcome to the exciting life of an AstroSerf! Ask yourself, do you love spaceships? How about loads of space crud that possibly used to BE spaceships? If you answered yes to either, you'll do adequately!

Use your finely-honed path drawing skills to guide hapless interstellar vacationers to their destinations! You even decide their destinations for them - they're that hapless!

Use your also finely-honed flicking and tapping skills to flick crud off planets and shove it out of the way of space vessels! Or if you choose, into the way of space vessels! Really, it's wide open. You can even use physics to your advantage to nail that bank shot into the sun! Who says cleaning can't be fun?

Best of all? We're just entering the busy season, so you're sure to make loads of tips!*

Welcome aboard!

*Note: In accordance with interstellar hospitality industry standard practice, the salary for this position is... nothing. But you do get to keep (most of) your tips!

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For more info, news, videos and screenshots visit www.AstroSerf.com today. Or, you know, just buy it now!

Devilishly Good's comments:



Youtube link | Pop Up
11-03-2009, 12:28 PM
#2
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
I played it a bit this morning and am liking it!

Planets are spinning around the sun and space tourists want to check them out.

You route them to any one of the planets with a free space (each planet appears to allow up to three simultaneous dockings), let the tourist "tour" (not sure what they're doing exactly but bigger ships, with more tourists take longer to do it) and you score a point for each tourist that has unloaded on the planet). Ships carry, depending on their size, 1-3 of these tourists. Once all tourists have done their thing the ship awaits your orders to take off again and be lead out of the galaxy (ala Harbor Master). Don't let the ship sit too long in this state or it will over heat and blow up!

Simple enough, eh? Well...there is a little something else worth mentioning and that is all of the "space crud". These floating pieces of crap can only be destroyed by repelling them into the sun (just touch the screen next to one of these floaty bits to see it repelled away). Not only are they dangerous to ships (crud hitting a ship destroys the ship and nets you a strike), but if it hits one of the planets it will cover up one of the planet's available landing spots. Getting rid of planet crud is simple enough, just tap it to have it turn back into a piece of space crud floating freely through space again and posing a hazard to incoming ships and bouncing around until it is destroyed by the sun, hits a ship, or lands on a planet again. Destroyed ships create even more crud!

So three strikes means your out and you can gain a strike by letting ships collide, letting an undirected ship run into a planet, allowing a ship to hit a piece of space crud, or trying to land on a planet with no free spaces and therefore forcing it to land on a crud covered area of the planet. Fear not, however, as easy as it is to get a strike, a few moments of good behavior will remove the strikes from your record.

So there!

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews

11-03-2009, 12:47 PM
#3
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
I also love its sense of humor, a very "Hitchhiker's Guide to the Galaxy" inspired style.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
11-03-2009, 12:57 PM
#4
Joined: Aug 2009
Location: Dublin, Ireland
Posts: 46
Hi, I'm the developer for AstroSerf. I was just about to post the announcement when I saw that I had been beaten to the punch. Thanks, Devilishly Good - I guess they don't call you that for nothing!

And thanks for the review, LordGek! You've summed it up nicely, and yes, Douglas Adams was a primary inspiration! The original design had you collecting ningis that would gradually clutter the screen until you had enough for a triganic pu - I'm still looking to get that in as a new game mode in a future update.

There's also a little 'black swan' that you might see from time to time - comets that will knock the ships around, but will also clear any strikes when they leave.

-- DaVoid Digital --
Check out AstroSerf - Update now available!
>> For more information, mosey on over to AstroSerf.com
>> Follow AstroSerfGame on Twitter for the latest news!
11-03-2009, 01:05 PM
#5
Looks great - will have to give it a try
11-03-2009, 03:11 PM
#6
Joined: Feb 2009
Posts: 537
Wow, looks like a better version of Galaxy Control. Will definitely give this a try!
11-03-2009, 03:59 PM
#7
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
The game's "space crud" mechanic is very original.

Flying about it's dangerous to your pleasure cruisers, but glopped on a planet it really makes your docking difficult. To make matters worse, you can't just toss it out of the solar system as it somehow just bounces back from the edge of the screen. You're only option is to repel it into the sun which on its own would probably be easy enough but this has to be done WHILE landing and sending off all of your pleasure cruisers.

Realize that all mentions of space crud's annoyingness are not complaints, as I find it a worthy adversary in this game!

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
11-03-2009, 04:38 PM
#8
You do know a serf is a russian slave, right?

Quote:
Originally Posted by zoo View Post
Something along the lines of "You have bought 10 hats! A new hat is available for purchase in the store". But no hat.

Edit: I realize I am overly concerned about this hat.
11-03-2009, 04:52 PM
#9
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
Quote:
Originally Posted by mebeswordguy View Post
You do know a serf is a russian slave, right?
Or a medieval peasant.

I'm guessing in this game it is meant to the effect of, "Yeah, you're a SPACE janitor!"

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
11-04-2009, 04:23 AM
#10
Joined: Aug 2009
Location: Dublin, Ireland
Posts: 46
Quote:
Originally Posted by LordGek View Post
Or a medieval peasant.

I'm guessing in this game it is meant to the effect of, "Yeah, you're a SPACE janitor!"
Most line drawing games out there have "Control", "Master", or some other indicator of authority in their titles. I wanted to buck the trend, because I'm contrary like that.

Also, there may be a wee homage to Space Quest in there, which sucked up enough hours of my youth that it *must* be some kind of influence. Thinking along those lines, when I thought of the name AstroSerf it made me laugh, so it stuck.

-- DaVoid Digital --
Check out AstroSerf - Update now available!
>> For more information, mosey on over to AstroSerf.com
>> Follow AstroSerfGame on Twitter for the latest news!